Player Matchup

Chaac
Chaac
Baileysmitegod
Chaac
Level 48
God Stats
1W - 2L
1,465 SR
Queue Stats
41W - 55L
1,377 Elo+
Party 3
He Bo
He Bo
IsButterbeanOkay
He Bo
Level 18
God Stats
0W - 2L
1,271 SR
Queue Stats
16W - 20L
1,376 Elo+
Party 3
Susano
Susano
Othagou
Susano
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 154L
1,335 Elo+
Solo
Sylvanus
Sylvanus
lebonjames666
Sylvanus
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 4
Charybdis
Charybdis
stormin365
Charybdis
Level 56
God Stats
1W - 1L
1,646 SR
Queue Stats
9W - 6L
1,651 Elo+
Party 4
Team Averages
Level 45
1,476 SR
1,448 Elo+

VS

Team Averages
Level 85
1,516 SR
1,356 Elo+
Loki
Loki
D3v1Lw0rSh1p
Loki
Level 22
God Stats
16W - 8L
1,554 SR
Queue Stats
409W - 448L
1,206 Elo+
Party 1
Ullr
Ullr
SiLLyJoKeR
Ullr
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,360 Elo+
Solo
King Arthur
King Arthur
TDK801
King Arthur
Level 109
God Stats
6W - 4L
1,457 SR
Queue Stats
107W - 113L
1,441 Elo+
Party 2
Geb
Geb
meh666
Geb
Level 40
God Stats
16W - 9L
1,500 SR
Queue Stats
296W - 348L
1,293 Elo+
Party 1
Merlin
Merlin
wolfito000
Merlin
Level 125
God Stats
6W - 8L
1,567 SR
Queue Stats
202W - 204L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,244
458
9,677
15,410
11,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 5 / 3
9,261
515
9,091
11,285
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Othagou
Susano
13
5 / 7 / 1
8,775
488
7,339
15,558
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
lebonjames666
Sylvanus
1
0 / 0 / 0
3,456
192
0
0
0
Charybdis
stormin365
Charybdis
16
3 / 2 / 2
9,544
530
12,609
13,921
5,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,513
473
6,762
11,530
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 4
7,939
441
5,974
12,793
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
TDK801
King Arthur
15
2 / 4 / 5
9,176
510
8,534
15,498
12,185
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
meh666
Geb
14
3 / 1 / 3
9,396
522
5,221
13,294
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
wolfito000
Merlin
16
9 / 3 / 4
10,172
565
9,331
8,134
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
15
Kills
18
18
Deaths
15
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
3
4
4
1.25
L
5
5
3
1.3
L
Susano
Othagou
Susano
5
7
1
0.79
W
1
3
4
1
W
King Arthur
TDK801
King Arthur
2
4
5
1.13
L
Sylvanus
lebonjames666
Sylvanus
0
0
0
0
W
Geb
meh666
Geb
3
1
3
4.5
L
Charybdis
stormin365
Charybdis
3
2
2
2
W
Merlin
wolfito000
Merlin
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,716
Damage
35,822
56,174
Taken
61,249
27,001
Mitigated
37,601
15,097
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,677
2,568
0
3,714
15,410
11,410
856
1,847
13,563
0
54,242
W
6,762
2,818
0
3,137
11,530
4,169
150
3,049
8,481
0
48,303
L
9,091
465
0
2,126
11,285
3,814
865
4,407
6,878
51,803
0
L
Susano
Othagou
Susano
7,339
2,179
0
3,332
15,558
6,136
0
4,434
11,124
0
51,925
W
5,974
3,050
0
3,850
12,793
5,608
1,978
0
12,793
0
57,619
W
King Arthur
TDK801
King Arthur
8,534
771
0
1,699
15,498
12,185
994
2,967
12,531
0
62,519
L
Sylvanus
lebonjames666
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Geb
meh666
Geb
5,221
486
0
2,462
13,294
12,211
379
220
13,074
29,210
0
L
Charybdis
stormin365
Charybdis
12,609
6,095
0
5,925
13,921
5,641
1,614
3,864
10,057
0
88,275
W
Merlin
wolfito000
Merlin
9,331
1,046
0
1,010
8,134
3,428
834
2,855
5,279
71,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
45,196
362
Minions Killed
414
0
Camps Cleared
0
1,236,774
Distance Traveled
1,631,990
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,244
458
88
5
0
290,748
1
W
Loki
8,513
473
70
4
0
354,764
4
L
He Bo
9,261
515
77
4
0
318,553
3
L
Susano
8,775
488
73
4
0
324,526
0
W
Ullr
7,939
441
95
5
0
272,160
3
W
King Arthur
9,176
510
107
6
0
307,635
4
L
Sylvanus
3,456
192
0
0
0
0
0
W
Geb
9,396
522
26
1
0
364,260
2
L
Charybdis
9,544
530
124
7
0
302,947
3
W
Merlin
10,172
565
116
6
0
333,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role