Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Gardee82
Merlin
Level 101
God Stats
1W - 0L
1,417 SR
Queue Stats
15W - 14L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jordussy
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,510 SR
Queue Stats
42W - 21L
1,739 Elo+
Party 1
Sun Wukong
Sun Wukong
Taraneh
Sun Wukong
Level 123
God Stats
3W - 1L
1,482 SR
Queue Stats
73W - 50L
1,589 Elo+
Party 1
Yu Huang
Yu Huang
rehx
Yu Huang
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 4L
1,500 Elo+
Party 1
Team Averages
Level 134
1,482 SR
1,571 Elo+

VS

Team Averages
Level 136
1,687 SR
1,599 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BatsuSan
Achilles
Level 109
God Stats
3W - 2L
1,741 SR
Queue Stats
111W - 107L
1,550 Elo+
Solo
Atlas
Atlas
Suuwhoop
Atlas
Level 160
God Stats
4W - 8L
1,625 SR
Queue Stats
97W - 81L
1,595 Elo+
Solo
Guan Yu
Guan Yu
ozgemoth
Guan Yu
Level 121
God Stats
29W - 15L
1,732 SR
Queue Stats
164W - 142L
1,683 Elo+
Solo
Artemis
Artemis
αngery
Artemis
Level 147
God Stats
46W - 39L
1,835 SR
Queue Stats
295W - 321L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 2 / 5
6,104
1,221
8,183
6,527
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Gardee82
Merlin
11
0 / 1 / 4
6,019
1,204
3,737
3,238
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Jordussy
Ah Muzen Cab
11
3 / 2 / 4
6,416
1,283
10,047
6,911
2,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Taraneh
Sun Wukong
10
0 / 0 / 4
5,351
1,070
3,504
5,908
3,179
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
rehx
Yu Huang
11
2 / 0 / 5
6,215
1,243
8,179
2,761
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

402

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 3 / 5
5,959
1,192
3,632
11,400
6,509
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
BatsuSan
Achilles
11
2 / 2 / 3
6,304
1,261
5,715
13,335
7,349
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Atlas
Suuwhoop
Atlas
11
3 / 1 / 2
6,507
1,301
7,766
10,054
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ozgemoth
Guan Yu
8
0 / 1 / 0
4,866
973
373
1,667
830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
αngery
Artemis
8
0 / 0 / 0
3,366
673
0
592
264

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
7
Kills
5
5
Deaths
7
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
5
2.25
L
Zhong Kui
 
Zhong Kui
0
3
5
0.83
L
Achilles
BatsuSan
Achilles
2
2
3
1.75
W
Merlin
Gardee82
Merlin
0
1
4
2
W
Ah Muzen Cab
Jordussy
Ah Muzen Cab
3
2
4
2.5
L
Atlas
Suuwhoop
Atlas
3
1
2
4
W
Sun Wukong
Taraneh
Sun Wukong
0
0
4
2
L
Guan Yu
ozgemoth
Guan Yu
0
1
0
0
W
Yu Huang
rehx
Yu Huang
2
0
5
4.5
L
Artemis
αngery
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
17,486
25,345
Taken
37,048
13,403
Mitigated
19,478
3,375
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,183
2,901
0
1,020
6,527
5,227
0
3,081
3,446
12,861
0
L
Zhong Kui
 
Zhong Kui
3,632
196
0
1,230
11,400
6,509
0
5,589
5,811
22,103
0
L
Achilles
BatsuSan
Achilles
5,715
1,933
0
482
13,335
7,349
0
6,823
6,512
0
13,129
W
Merlin
Gardee82
Merlin
3,737
584
0
615
3,238
1,187
0
1,150
2,088
21,237
0
W
Ah Muzen Cab
Jordussy
Ah Muzen Cab
10,047
5,015
0
1,378
6,911
2,711
0
3,070
3,841
0
21,050
L
Atlas
Suuwhoop
Atlas
7,766
2,455
0
363
10,054
4,526
0
6,079
3,975
12,611
0
W
Sun Wukong
Taraneh
Sun Wukong
3,504
605
0
362
5,908
3,179
0
2,424
3,484
0
6,994
L
Guan Yu
ozgemoth
Guan Yu
373
33
50
50
1,667
830
0
1,016
651
0
374
W
Yu Huang
rehx
Yu Huang
8,179
1,810
0
0
2,761
1,099
0
1,673
1,088
17,441
0
L
Artemis
αngery
Artemis
0
0
0
0
592
264
0
592
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
27,002
106
Minions Killed
71
7
Camps Cleared
1
526,694
Distance Traveled
301,386
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,104
1,221
10
2
0
99,424
0
L
Zhong Kui
5,959
1,192
49
10
0
91,712
0
L
Achilles
6,304
1,261
10
2
1
103,320
0
W
Merlin
6,019
1,204
39
8
5
92,925
2
W
Ah Muzen Cab
6,416
1,283
14
3
2
95,714
0
L
Atlas
6,507
1,301
11
2
0
95,216
0
W
Sun Wukong
5,351
1,070
14
3
0
132,441
0
L
Guan Yu
4,866
973
1
0
0
9,911
1
W
Yu Huang
6,215
1,243
29
6
0
106,190
0
L
Artemis
3,366
673
0
0
0
1,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role