Player Matchup

Merlin
Merlin
Bronze IV
Aycan
Merlin
Bronze IV
Level 81
God Stats
1W - 2L
1,307 SR
Queue Stats
5W - 12L
1,280 MMR
Party 1
Loki
Loki
Bronze IV
PokerFace
Loki
Bronze IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,280 MMR
Party 1
Sylvanus
Sylvanus
Bronze V
smokitown
Sylvanus
Bronze V
Level 146
God Stats
1W - 2L
1,516 SR
Queue Stats
4W - 6L
1,474 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 109
1,441 SR
1,345 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,615 SR
1,426 MMR
Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
jakeyonafarm
Achilles
Bronze III
Level 104
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 100L
1,335 MMR
Solo
Nu Wa
Nu Wa
Gold II
rinkio
Nu Wa
Gold II
Level 160
God Stats
2W - 0L
1,846 SR
Queue Stats
192W - 265L
1,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aycan
Merlin
15
0 / 4 / 2
9,993
625
10,606
10,042
4,156
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
2 / 9 / 0
9,487
593
10,671
18,260
7,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
smokitown
Sylvanus
13
2 / 6 / 1
10,423
651
9,094
21,286
24,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothAh Muzen CabAthenaBastetUllr

VS

Bans
AtlasCerberusScyllaXing TianPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
5 / 1 / 13
12,483
780
18,751
15,639
7,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
jakeyonafarm
Achilles
17
10 / 0 / 9
13,172
823
14,016
19,291
22,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
rinkio
Nu Wa
15
4 / 3 / 10
11,279
705
12,754
10,552
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
19
19
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
13
11.5
L
Merlin
Aycan
Merlin
0
4
2
0.25
L
Loki
2
9
0
0.22
W
Achilles
jakeyonafarm
Achilles
10
0
9
14.5
W
Nu Wa
rinkio
Nu Wa
4
3
10
3
L
Sylvanus
smokitown
Sylvanus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
45,521
49,588
Taken
45,482
36,233
Mitigated
33,245
8,288
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,751
11,042
1,077
6,553
15,639
7,061
2,045
7,457
8,182
0
61,607
L
Merlin
Aycan
Merlin
10,606
390
0
1,366
10,042
4,156
0
1,755
8,115
53,106
0
L
Loki
10,671
1,802
0
0
18,260
7,157
0
4,620
13,241
0
28,453
W
Achilles
jakeyonafarm
Achilles
14,016
2,857
0
3,346
19,291
22,236
54
7,482
11,809
0
30,084
W
Nu Wa
rinkio
Nu Wa
12,754
3,462
0
528
10,552
3,948
477
5,058
5,494
45,486
0
L
Sylvanus
smokitown
Sylvanus
9,094
2,081
2,267
4,655
21,286
24,920
0
5,921
15,037
23,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,903
Gold Earned
36,934
165
Minions Killed
193
4
Camps Cleared
10
791,846
Distance Traveled
905,360
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,483
780
112
7
4
311,597
5
L
Merlin
9,993
625
103
6
3
263,758
0
L
Loki
9,487
593
25
2
0
283,609
2
W
Achilles
13,172
823
20
1
0
327,114
3
W
Nu Wa
11,279
705
61
4
6
266,649
3
L
Sylvanus
10,423
651
37
2
1
244,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role