Player Matchup

Cerberus
Cerberus
DAN HELLS1NG
Cerberus
Level 86
God Stats
9W - 7L
1,576 SR
Queue Stats
242W - 261L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
Justiceirogamerx
Nu Wa
Level 85
God Stats
2W - 2L
1,411 SR
Queue Stats
32W - 39L
1,421 Elo+
Solo
Cernunnos
Cernunnos
Nostalgic I
Cernunnos
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 165L
1,500 Elo+
Party 3
Susano
Susano
Turtle__Dude_
Susano
Level 87
God Stats
4W - 0L
1,584 SR
Queue Stats
219W - 178L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
ratonpsfour
Guan Yu
Level 65
God Stats
18W - 12L
1,382 SR
Queue Stats
193W - 170L
1,436 Elo+
Party 2
Team Averages
Level 85
1,491 SR
1,471 Elo+

VS

Team Averages
Level 144
1,539 SR
1,480 Elo+
Atlas
Atlas
DALTO9871
Atlas
Level 149
God Stats
9W - 7L
1,603 SR
Queue Stats
146W - 142L
1,497 Elo+
Solo
Charybdis
Charybdis
Lordgreybush283
Charybdis
Level 107
God Stats
18W - 15L
1,606 SR
Queue Stats
146W - 156L
1,521 Elo+
Solo
Serqet
Serqet
Vamp_for_life
Serqet
Level 160
God Stats
16W - 12L
1,545 SR
Queue Stats
638W - 681L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
sS tblaze Ss
Nu Wa
Level 147
God Stats
0W - 3L
1,260 SR
Queue Stats
42W - 48L
1,486 Elo+
Solo
Chaac
Chaac
xSerah_Farron21x
Chaac
Level 157
God Stats
18W - 16L
1,684 SR
Queue Stats
709W - 768L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAN HELLS1NG
Cerberus
17
1 / 0 / 16
10,633
967
8,027
9,728
11,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 0 / 12
13,145
1,195
19,656
5,282
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Nostalgic I
Cernunnos
17
8 / 1 / 12
12,022
1,093
16,863
10,776
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 0 / 15
10,988
999
11,468
9,006
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
ratonpsfour
Guan Yu
17
2 / 0 / 20
11,042
1,004
14,521
11,096
13,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

278

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DALTO9871
Atlas
16
0 / 5 / 0
10,831
985
14,414
20,482
28,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Lordgreybush283
Charybdis
16
0 / 9 / 0
10,589
963
9,153
17,509
6,667
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 0
10,395
945
12,075
20,600
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 0 / 0
8,947
813
0
1,743
567
15
0 / 2 / 0
9,679
880
6,665
17,097
15,563
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
1
24
Kills
1
1
Deaths
24
75
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
DALTO9871
Atlas
0
5
0
0
W
Cerberus
DAN HELLS1NG
Cerberus
1
0
16
9
W
10
0
12
16
L
Charybdis
Lordgreybush283
Charybdis
0
9
0
0
W
Cernunnos
Nostalgic I
Cernunnos
8
1
12
14
W
3
0
15
10.5
L
1
8
0
0.13
W
Guan Yu
ratonpsfour
Guan Yu
2
0
20
12
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,535
Damage
42,307
45,888
Taken
77,431
38,964
Mitigated
61,684
9,224
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
DALTO9871
Atlas
14,414
4,734
0
901
20,482
28,427
0
8,056
11,811
40,835
0
W
Cerberus
DAN HELLS1NG
Cerberus
8,027
163
0
1,479
9,728
11,907
0
2,701
6,402
22,994
76
W
19,656
5,164
225
998
5,282
2,225
0
1,498
3,711
63,650
0
L
Charybdis
Lordgreybush283
Charybdis
9,153
5,436
13
221
17,509
6,667
0
5,429
11,779
0
68,030
W
Cernunnos
Nostalgic I
Cernunnos
16,863
9,826
0
2,609
10,776
4,612
0
2,972
7,084
0
27,806
W
11,468
1,914
79
612
9,006
6,857
0
3,105
5,206
0
22,950
L
12,075
3,789
0
2,087
20,600
10,460
0
7,644
12,546
0
21,420
W
Guan Yu
ratonpsfour
Guan Yu
14,521
2,703
1,736
1,486
11,096
13,363
0
4,196
6,799
3,685
17,692
L
0
0
0
0
1,743
567
0
1,673
0
0
0
L
6,665
905
0
2,615
17,097
15,563
0
5,877
10,904
360
19,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,830
Gold Earned
50,441
229
Minions Killed
232
12
Camps Cleared
5
1,061,066
Distance Traveled
746,540
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,831
985
38
3
1
187,657
3
W
Cerberus
10,633
967
39
4
0
228,235
1
W
Nu Wa
13,145
1,195
101
9
6
199,700
2
L
Charybdis
10,589
963
142
13
0
147,460
0
W
Cernunnos
12,022
1,093
32
3
2
186,377
0
W
Susano
10,988
999
35
3
4
217,728
0
L
Serqet
10,395
945
27
2
2
216,125
0
W
Guan Yu
11,042
1,004
22
2
0
229,026
0
L
Nu Wa
8,947
813
0
0
0
1,637
0
L
Chaac
9,679
880
25
2
2
193,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role