Player Matchup

Jing Wei
Jing Wei
Jae Wings
Jing Wei
Level 149
God Stats
34W - 18L
1,739 SR
Queue Stats
198W - 183L
1,649 Elo+
Party 1
Poseidon
Poseidon
Kudevii
Poseidon
Level 141
God Stats
18W - 10L
1,646 SR
Queue Stats
248W - 191L
1,664 Elo+
Party 3
Shiva
Shiva
RavensThighs
Shiva
Level 149
God Stats
5W - 3L
1,578 SR
Queue Stats
120W - 129L
1,591 Elo+
Party 1
Chiron
Chiron
SHM0P
Chiron
Level 154
God Stats
6W - 4L
1,591 SR
Queue Stats
326W - 265L
1,645 Elo+
Party 3
Atlas
Atlas
oHalfLife
Atlas
Level 160
God Stats
33W - 32L
1,591 SR
Queue Stats
256W - 237L
1,670 Elo+
Party 1
Team Averages
Level 151
1,629 SR
1,644 Elo+

VS

Team Averages
Level 144
1,474 SR
1,609 Elo+
Medusa
Medusa
DeLaSmalls
Medusa
Level 154
God Stats
4W - 4L
1,525 SR
Queue Stats
669W - 510L
1,661 Elo+
Party 2
Baba Yaga
Baba Yaga
HastyGosling339
Baba Yaga
Level 143
God Stats
3W - 4L
1,350 SR
Queue Stats
66W - 83L
1,553 Elo+
Solo
Thor
Thor
Lord Tamaska
Thor
Level 160
God Stats
9W - 11L
1,737 SR
Queue Stats
676W - 527L
1,671 Elo+
Party 2
Thoth
Thoth
YungHerbLyfe
Thoth
Level 156
God Stats
3W - 4L
1,604 SR
Queue Stats
248W - 205L
1,605 Elo+
Solo
Ganesha
Ganesha
zDARKzKNIGHTz
Ganesha
Level 107
God Stats
0W - 1L
1,155 SR
Queue Stats
75W - 89L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jae Wings
Jing Wei
18
2 / 2 / 3
10,292
792
6,381
13,701
5,848
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Kudevii
Poseidon
18
4 / 4 / 8
10,434
803
11,582
9,354
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 12
9,863
759
14,654
18,091
15,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
SHM0P
Chiron
17
5 / 1 / 7
10,165
782
12,103
14,763
5,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
oHalfLife
Atlas
17
5 / 1 / 8
10,552
812
13,474
18,030
23,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeLaSmalls
Medusa
16
2 / 7 / 3
9,506
731
15,751
19,566
9,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
HastyGosling339
Baba Yaga
17
1 / 4 / 5
9,398
723
10,691
12,495
6,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 2
9,965
767
12,508
11,428
5,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 4
9,706
747
14,290
9,233
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
16
0 / 3 / 7
9,857
758
7,173
18,173
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
19
Kills
11
11
Deaths
19
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
DeLaSmalls
Medusa
2
7
3
0.5
L
Baba Yaga
HastyGosling339
Baba Yaga
1
4
5
0.88
W
Jing Wei
Jae Wings
Jing Wei
2
2
3
1.75
W
Poseidon
Kudevii
Poseidon
4
4
8
2
L
7
4
2
2
W
3
3
12
3
W
Chiron
SHM0P
Chiron
5
1
7
8.5
L
1
1
4
3
W
Atlas
oHalfLife
Atlas
5
1
8
9
L
Ganesha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,194
Damage
60,413
73,939
Taken
70,895
54,556
Mitigated
46,355
16,142
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DeLaSmalls
Medusa
15,751
7,913
0
4,829
19,566
9,245
0
6,105
13,183
0
45,685
L
Baba Yaga
HastyGosling339
Baba Yaga
10,691
458
0
2,720
12,495
6,505
0
3,980
8,312
38,016
0
W
Jing Wei
Jae Wings
Jing Wei
6,381
4,437
0
2,199
13,701
5,848
3,781
6,044
7,649
0
40,818
W
Poseidon
Kudevii
Poseidon
11,582
1,393
0
2,380
9,354
3,402
0
2,649
6,561
50,436
0
L
12,508
2,189
0
830
11,428
5,657
0
2,579
8,716
0
25,231
W
14,654
2,660
562
2,289
18,091
15,818
180
7,339
10,527
0
32,486
W
Chiron
SHM0P
Chiron
12,103
6,249
845
3,978
14,763
5,867
1,113
8,190
6,423
0
31,601
L
14,290
683
142
1,571
9,233
4,735
0
4,226
4,905
41,956
0
W
Atlas
oHalfLife
Atlas
13,474
4,107
944
2,945
18,030
23,621
273
7,105
10,625
33,958
0
L
Ganesha
7,173
252
441
2,869
18,173
20,213
0
8,166
9,722
22,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,306
Gold Earned
48,432
304
Minions Killed
251
0
Camps Cleared
0
1,458,222
Distance Traveled
1,300,399
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,506
731
63
5
0
240,498
2
L
Baba Yaga
9,398
723
71
5
0
265,597
4
W
Jing Wei
10,292
792
94
7
0
297,593
0
W
Poseidon
10,434
803
88
7
0
285,772
4
L
Thor
9,965
767
34
3
0
242,710
0
W
Shiva
9,863
759
44
3
0
294,589
1
W
Chiron
10,165
782
53
4
0
300,346
0
L
Thoth
9,706
747
78
6
0
285,960
0
W
Atlas
10,552
812
25
2
0
279,922
1
L
Ganesha
9,857
758
5
0
0
265,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role