Player Matchup

Tyr
Tyr
Vodal
Tyr
Level 160
God Stats
6W - 2L
1,816 SR
Queue Stats
202W - 115L
1,684 Elo+
Party 1
Arachne
Arachne
Zeqiahh
Arachne
Level 160
God Stats
29W - 31L
1,570 SR
Queue Stats
391W - 267L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
kasarn
Cernunnos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,294 Elo+
Party 1
Agni
Agni
mmc17
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 108L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
oAlmightyo
Kukulkan
Level 29
God Stats
3W - 3L
1,495 SR
Queue Stats
128W - 122L
1,532 Elo+
Solo
Team Averages
Level 120
1,576 SR
1,484 Elo+

VS

Team Averages
Level 94
1,661 SR
1,611 Elo+
Thor
Thor
Feesh
Thor
Level 160
God Stats
93W - 19L
1,961 SR
Queue Stats
390W - 94L
1,897 Elo+
Solo
Ares
Ares
Robb67300
Ares
Level 127
God Stats
2W - 2L
1,553 SR
Queue Stats
466W - 499L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Vàruna
Nu Wa
Level 147
God Stats
6W - 4L
1,724 SR
Queue Stats
159W - 147L
1,612 Elo+
Solo
Sobek
Sobek
lPeOpLel
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ullr
Ullr
veter342
Ullr
Level 29
God Stats
17W - 15L
1,569 SR
Queue Stats
57W - 57L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Vodal
Tyr
16
5 / 4 / 12
9,718
748
13,475
18,990
14,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Zeqiahh
Arachne
17
3 / 3 / 10
9,376
721
13,986
20,477
15,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
kasarn
Cernunnos
19
10 / 3 / 8
11,291
869
18,613
14,664
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
mmc17
Agni
14
0 / 5 / 9
8,265
636
5,302
8,485
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
oAlmightyo
Kukulkan
18
6 / 0 / 4
10,684
822
16,149
7,046
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Feesh
Thor
17
8 / 4 / 4
10,209
785
14,559
15,216
7,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
15
0 / 6 / 2
8,093
623
4,142
14,451
8,744
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nu Wa
Vàruna
Nu Wa
17
3 / 4 / 6
9,349
719
17,164
14,154
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
lPeOpLel
Sobek
14
1 / 6 / 6
8,393
646
4,997
17,894
20,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
15
3 / 5 / 3
8,709
670
8,861
16,871
8,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
24
Kills
15
15
Deaths
25
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
Feesh
Thor
8
4
4
2.5
L
Ares
0
6
2
0.17
W
Tyr
Vodal
Tyr
5
4
12
2.75
L
Nu Wa
Vàruna
Nu Wa
3
4
6
1.5
W
Arachne
Zeqiahh
Arachne
3
3
10
2.67
W
Cernunnos
kasarn
Cernunnos
10
3
8
4.67
L
Sobek
lPeOpLel
Sobek
1
6
6
0.67
W
Agni
mmc17
Agni
0
5
9
0.9
W
Kukulkan
oAlmightyo
Kukulkan
6
0
4
8
L
Ullr
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,525
Damage
49,723
69,662
Taken
78,586
44,031
Mitigated
51,690
18,931
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Feesh
Thor
14,559
3,366
0
750
15,216
7,885
0
3,285
11,931
0
42,645
L
Ares
4,142
186
95
411
14,451
8,744
0
5,517
8,934
18,569
0
W
Tyr
Vodal
Tyr
13,475
2,923
0
4,438
18,990
14,729
0
5,997
12,755
0
27,278
L
Nu Wa
Vàruna
Nu Wa
17,164
3,979
82
1,474
14,154
6,765
399
3,231
10,923
49,611
0
W
Arachne
Zeqiahh
Arachne
13,986
8,168
0
7,154
20,477
15,320
0
9,154
11,066
0
29,315
W
Cernunnos
kasarn
Cernunnos
18,613
10,045
0
5,257
14,664
7,445
1,515
4,210
10,256
0
58,048
L
Sobek
lPeOpLel
Sobek
4,997
674
0
2,414
17,894
20,031
217
5,442
12,452
14,035
0
W
Agni
mmc17
Agni
5,302
1,168
0
1,196
8,485
3,548
176
2,936
5,491
17,217
0
W
Kukulkan
oAlmightyo
Kukulkan
16,149
1,744
0
886
7,046
2,989
0
3,025
3,791
55,263
0
L
Ullr
8,861
1,801
0
1,844
16,871
8,265
0
3,976
12,641
0
24,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,334
Gold Earned
44,753
254
Minions Killed
240
0
Camps Cleared
0
1,267,546
Distance Traveled
1,162,503
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,209
785
78
6
0
246,445
2
L
Ares
8,093
623
30
2
0
199,180
2
W
Tyr
9,718
748
26
2
0
249,146
0
L
Nu Wa
9,349
719
69
5
0
220,442
3
W
Arachne
9,376
721
19
1
0
285,278
0
W
Cernunnos
11,291
869
85
7
0
237,625
3
L
Sobek
8,393
646
21
2
0
237,671
4
W
Agni
8,265
636
25
2
0
227,051
1
W
Kukulkan
10,684
822
99
8
0
268,446
0
L
Ullr
8,709
670
42
3
0
258,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role