Player Matchup

Chronos
Chronos
BrolyPm
Chronos
Level 46
God Stats
1W - 3L
1,496 SR
Queue Stats
2W - 5L
1,340 Elo+
Solo
Fafnir
Fafnir
LetMirage
Fafnir
Level 102
God Stats
9W - 3L
1,951 SR
Queue Stats
143W - 57L
1,754 Elo+
Party 1
Danzaburou
Danzaburou
l_Feuerfurz_l
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 41L
1,751 Elo+
Party 1
Team Averages
Level 57
1,649 SR
1,615 Elo+

VS

Team Averages
Level 48
1,500 SR
1,450 Elo+
Olorun
Olorun
HairyPoppins521
Olorun
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 98L
1,527 Elo+
Party 2
Hercules
Hercules
XLR8Renagade
Hercules
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 164L
1,467 Elo+
Party 2
Chiron
Chiron
franbr78
Chiron
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 87L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BrolyPm
Chronos
15
0 / 6 / 4
10,241
569
8,528
18,182
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
LetMirage
Fafnir
16
2 / 5 / 4
12,889
716
11,288
27,841
32,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
l_Feuerfurz_l
Danzaburou
16
4 / 5 / 2
11,462
637
20,428
19,093
11,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 13
12,673
704
24,359
17,463
9,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
XLR8Renagade
Hercules
18
9 / 1 / 6
13,289
738
23,042
20,272
18,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
franbr78
Chiron
17
4 / 3 / 7
12,072
671
10,155
15,033
5,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
16
16
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
BrolyPm
Chronos
0
6
4
0.33
W
3
2
13
4.75
L
Fafnir
LetMirage
Fafnir
2
5
4
0.8
W
Hercules
XLR8Renagade
Hercules
9
1
6
12
W
Chiron
franbr78
Chiron
4
3
7
2.5
L
Danzaburou
l_Feuerfurz_l
Danzaburou
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
57,556
65,116
Taken
52,768
51,891
Mitigated
33,094
11,939
Healing
21,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BrolyPm
Chronos
8,528
3,359
0
2,467
18,182
7,786
0
6,153
12,029
38,023
0
W
24,359
11,978
1,112
8,624
17,463
9,218
1,943
6,478
10,985
75,562
7,153
L
Fafnir
LetMirage
Fafnir
11,288
2,701
222
6,334
27,841
32,980
9
10,021
17,820
26,957
0
W
Hercules
XLR8Renagade
Hercules
23,042
10,719
0
6,484
20,272
18,236
126
8,223
12,049
309
42,591
W
Chiron
franbr78
Chiron
10,155
5,595
1,011
4,173
15,033
5,640
395
5,454
9,579
0
43,639
L
Danzaburou
l_Feuerfurz_l
Danzaburou
20,428
6,782
0
2,916
19,093
11,125
0
5,946
13,147
0
58,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,592
Gold Earned
38,034
169
Minions Killed
233
5
Camps Cleared
10
894,527
Distance Traveled
917,595
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,241
569
53
3
1
296,174
0
W
Olorun
12,673
704
137
8
3
275,351
5
L
Fafnir
12,889
716
28
2
1
325,766
2
W
Hercules
13,289
738
46
3
4
342,041
3
W
Chiron
12,072
671
50
3
3
300,203
1
L
Danzaburou
11,462
637
88
5
3
272,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role