Player Matchup

Serqet
Serqet
Cha-da-paz
Serqet
Level 160
God Stats
15W - 19L
1,450 SR
Queue Stats
816W - 1,003L
1,475 Elo+
Solo
Hou Yi
Hou Yi
ZeroOneZeroOne
Hou Yi
Level 80
God Stats
3W - 4L
1,796 SR
Queue Stats
61W - 92L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
hissinghornet93
Kukulkan
Level 65
God Stats
28W - 38L
1,453 SR
Queue Stats
79W - 129L
1,221 Elo+
Party 1
Team Averages
Level 102
1,566 SR
1,317 Elo+

VS

Team Averages
Level 90
1,538 SR
1,273 Elo+
Geb
Geb
AtomicD1337
Geb
Level 107
God Stats
3W - 4L
1,426 SR
Queue Stats
16W - 30L
1,212 Elo+
Party 2
Izanami
Izanami
Its D Bone
Izanami
Level 69
God Stats
7W - 10L
1,636 SR
Queue Stats
35W - 58L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
PanzyPuntr
Zhong Kui
Level 93
God Stats
6W - 3L
1,552 SR
Queue Stats
15W - 22L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cha-da-paz
Serqet
17
1 / 1 / 3
11,906
567
8,150
20,685
16,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 2 / 2
12,545
597
15,630
18,552
9,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
16
1 / 3 / 1
11,677
556
14,687
12,932
6,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 6
14,154
674
10,410
24,343
37,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Its D Bone
Izanami
19
4 / 2 / 1
13,786
656
18,228
17,888
8,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
PanzyPuntr
Zhong Kui
18
2 / 3 / 4
13,260
631
15,978
17,765
13,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
6
6
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Serqet
Cha-da-paz
Serqet
1
1
3
2.5
W
Izanami
Its D Bone
Izanami
4
2
1
2.25
W
Zhong Kui
PanzyPuntr
Zhong Kui
2
3
4
1.33
L
3
2
2
2
L
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,467
Damage
44,616
52,169
Taken
59,996
32,869
Mitigated
59,483
8,055
Healing
24,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,410
525
999
7,924
24,343
37,295
2
6,818
17,399
23,085
0
L
Serqet
Cha-da-paz
Serqet
8,150
1,172
0
7,166
20,685
16,647
0
10,885
9,800
0
23,688
W
Izanami
Its D Bone
Izanami
18,228
11,590
0
7,723
17,888
8,759
1,992
5,027
11,091
0
101,500
W
Zhong Kui
PanzyPuntr
Zhong Kui
15,978
1,175
0
7,454
17,765
13,429
532
4,119
12,199
60,302
0
L
15,630
7,608
0
889
18,552
9,450
0
10,901
7,651
0
50,887
L
Kukulkan
14,687
1,066
0
0
12,932
6,772
0
5,341
7,591
58,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
41,200
216
Minions Killed
252
8
Camps Cleared
10
1,063,810
Distance Traveled
1,150,096
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,154
674
21
1
1
422,305
7
L
Serqet
11,906
567
53
3
5
377,380
8
W
Izanami
13,786
656
149
7
6
362,363
5
W
Zhong Kui
13,260
631
82
4
3
365,428
10
L
Hou Yi
12,545
597
69
3
2
355,060
0
L
Kukulkan
11,677
556
94
4
1
331,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role