Player Matchup

Chaac
Chaac
Gold I
Babushhka
Chaac
Gold I
Level 66
God Stats
3W - 2L
1,550 SR
Queue Stats
20W - 11L
1,862 MMR
Solo
Olorun
Olorun
Platinum II
BafometKill
Olorun
Platinum II
Level 144
God Stats
8W - 5L
1,655 SR
Queue Stats
178W - 181L
1,815 MMR
Solo
Charybdis
Charybdis
Platinum II
MustyDingo
Charybdis
Platinum II
Level 124
God Stats
2W - 5L
1,744 SR
Queue Stats
185W - 193L
1,872 MMR
Solo
Ganesha
Ganesha
Platinum II
SnEaXy SnAkE
Ganesha
Platinum II
Level 155
God Stats
24W - 29L
1,595 SR
Queue Stats
240W - 231L
1,864 MMR
Solo
Mercury
Mercury
Platinum IV
XxSmarioSxX
Mercury
Platinum IV
Level 110
God Stats
23W - 18L
1,646 SR
Queue Stats
149W - 140L
1,903 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,638 SR
1,863 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,644 SR
1,854 MMR
Yu Huang
Yu Huang
Diamond V
BO73RO_36
Yu Huang
Diamond V
Level 127
God Stats
11W - 6L
1,716 SR
Queue Stats
218W - 193L
1,952 MMR
Solo
Ymir
Ymir
Gold I
Ifeanychuckwu
Ymir
Gold I
Level 62
God Stats
0W - 2L
1,692 SR
Queue Stats
77W - 78L
1,763 MMR
Solo
Apollo
Apollo
Gold I
ReGiSyDe SiN
Apollo
Gold I
Level 151
God Stats
4W - 3L
1,733 SR
Queue Stats
139W - 134L
1,825 MMR
Party 1
Ratatoskr
Ratatoskr
Gold I
RegyGhost2
Ratatoskr
Gold I
Level 47
God Stats
1W - 4L
1,289 SR
Queue Stats
15W - 11L
1,835 MMR
Party 1
Bakasura
Bakasura
Platinum II
Smlyeon3
Bakasura
Platinum II
Level 160
God Stats
85W - 52L
1,791 SR
Queue Stats
487W - 476L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Babushhka
Chaac
20
12 / 2 / 12
20,670
626
30,151
38,635
54,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
20
7 / 7 / 7
20,756
629
20,635
28,254
15,497
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
MustyDingo
Charybdis
20
6 / 5 / 11
19,285
584
25,744
32,896
17,677
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
SnEaXy SnAkE
Ganesha
20
0 / 6 / 31
17,044
516
15,419
47,278
63,560
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
XxSmarioSxX
Mercury
20
16 / 4 / 15
21,516
652
51,653
31,906
19,136
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ShivaGebKaliPoseidon

VS

Bans
BastetAtlasJing WeiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BO73RO_36
Yu Huang
20
8 / 5 / 9
17,075
517
36,967
25,494
17,487
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 10 / 15
12,732
386
11,702
37,229
56,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
20
6 / 9 / 6
16,289
494
20,353
29,536
16,997
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
RegyGhost2
Ratatoskr
19
0 / 8 / 8
13,135
398
13,395
43,257
59,250
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Smlyeon3
Bakasura
20
9 / 10 / 6
17,785
539
31,655
41,730
29,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
68
41
Kills
24
24
Deaths
42
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BO73RO_36
Yu Huang
8
5
9
2.5
W
Chaac
Babushhka
Chaac
12
2
12
9
W
Olorun
7
7
7
1.5
L
1
10
15
0.85
W
Charybdis
MustyDingo
Charybdis
6
5
11
2.3
L
Apollo
6
9
6
1
L
Ratatoskr
RegyGhost2
Ratatoskr
0
8
8
0.5
L
Bakasura
Smlyeon3
Bakasura
9
10
6
1.2
W
Ganesha
SnEaXy SnAkE
Ganesha
0
6
31
2.58
W
Mercury
XxSmarioSxX
Mercury
16
4
15
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,602
Damage
114,072
178,969
Taken
177,246
170,350
Mitigated
180,326
75,176
Healing
37,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BO73RO_36
Yu Huang
36,967
1,413
249
5,037
25,494
17,487
90
3,589
21,905
184,678
0
W
Chaac
Babushhka
Chaac
30,151
5,073
0
22,093
38,635
54,480
2,811
8,659
28,646
0
158,182
W
Olorun
20,635
9,794
1,330
11,595
28,254
15,497
4,945
6,703
20,270
224,544
0
L
11,702
1,196
0
1,860
37,229
56,714
0
8,858
28,371
43,964
0
W
Charybdis
MustyDingo
Charybdis
25,744
17,470
0
17,079
32,896
17,677
4,270
9,656
22,230
0
221,292
L
Apollo
20,353
11,681
0
3,514
29,536
16,997
564
9,262
20,274
0
121,624
L
Ratatoskr
RegyGhost2
Ratatoskr
13,395
2,234
169
14,141
43,257
59,250
0
6,046
37,211
0
99,732
L
Bakasura
Smlyeon3
Bakasura
31,655
19,990
0
12,444
41,730
29,878
0
8,639
33,091
212
158,150
W
Ganesha
SnEaXy SnAkE
Ganesha
15,419
1,388
2,211
14,424
47,278
63,560
441
17,935
27,893
52,888
0
W
Mercury
XxSmarioSxX
Mercury
51,653
33,266
0
6,444
31,906
19,136
9,275
12,191
18,810
340
250,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,271
Gold Earned
77,016
1,028
Minions Killed
861
0
Camps Cleared
0
3,290,980
Distance Traveled
2,958,574
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
17,075
517
259
8
0
566,534
5
W
Chaac
20,670
626
230
7
0
710,755
5
W
Olorun
20,756
629
310
9
0
622,049
7
L
Ymir
12,732
386
37
1
0
584,772
7
W
Charybdis
19,285
584
233
7
0
600,848
3
L
Apollo
16,289
494
177
5
0
605,056
3
L
Ratatoskr
13,135
398
157
5
0
566,695
2
L
Bakasura
17,785
539
231
7
0
635,517
4
W
Ganesha
17,044
516
5
0
0
590,438
12
W
Mercury
21,516
652
250
8
0
766,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role