Player Matchup

Ra
Ra
FreshHeadiez
Ra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 86L
1,475 Elo+
Solo
King Arthur
King Arthur
LrrQ
King Arthur
Level 126
God Stats
0W - 5L
1,311 SR
Queue Stats
21W - 25L
1,440 Elo+
Party 2
Geb
Geb
NINJAproMax056
Geb
Level 50
God Stats
5W - 3L
1,533 SR
Queue Stats
158W - 182L
1,373 Elo+
Party 3
Jing Wei
Jing Wei
Prime293
Jing Wei
Level 122
God Stats
9W - 7L
1,565 SR
Queue Stats
110W - 118L
1,448 Elo+
Party 3
Kali
Kali
Tdunn565
Kali
Level 24
God Stats
27W - 30L
1,356 SR
Queue Stats
60W - 67L
1,457 Elo+
Party 2
Team Averages
Level 96
1,453 SR
1,439 Elo+

VS

Team Averages
Level 76
1,491 SR
1,449 Elo+
Jormungandr
Jormungandr
FIGULANDS
Jormungandr
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 158L
1,452 Elo+
Solo
Sylvanus
Sylvanus
T3int3dGrundl3
Sylvanus
Level 115
God Stats
82W - 83L
1,483 SR
Queue Stats
254W - 279L
1,481 Elo+
Solo
Anubis
Anubis
dylan6789012
Anubis
Level 58
God Stats
85W - 81L
1,497 SR
Queue Stats
277W - 309L
1,446 Elo+
Party 1
Ullr
Ullr
maxwell123ee
Ullr
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
140W - 171L
1,452 Elo+
Solo
Kali
Kali
nimplay
Kali
Level 87
God Stats
53W - 46L
1,476 SR
Queue Stats
400W - 457L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,337
528
3,226
6,964
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
LrrQ
King Arthur
10
3 / 6 / 0
6,274
523
6,418
10,586
8,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
5,133
428
2,613
9,311
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Prime293
Jing Wei
9
0 / 3 / 1
5,319
443
5,904
8,136
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
10
3 / 1 / 1
6,677
556
3,570
7,058
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FIGULANDS
Jormungandr
12
3 / 3 / 3
7,503
625
5,254
9,110
8,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
10
1 / 1 / 2
5,795
483
7,309
9,145
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
11
3 / 2 / 0
6,549
546
3,857
6,930
3,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 0 / 3
5,959
497
5,095
7,254
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
nimplay
Kali
11
5 / 2 / 1
6,979
582
4,378
10,462
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
8
Kills
13
14
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FIGULANDS
Jormungandr
3
3
3
1.5
L
2
2
2
1.5
L
King Arthur
LrrQ
King Arthur
3
6
0
0.5
L
0
2
0
0
L
Jing Wei
Prime293
Jing Wei
0
3
1
0.17
W
Sylvanus
1
1
2
2
L
Kali
3
1
1
3.5
W
Anubis
3
2
0
1.5
W
1
0
3
2.5
W
Kali
nimplay
Kali
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,731
Damage
25,893
42,055
Taken
42,901
19,153
Mitigated
23,130
9,621
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FIGULANDS
Jormungandr
5,254
2,405
0
1,000
9,110
8,025
450
110
8,960
48,861
0
L
3,226
577
310
1,896
6,964
2,294
0
2,584
4,380
49,408
0
L
King Arthur
LrrQ
King Arthur
6,418
1,680
0
750
10,586
8,573
0
4,389
6,197
0
36,166
L
2,613
196
0
2,554
9,311
3,875
0
4,262
5,049
18,442
0
L
Jing Wei
Prime293
Jing Wei
5,904
4,834
0
1,120
8,136
2,004
0
2,898
5,238
0
35,436
W
Sylvanus
7,309
1,472
1,148
4,277
9,145
4,776
902
2,317
6,785
32,506
10,648
L
Kali
3,570
1,525
0
2,991
7,058
2,407
120
2,321
4,737
0
22,690
W
Anubis
3,857
557
0
3,196
6,930
3,363
0
1,304
5,546
42,877
0
W
5,095
3,099
0
2,670
7,254
2,692
634
1,166
6,088
0
31,607
W
Kali
nimplay
Kali
4,378
1,647
0
2,177
10,462
4,274
0
673
9,683
0
41,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
32,785
276
Minions Killed
336
0
Camps Cleared
0
1,153,767
Distance Traveled
1,098,160
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,503
625
79
7
0
212,212
1
L
Ra
6,337
528
88
7
0
215,928
2
L
King Arthur
6,274
523
53
4
0
218,028
0
L
Geb
5,133
428
27
2
0
223,594
1
L
Jing Wei
5,319
443
64
5
0
216,653
3
W
Sylvanus
5,795
483
64
5
0
209,038
0
L
Kali
6,677
556
44
4
0
279,564
0
W
Anubis
6,549
546
70
6
0
198,547
1
W
Ullr
5,959
497
45
4
0
205,935
2
W
Kali
6,979
582
78
7
0
272,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role