Player Matchup

Zhong Kui
Zhong Kui
Boodah Bwoy
Zhong Kui
Level 71
God Stats
60W - 47L
1,541 SR
Queue Stats
192W - 167L
1,490 Elo+
Solo
Artemis
Artemis
DrDittles00
Artemis
Level 137
God Stats
3W - 3L
1,548 SR
Queue Stats
67W - 70L
1,507 Elo+
Party 2
Odin
Odin
dilstr4p12
Odin
Level 63
God Stats
1W - 2L
1,754 SR
Queue Stats
95W - 102L
1,452 Elo+
Party 2
Thanatos
Thanatos
hair-public214
Thanatos
Level 109
God Stats
16W - 10L
1,627 SR
Queue Stats
106W - 96L
1,458 Elo+
Solo
Bacchus
Bacchus
mr_darksouls64
Bacchus
Level 108
God Stats
9W - 12L
1,426 SR
Queue Stats
248W - 279L
1,466 Elo+
Solo
Team Averages
Level 98
1,579 SR
1,475 Elo+

VS

Team Averages
Level 126
1,441 SR
1,457 Elo+
Bakasura
Bakasura
LungzOfGod
Bakasura
Level 148
God Stats
14W - 8L
1,733 SR
Queue Stats
241W - 240L
1,356 Elo+
Party 1
Anhur
Anhur
R6-08Skizo32-R6
Anhur
Level 122
God Stats
2W - 2L
1,197 SR
Queue Stats
184W - 207L
1,419 Elo+
Solo
Freya
Freya
nova27
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 123L
1,487 Elo+
Solo
Sylvanus
Sylvanus
scrwghost
Sylvanus
Level 129
God Stats
12W - 6L
1,670 SR
Queue Stats
19W - 13L
1,569 Elo+
Solo
Tyr
Tyr
thewillist
Tyr
Level 104
God Stats
25W - 18L
1,104 SR
Queue Stats
296W - 293L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Boodah Bwoy
Zhong Kui
18
6 / 5 / 6
11,756
511
17,894
21,215
13,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
DrDittles00
Artemis
18
6 / 4 / 6
11,142
484
20,953
23,200
9,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 2
8,245
358
7,648
14,542
11,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
17
8 / 7 / 3
10,908
474
11,154
19,892
8,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 4
9,224
401
10,080
18,111
19,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LungzOfGod
Bakasura
18
7 / 2 / 4
11,770
512
16,180
23,397
12,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 6 / 3
11,829
514
14,748
25,750
13,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
nova27
Freya
17
7 / 5 / 4
11,460
498
19,765
19,772
9,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
scrwghost
Sylvanus
17
0 / 4 / 9
10,778
469
7,484
15,262
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 4 / 4
12,017
522
11,340
19,461
18,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
21
Kills
22
22
Deaths
21
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Boodah Bwoy
Zhong Kui
6
5
6
1.8
L
Artemis
DrDittles00
Artemis
6
4
6
2.25
W
Bakasura
LungzOfGod
Bakasura
7
2
4
4.5
W
5
6
3
1.08
L
0
3
2
0.33
L
Thanatos
8
7
3
1.36
L
1
3
4
1
W
Freya
nova27
Freya
7
5
4
1.8
W
Sylvanus
scrwghost
Sylvanus
0
4
9
1.13
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,729
Damage
69,517
96,960
Taken
103,642
62,433
Mitigated
71,624
39,577
Healing
33,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Boodah Bwoy
Zhong Kui
17,894
2,245
282
7,439
21,215
13,030
1,460
9,689
10,541
88,426
0
L
Artemis
DrDittles00
Artemis
20,953
14,487
0
12,635
23,200
9,372
799
5,970
16,645
0
93,365
W
Bakasura
LungzOfGod
Bakasura
16,180
10,373
0
3,959
23,397
12,637
3,209
6,737
16,660
0
78,408
W
14,748
7,128
0
10,534
25,750
13,764
2,250
5,178
20,572
0
95,609
L
7,648
2,692
0
2,970
14,542
11,247
0
3,044
11,318
0
47,811
L
Thanatos
11,154
1,906
0
12,520
19,892
8,796
0
3,366
15,784
0
70,417
L
10,080
949
0
3,731
18,111
19,988
99
5,180
11,148
46,366
0
W
Freya
nova27
Freya
19,765
8,686
0
6,915
19,772
9,247
2,755
9,458
10,314
64,626
0
W
Sylvanus
scrwghost
Sylvanus
7,484
1,512
3,194
4,211
15,262
17,203
453
3,885
11,377
44,649
0
W
11,340
2,070
0
4,207
19,461
18,773
1,747
2,716
16,745
0
86,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,275
Gold Earned
57,854
492
Minions Killed
560
0
Camps Cleared
0
1,904,432
Distance Traveled
2,067,544
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,756
511
164
7
0
361,763
2
L
Artemis
11,142
484
136
6
0
374,489
2
W
Bakasura
11,770
512
134
6
0
513,762
1
W
Anhur
11,829
514
126
5
0
357,503
2
L
Odin
8,245
358
64
3
0
352,218
1
L
Thanatos
10,908
474
79
3
0
473,671
1
L
Bacchus
9,224
401
49
2
0
342,291
2
W
Freya
11,460
498
97
4
0
372,504
0
W
Sylvanus
10,778
469
57
2
0
393,023
0
W
Tyr
12,017
522
146
6
0
430,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role