Player Matchup

Baron Samedi
Baron Samedi
Gold IV
BabyLetMeHoldU
Baron Samedi
Gold IV
Level 127
God Stats
22W - 25L
1,637 SR
Queue Stats
185W - 221L
1,372 MMR
Solo
Chaac
Chaac
Gold V
Original Jord
Chaac
Gold V
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 133L
1,467 MMR
Party 1
Ullr
Ullr
Silver I
namesConquest
Ullr
Silver I
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,378 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,546 SR
1,406 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,416 SR
1,525 MMR
Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold I
CountryEmu85
Nu Wa
Gold I
Level 155
God Stats
13W - 7L
1,471 SR
Queue Stats
69W - 80L
1,690 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
zUpdated
Sun Wukong
Gold V
Level 86
God Stats
1W - 2L
1,279 SR
Queue Stats
253W - 267L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyLetMeHoldU
Baron Samedi
15
1 / 3 / 4
10,102
594
13,413
14,617
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 2
10,544
620
12,106
19,370
18,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 3
10,872
640
8,615
17,497
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ShivaAtlasZeusGilgameshCliodhna

VS

Bans
MedusaHou YiChironAh Muzen CabAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 3 / 8
12,256
721
13,979
18,375
25,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 9
11,557
680
14,674
7,324
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
zUpdated
Sun Wukong
16
7 / 3 / 5
11,941
702
15,486
19,737
12,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
12
12
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
8
2.33
L
Baron Samedi
BabyLetMeHoldU
Baron Samedi
1
3
4
1
W
2
0
9
6.5
L
3
5
2
0.8
L
2
4
3
0.88
W
Sun Wukong
zUpdated
Sun Wukong
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
44,139
51,484
Taken
45,436
31,053
Mitigated
40,319
16,413
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,979
2,046
0
3,396
18,375
25,161
597
5,329
13,046
25,179
0
L
Baron Samedi
BabyLetMeHoldU
Baron Samedi
13,413
1,215
3,361
6,283
14,617
5,730
0
8,037
6,226
51,195
0
W
14,674
5,503
0
261
7,324
3,036
958
1,816
5,508
63,380
0
L
12,106
2,309
0
4,996
19,370
18,926
0
9,957
8,995
859
44,906
L
8,615
3,113
0
1,773
17,497
6,397
0
9,978
7,169
0
47,996
W
Sun Wukong
zUpdated
Sun Wukong
15,486
3,998
0
1,369
19,737
12,122
1,454
6,861
12,876
0
42,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
35,754
204
Minions Killed
184
7
Camps Cleared
6
841,728
Distance Traveled
885,913
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,256
721
20
1
3
268,407
3
L
Baron Samedi
10,102
594
63
4
1
280,523
4
W
Nu Wa
11,557
680
114
7
2
305,473
2
L
Chaac
10,544
620
59
3
2
285,262
3
L
Ullr
10,872
640
82
5
4
275,943
2
W
Sun Wukong
11,941
702
50
3
1
312,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role