Player Matchup

Zhong Kui
Zhong Kui
AxXoHD
Zhong Kui
Level 69
God Stats
25W - 17L
1,497 SR
Queue Stats
672W - 716L
1,359 Elo+
Solo
Jing Wei
Jing Wei
N7 DEADMAN
Jing Wei
Level 126
God Stats
1W - 1L
1,194 SR
Queue Stats
11W - 17L
1,306 Elo+
Solo
Kali
Kali
UltraSonic863
Kali
Level 46
God Stats
2W - 3L
1,591 SR
Queue Stats
152W - 137L
1,312 Elo+
Solo
Atlas
Atlas
duskonic
Atlas
Level 81
God Stats
2W - 0L
1,454 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Medusa
Medusa
macm587
Medusa
Level 65
God Stats
5W - 4L
1,523 SR
Queue Stats
171W - 200L
1,370 Elo+
Solo
Team Averages
Level 77
1,452 SR
1,369 Elo+

VS

Team Averages
Level 38
1,448 SR
1,275 Elo+
Chernobog
Chernobog
DIAMOND ll
Chernobog
Level 42
God Stats
4W - 10L
1,304 SR
Queue Stats
17W - 38L
1,233 Elo+
Party 2
Terra
Terra
Gage Eevee
Terra
Level 37
God Stats
0W - 3L
1,252 SR
Queue Stats
17W - 39L
1,244 Elo+
Party 2
Hades
Hades
Hake Redd
Hades
Level 25
God Stats
5W - 5L
1,570 SR
Queue Stats
17W - 28L
1,239 Elo+
Party 1
Apollo
Apollo
OvObito
Apollo
Level 18
God Stats
5W - 5L
1,345 SR
Queue Stats
11W - 13L
1,329 Elo+
Party 1
Merlin
Merlin
lil unknxwn
Merlin
Level 68
God Stats
4W - 4L
1,768 SR
Queue Stats
73W - 83L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AxXoHD
Zhong Kui
17
6 / 2 / 2
10,852
493
20,196
19,438
13,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
N7 DEADMAN
Jing Wei
19
1 / 2 / 0
11,382
517
4,463
13,610
6,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 1 / 4
11,747
534
11,934
22,634
11,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Atlas
duskonic
Atlas
15
2 / 0 / 9
10,565
480
7,878
18,434
20,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
macm587
Medusa
17
6 / 3 / 6
10,746
488
18,008
20,111
9,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DIAMOND ll
Chernobog
13
1 / 5 / 0
8,617
392
5,202
16,629
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
12
0 / 6 / 4
8,494
386
7,249
23,917
20,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
Hake Redd
Hades
16
3 / 3 / 4
10,201
464
16,307
16,871
10,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
OvObito
Apollo
14
2 / 7 / 2
9,201
418
12,483
21,320
7,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
2 / 3 / 2
9,747
443
9,654
10,960
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
8
8
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AxXoHD
Zhong Kui
6
2
2
3.5
L
Chernobog
DIAMOND ll
Chernobog
1
5
0
0.2
L
Terra
0
6
4
0.33
L
Hades
Hake Redd
Hades
3
3
4
1.67
W
Jing Wei
N7 DEADMAN
Jing Wei
1
2
0
0.5
L
Apollo
OvObito
Apollo
2
7
2
0.43
W
8
1
4
10
W
Atlas
duskonic
Atlas
2
0
9
6.5
L
Merlin
2
3
2
1
W
Medusa
macm587
Medusa
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,479
Damage
50,895
94,227
Taken
89,697
61,598
Mitigated
50,048
39,931
Healing
26,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AxXoHD
Zhong Kui
20,196
1,174
216
8,393
19,438
13,977
745
7,726
11,712
92,175
0
L
Chernobog
DIAMOND ll
Chernobog
5,202
3,080
0
4,282
16,629
6,744
1,039
5,062
11,567
0
61,960
L
Terra
7,249
2,447
1,701
3,662
23,917
20,522
713
5,381
18,536
28,960
0
L
Hades
Hake Redd
Hades
16,307
2,239
866
5,685
16,871
10,808
500
4,772
12,099
71,407
0
W
Jing Wei
N7 DEADMAN
Jing Wei
4,463
2,803
0
6,493
13,610
6,519
4,667
5,910
7,700
0
99,558
L
Apollo
OvObito
Apollo
12,483
8,804
0
7,780
21,320
7,198
456
5,427
15,893
0
55,220
W
11,934
6,047
0
9,978
22,634
11,321
494
7,251
15,383
0
86,823
W
Atlas
duskonic
Atlas
7,878
3,380
3,493
3,524
18,434
20,093
102
7,266
11,168
38,732
0
L
Merlin
9,654
957
674
2,148
10,960
4,776
1,477
7,432
3,528
56,951
0
W
Medusa
macm587
Medusa
18,008
10,242
0
7,834
20,111
9,688
450
5,815
14,296
0
106,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,292
Gold Earned
46,260
561
Minions Killed
403
0
Camps Cleared
0
2,029,608
Distance Traveled
1,904,620
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,852
493
112
5
0
379,128
3
L
Chernobog
8,617
392
84
4
0
389,724
1
L
Terra
8,494
386
36
2
0
385,358
0
L
Hades
10,201
464
113
5
0
384,023
0
W
Jing Wei
11,382
517
161
7
0
408,856
0
L
Apollo
9,201
418
76
3
0
360,034
0
W
Kali
11,747
534
120
5
0
470,036
0
W
Atlas
10,565
480
38
2
0
403,344
1
L
Merlin
9,747
443
94
4
0
385,481
0
W
Medusa
10,746
488
130
6
0
368,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role