Player Matchup

Atlas
Atlas
 
Atlas
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Aliyahisperf
Baron Samedi
Level 67
God Stats
8W - 7L
1,742 SR
Queue Stats
62W - 112L
1,304 Elo+
Party 1
Ne Zha
Ne Zha
deadrice
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 1
Team Averages
Level 80
1,581 SR
1,390 Elo+

VS

Team Averages
Level 104
1,618 SR
1,524 Elo+
Sol
Sol
 
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Superspike27
Thor
Level 109
God Stats
20W - 9L
1,853 SR
Queue Stats
70W - 85L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 5 / 2
6,098
610
4,522
13,196
10,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Aliyahisperf
Baron Samedi
11
2 / 5 / 0
6,873
687
5,931
10,831
5,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
deadrice
Ne Zha
8
0 / 10 / 1
5,775
578
5,388
12,495
5,794
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
9 / 1 / 10
8,803
880
16,700
8,314
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
14
5 / 0 / 11
8,570
857
8,940
9,136
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 1 / 11
8,429
843
6,330
8,476
3,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
20
20
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
2
0.2
W
Sol
 
Sol
9
1
10
14
W
Hachiman
 
Hachiman
5
0
11
10.5
L
Baron Samedi
Aliyahisperf
Baron Samedi
2
5
0
0.4
W
6
1
11
11.5
L
Ne Zha
deadrice
Ne Zha
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,841
Damage
31,970
36,522
Taken
25,926
22,374
Mitigated
11,175
4,070
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,522
1,838
0
960
13,196
10,640
0
6,284
6,912
14,674
0
W
Sol
 
Sol
16,700
8,764
0
3,962
8,314
3,712
1,082
3,762
4,552
35,787
3,662
W
Hachiman
 
Hachiman
8,940
5,606
0
4,785
9,136
3,868
1,198
3,749
5,387
0
42,895
L
Baron Samedi
Aliyahisperf
Baron Samedi
5,931
1,145
597
2,151
10,831
5,940
0
5,334
5,497
13,794
0
W
6,330
967
0
2,598
8,476
3,595
61
3,181
5,295
0
14,860
L
Ne Zha
deadrice
Ne Zha
5,388
545
0
362
12,495
5,794
0
3,918
8,577
0
13,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,746
Gold Earned
25,802
52
Minions Killed
128
1
Camps Cleared
8
432,499
Distance Traveled
530,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,098
610
23
2
1
152,804
0
W
Sol
8,803
880
38
4
3
176,870
1
W
Hachiman
8,570
857
74
7
5
162,524
0
L
Baron Samedi
6,873
687
12
1
0
135,264
0
W
Thor
8,429
843
16
2
0
190,687
1
L
Ne Zha
5,775
578
17
2
0
144,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role