Player Matchup

Thanatos
Thanatos
JohnThicc623
Thanatos
Level 57
God Stats
2W - 5L
1,580 SR
Queue Stats
347W - 324L
1,529 Elo+
Party 2
King Arthur
King Arthur
NO_TIME_4_HATERS
King Arthur
Level 25
God Stats
0W - 2L
1,320 SR
Queue Stats
4W - 11L
1,311 Elo+
Party 1
Shiva
Shiva
SmashNash32
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 121L
1,466 Elo+
Party 2
Ymir
Ymir
jerksierra111111
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 1
Anubis
Anubis
zachnoobkille
Anubis
Level 70
God Stats
8W - 8L
1,527 SR
Queue Stats
117W - 104L
1,448 Elo+
Party 1
Team Averages
Level 41
1,485 SR
1,408 Elo+

VS

Team Averages
Level 70
1,451 SR
1,455 Elo+
Heimdallr
Heimdallr
Hemoshemo
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 99L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
MoonManXXV
Baron Samedi
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 255L
1,436 Elo+
Solo
Thor
Thor
Rasputin1917192
Thor
Level 37
God Stats
2W - 4L
1,288 SR
Queue Stats
251W - 299L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Rederek_Mage
Gilgamesh
Level 127
God Stats
8W - 7L
1,465 SR
Queue Stats
162W - 157L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
rowtay_x
Cthulhu
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 107L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JohnThicc623
Thanatos
11
2 / 4 / 5
7,242
426
7,633
17,454
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
NO_TIME_4_HATERS
King Arthur
11
0 / 2 / 2
6,506
383
4,026
9,832
6,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 1
8,071
475
13,804
21,907
14,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 1
7,077
416
4,911
15,786
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 3
8,033
473
11,667
13,351
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hemoshemo
Heimdallr
14
4 / 0 / 8
8,596
506
11,714
10,762
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
MoonManXXV
Baron Samedi
13
3 / 2 / 5
8,070
475
11,288
11,573
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 3
7,333
431
4,012
13,954
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Rederek_Mage
Gilgamesh
14
2 / 1 / 4
8,377
493
12,518
16,976
14,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
rowtay_x
Cthulhu
13
5 / 0 / 8
9,155
539
12,703
11,745
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
15
15
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Hemoshemo
Heimdallr
4
0
8
8
L
Thanatos
JohnThicc623
Thanatos
2
4
5
1.13
W
Baron Samedi
MoonManXXV
Baron Samedi
3
2
5
2.75
L
King Arthur
NO_TIME_4_HATERS
King Arthur
0
2
2
0.5
W
1
7
3
0.36
W
Gilgamesh
Rederek_Mage
Gilgamesh
2
1
4
4
L
1
4
1
0.38
L
2
3
1
0.83
W
Cthulhu
rowtay_x
Cthulhu
5
0
8
9
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
52,235
78,330
Taken
65,010
47,464
Mitigated
43,108
31,829
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Hemoshemo
Heimdallr
11,714
5,820
0
4,101
10,762
4,869
4,207
3,069
7,693
0
52,031
L
Thanatos
JohnThicc623
Thanatos
7,633
1,865
0
14,144
17,454
7,463
0
4,205
13,249
0
47,481
W
Baron Samedi
MoonManXXV
Baron Samedi
11,288
2,250
735
1,816
11,573
5,515
742
4,948
6,625
54,338
0
L
King Arthur
NO_TIME_4_HATERS
King Arthur
4,026
357
0
250
9,832
6,039
384
3,083
6,749
0
27,598
W
4,012
945
0
2,707
13,954
5,791
0
4,748
9,206
0
46,424
W
Gilgamesh
Rederek_Mage
Gilgamesh
12,518
4,432
0
5,636
16,976
14,849
0
609
16,367
0
53,765
L
13,804
2,833
131
8,174
21,907
14,178
403
3,004
18,903
0
56,123
L
4,911
844
581
2,718
15,786
12,488
0
7,917
7,869
33,797
0
W
Cthulhu
rowtay_x
Cthulhu
12,703
1,186
271
2,486
11,745
12,084
1,088
3,204
8,541
37,853
0
L
11,667
444
0
5,831
13,351
7,296
0
5,782
7,569
68,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,929
Gold Earned
41,531
333
Minions Killed
343
0
Camps Cleared
0
1,641,889
Distance Traveled
1,598,507
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,596
506
74
4
0
322,265
3
L
Thanatos
7,242
426
68
4
0
354,890
0
W
Baron Samedi
8,070
475
75
4
0
302,347
4
L
King Arthur
6,506
383
26
2
0
348,683
0
W
Thor
7,333
431
68
4
0
327,745
0
W
Gilgamesh
8,377
493
72
4
0
325,808
0
L
Shiva
8,071
475
78
5
0
328,980
0
L
Ymir
7,077
416
53
3
0
278,923
0
W
Cthulhu
9,155
539
54
3
0
320,342
2
L
Anubis
8,033
473
108
6
0
330,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role