Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Ashoteca
Ratatoskr
Level 138
God Stats
3W - 3L
1,455 SR
Queue Stats
94W - 82L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
FaboUru
Kukulkan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 1
Hou Yi
Hou Yi
RebeldHawk
Hou Yi
Level 158
God Stats
0W - 2L
1,324 SR
Queue Stats
35W - 33L
1,464 Elo+
Party 1
Team Averages
Level 149
1,456 SR
1,515 Elo+

VS

Team Averages
Level 118
1,537 SR
1,574 Elo+
Rama
Rama
Beardslington
Rama
Level 33
God Stats
5W - 0L
1,988 SR
Queue Stats
114W - 103L
1,492 Elo+
Party 3
Ne Zha
Ne Zha
Hunter_RWBY
Ne Zha
Level 140
God Stats
2W - 0L
1,480 SR
Queue Stats
123W - 133L
1,476 Elo+
Solo
Achilles
Achilles
MastaB1asta861
Achilles
Level 124
God Stats
1W - 0L
1,426 SR
Queue Stats
54W - 40L
1,569 Elo+
Party 2
Hun Batz
Hun Batz
RawDogginUrDad
Hun Batz
Level 148
God Stats
2W - 0L
1,522 SR
Queue Stats
17W - 14L
1,683 Elo+
Party 2
Sol
Sol
donley111
Sol
Level 144
God Stats
1W - 1L
1,268 SR
Queue Stats
86W - 60L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
2 / 4 / 10
10,547
620
12,634
25,576
40,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
 
Tiamat
15
0 / 4 / 6
9,415
554
13,936
18,404
12,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Ashoteca
Ratatoskr
18
3 / 3 / 5
10,685
629
9,208
20,094
20,055
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
FaboUru
Kukulkan
19
3 / 4 / 10
12,071
710
27,500
15,946
9,016
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
RebeldHawk
Hou Yi
19
5 / 5 / 6
11,454
674
13,709
16,539
8,758
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 7
11,925
701
12,901
15,983
7,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
19
3 / 4 / 8
11,844
697
17,086
18,460
10,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
19
4 / 2 / 12
11,955
703
12,189
20,145
26,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hun Batz
17
3 / 5 / 5
11,100
653
17,003
20,470
12,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 1 / 12
12,727
749
30,286
17,981
8,879
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
13
Kills
19
20
Deaths
14
37
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
4
10
1.75
L
Tiamat
 
Tiamat
0
4
6
0.75
L
Ratatoskr
Ashoteca
Ratatoskr
3
3
5
1.83
W
5
2
7
4.25
L
Kukulkan
FaboUru
Kukulkan
3
4
10
2
W
Ne Zha
3
4
8
1.75
W
Achilles
4
2
12
5
W
Hun Batz
3
5
5
1.1
L
Hou Yi
RebeldHawk
Hou Yi
5
5
6
1.6
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,987
Damage
89,465
96,559
Taken
93,039
90,966
Mitigated
65,982
28,587
Healing
48,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,634
2,965
1,351
1,743
25,576
40,706
30
9,895
15,681
19,456
0
L
Tiamat
 
Tiamat
13,936
1,264
4,878
5,912
18,404
12,431
0
4,731
13,673
20,890
0
L
Ratatoskr
Ashoteca
Ratatoskr
9,208
1,401
2,435
4,963
20,094
20,055
513
5,197
14,897
0
17,953
W
12,901
7,887
2,391
4,344
15,983
7,956
1,823
11,276
4,587
0
34,895
L
Kukulkan
FaboUru
Kukulkan
27,500
1,347
1,141
1,777
15,946
9,016
495
5,787
10,159
64,079
0
W
Ne Zha
17,086
1,573
2,757
5,409
18,460
10,650
124
11,723
6,445
0
36,730
W
Achilles
12,189
2,335
6,459
8,479
20,145
26,237
538
9,721
10,038
0
32,581
W
Hun Batz
17,003
1,254
1,572
5,251
20,470
12,260
0
10,883
9,407
0
25,966
L
Hou Yi
RebeldHawk
Hou Yi
13,709
6,228
1,808
2,579
16,539
8,758
906
4,676
11,863
0
32,559
W
30,286
8,598
2,611
8,796
17,981
8,879
5,932
10,467
7,384
67,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,172
Gold Earned
59,551
176
Minions Killed
247
0
Camps Cleared
0
1,585,243
Distance Traveled
1,736,083
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,547
620
9
1
0
267,933
0
L
Tiamat
9,415
554
15
1
0
339,426
0
L
Ratatoskr
10,685
629
23
1
0
362,664
2
W
Rama
11,925
701
44
3
0
327,639
3
L
Kukulkan
12,071
710
85
5
0
334,854
0
W
Ne Zha
11,844
697
42
2
0
359,192
1
W
Achilles
11,955
703
45
3
0
386,946
1
W
Hun Batz
11,100
653
30
2
0
334,107
2
L
Hou Yi
11,454
674
44
3
0
280,366
0
W
Sol
12,727
749
86
5
0
328,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role