Player Matchup

Tiamat
Tiamat
Jaqqel
Tiamat
Level 141
God Stats
6W - 5L
1,569 SR
Queue Stats
348W - 228L
1,595 Elo+
Party 1
Kuzenbo
Kuzenbo
REKT Preditah
Kuzenbo
Level 119
God Stats
4W - 4L
1,405 SR
Queue Stats
201W - 108L
1,741 Elo+
Party 1
Apollo
Apollo
iMonts
Apollo
Level 144
God Stats
14W - 10L
1,647 SR
Queue Stats
343W - 182L
1,737 Elo+
Party 1
Team Averages
Level 135
1,540 SR
1,691 Elo+

VS

Team Averages
Level 95
1,560 SR
1,498 Elo+
Osiris
Osiris
BlackHawk022944
Osiris
Level 87
God Stats
160W - 267L
1,438 SR
Queue Stats
966W - 1,158L
1,447 Elo+
Solo
Chronos
Chronos
BrolyPm
Chronos
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,364 Elo+
Solo
Heimdallr
Heimdallr
GilsonDC_
Heimdallr
Level 153
God Stats
16W - 8L
1,742 SR
Queue Stats
133W - 110L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jaqqel
Tiamat
11
5 / 6 / 4
8,010
801
8,139
11,880
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
11
1 / 2 / 8
7,445
745
4,375
10,950
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
iMonts
Apollo
12
5 / 3 / 4
7,728
773
11,209
9,295
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 8
7,160
716
7,983
11,644
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
BrolyPm
Chronos
11
1 / 3 / 4
6,890
689
3,208
8,979
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
GilsonDC_
Heimdallr
14
9 / 2 / 1
8,708
871
14,322
11,776
4,827
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
11
Kills
11
11
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
W
Chronos
BrolyPm
Chronos
1
3
4
1
W
Heimdallr
GilsonDC_
Heimdallr
9
2
1
4.75
L
Tiamat
Jaqqel
Tiamat
5
6
4
1.17
L
Kuzenbo
1
2
8
2.5
L
Apollo
iMonts
Apollo
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,723
Damage
25,513
32,125
Taken
32,399
21,657
Mitigated
16,961
7,636
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,983
3,826
0
674
11,644
9,271
0
3,846
7,798
0
16,631
W
Chronos
BrolyPm
Chronos
3,208
2,106
0
778
8,979
2,863
193
3,319
5,660
14,179
0
W
Heimdallr
GilsonDC_
Heimdallr
14,322
8,737
0
3,832
11,776
4,827
652
5,806
5,970
0
34,732
L
Tiamat
Jaqqel
Tiamat
8,139
993
79
1,934
11,880
6,613
0
862
10,815
19,373
0
L
Kuzenbo
4,375
1,531
515
3,258
10,950
10,809
7
1,368
9,449
10,788
0
L
Apollo
iMonts
Apollo
11,209
6,934
0
1,850
9,295
4,235
78
1,168
7,867
0
30,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
22,758
87
Minions Killed
101
4
Camps Cleared
5
624,657
Distance Traveled
494,059
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,160
716
17
2
1
155,423
1
W
Chronos
6,890
689
31
3
1
169,368
0
W
Heimdallr
8,708
871
53
5
3
169,268
1
L
Tiamat
8,010
801
29
3
1
195,523
3
L
Kuzenbo
7,445
745
9
1
0
239,901
4
L
Apollo
7,728
773
49
5
3
189,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role