Player Matchup

Ymir
Ymir
Celo88
Ymir
Level 32
God Stats
7W - 6L
1,479 SR
Queue Stats
11W - 10L
1,529 Elo+
Party 3
Bacchus
Bacchus
FreakiG95
Bacchus
Level 156
God Stats
5W - 3L
1,778 SR
Queue Stats
396W - 300L
1,616 Elo+
Party 1
Thoth
Thoth
TheFlash1892
Thoth
Level 47
God Stats
9W - 4L
1,714 SR
Queue Stats
327W - 249L
1,573 Elo+
Party 1
Medusa
Medusa
Zopra
Medusa
Level 89
God Stats
5W - 3L
1,758 SR
Queue Stats
309W - 243L
1,583 Elo+
Party 3
Mercury
Mercury
samisyxe
Mercury
Level 109
God Stats
9W - 4L
1,635 SR
Queue Stats
240W - 165L
1,588 Elo+
Party 3
Team Averages
Level 87
1,673 SR
1,577 Elo+

VS

Team Averages
Level 42
1,638 SR
1,565 Elo+
Sun Wukong
Sun Wukong
Dani1226
Sun Wukong
Level 107
God Stats
8W - 2L
1,861 SR
Queue Stats
418W - 386L
1,573 Elo+
Party 2
He Bo
He Bo
ItsCorvusFox
He Bo
Level 16
God Stats
4W - 7L
1,749 SR
Queue Stats
6W - 11L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
NoelTheBasitin
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,526 Elo+
Party 2
Neith
Neith
ThePotatoMain
Neith
Level 26
God Stats
13W - 10L
1,578 SR
Queue Stats
77W - 77L
1,458 Elo+
Party 2
Atlas
Atlas
Wickedornah
Atlas
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 68L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Celo88
Ymir
11
0 / 0 / 1
6,459
538
3,109
6,208
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
FreakiG95
Bacchus
11
3 / 1 / 7
6,715
560
4,641
9,000
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 1 / 5
7,142
595
9,576
6,438
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Zopra
Medusa
12
1 / 1 / 5
7,003
584
5,559
6,978
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
samisyxe
Mercury
14
8 / 0 / 4
7,906
659
12,499
10,310
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dani1226
Sun Wukong
12
0 / 2 / 0
6,722
560
6,467
10,119
5,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 5 / 0
5,548
462
3,274
8,174
2,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
9
0 / 4 / 0
5,716
476
3,715
10,510
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 3
6,198
517
3,563
8,735
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 1
6,405
534
5,783
13,772
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
3
3
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Celo88
Ymir
0
0
1
0.5
L
Sun Wukong
Dani1226
Sun Wukong
0
2
0
0
W
Bacchus
FreakiG95
Bacchus
3
1
7
6.5
L
1
5
0
0.2
L
Cliodhna
0
4
0
0
W
6
1
5
8.5
L
0
4
3
0.38
L
2
3
1
0.83
W
Medusa
Zopra
Medusa
1
1
5
3.5
W
Mercury
samisyxe
Mercury
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,384
Damage
22,802
38,934
Taken
51,310
24,328
Mitigated
28,479
9,577
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Celo88
Ymir
3,109
1,260
0
1,644
6,208
5,857
288
0
6,208
38,920
0
L
Sun Wukong
Dani1226
Sun Wukong
6,467
1,162
0
3,850
10,119
5,575
0
3,719
6,400
0
51,597
W
Bacchus
FreakiG95
Bacchus
4,641
498
0
2,416
9,000
9,200
0
4,011
4,989
16,381
0
L
3,274
87
0
776
8,174
2,676
172
4,670
3,504
26,670
0
L
Cliodhna
3,715
634
0
1,180
10,510
4,057
0
1,816
8,694
0
35,347
W
9,576
506
0
538
6,438
2,548
0
2,612
3,826
51,883
0
L
3,563
1,445
0
2,683
8,735
3,478
0
1,737
6,998
0
39,203
L
5,783
2,298
0
1,455
13,772
12,693
0
5,384
8,388
24,743
0
W
Medusa
Zopra
Medusa
5,559
2,632
0
4,479
6,978
2,601
1,500
1,186
5,792
0
52,863
W
Mercury
samisyxe
Mercury
12,499
9,544
0
500
10,310
4,122
0
1,248
9,062
0
77,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,225
Gold Earned
30,589
402
Minions Killed
289
0
Camps Cleared
0
1,248,892
Distance Traveled
1,185,157
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,459
538
71
6
0
200,331
2
L
Sun Wukong
6,722
560
92
8
0
254,554
4
W
Bacchus
6,715
560
18
2
0
259,300
0
L
He Bo
5,548
462
35
3
0
195,462
0
L
Cliodhna
5,716
476
73
6
0
280,097
1
W
Thoth
7,142
595
75
6
0
238,159
0
L
Neith
6,198
517
56
5
0
217,276
1
L
Atlas
6,405
534
33
3
0
237,768
1
W
Medusa
7,003
584
102
9
0
229,952
2
W
Mercury
7,906
659
136
11
0
321,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role