Player Matchup

Ares
Ares
Destroyer10305
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Cupid
Cupid
Thesleepystump
Cupid
Level 88
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 13L
1,133 Elo+
Party 2
Nu Wa
Nu Wa
alvarot_21
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 47L
1,586 Elo+
Party 3
Arachne
Arachne
aus68aba
Arachne
Level 88
God Stats
3W - 3L
1,711 SR
Queue Stats
84W - 66L
1,501 Elo+
Party 3
Shiva
Shiva
peupeldomoon
Shiva
Level 17
God Stats
7W - 10L
1,057 SR
Queue Stats
37W - 47L
1,500 Elo+
Party 2
Team Averages
Level 47
1,387 SR
1,444 Elo+

VS

Team Averages
Level 117
1,599 SR
1,507 Elo+
Ra
Ra
Leonheart69
Ra
Level 102
God Stats
73W - 106L
1,420 SR
Queue Stats
117W - 160L
1,318 Elo+
Solo
Heimdallr
Heimdallr
XxSenetYxX
Heimdallr
Level 129
God Stats
9W - 9L
1,702 SR
Queue Stats
176W - 138L
1,589 Elo+
Party 1
Loki
Loki
onCaffeine420
Loki
Level 157
God Stats
17W - 5L
1,638 SR
Queue Stats
185W - 151L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
toxic-treats-
Baron Samedi
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 32L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
zerberSCHMUTZ
Erlang Shen
Level 157
God Stats
9W - 5L
1,734 SR
Queue Stats
164W - 166L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,695
391
1,273
9,363
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 1
5,015
418
2,000
6,275
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
11
0 / 2 / 2
6,029
502
1,989
3,865
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
aus68aba
Arachne
10
2 / 0 / 0
6,159
513
4,589
10,656
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 3 / 1
4,947
412
2,048
9,748
3,970
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,426
536
1,305
3,577
1,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
XxSenetYxX
Heimdallr
12
4 / 0 / 4
7,036
586
8,804
6,850
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 1 / 2
6,542
545
4,706
7,112
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
toxic-treats-
Baron Samedi
10
2 / 1 / 4
6,426
536
3,286
8,751
6,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
zerberSCHMUTZ
Erlang Shen
11
3 / 1 / 0
6,545
545
5,320
9,384
7,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
0
1
0.5
L
0
3
1
0.17
W
Heimdallr
XxSenetYxX
Heimdallr
4
0
4
6
L
Nu Wa
0
2
2
0.5
L
Arachne
aus68aba
Arachne
2
0
0
2
W
4
1
2
5
L
0
3
1
0.17
W
Baron Samedi
toxic-treats-
Baron Samedi
2
1
4
4
W
Erlang Shen
zerberSCHMUTZ
Erlang Shen
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,899
Damage
23,421
39,907
Taken
35,674
16,090
Mitigated
20,397
6,397
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,273
237
0
886
9,363
4,483
0
843
8,520
7,280
0
W
1,305
161
549
1,306
3,577
1,422
162
1,021
2,556
49,889
0
L
2,000
1,220
116
1,285
6,275
2,158
0
341
5,933
0
23,952
W
Heimdallr
XxSenetYxX
Heimdallr
8,804
3,017
0
4,507
6,850
2,889
0
1,131
5,719
0
53,165
L
Nu Wa
1,989
665
0
350
3,865
1,563
0
2,284
1,581
42,095
0
L
Arachne
aus68aba
Arachne
4,589
3,687
0
2,543
10,656
3,916
0
825
9,831
0
45,913
W
4,706
1,857
0
3,830
7,112
2,328
0
338
6,774
0
42,356
L
2,048
783
0
1,217
9,748
3,970
125
298
9,450
0
20,501
W
Baron Samedi
toxic-treats-
Baron Samedi
3,286
180
2,315
3,397
8,751
6,234
112
647
8,104
21,747
0
W
Erlang Shen
zerberSCHMUTZ
Erlang Shen
5,320
3,096
0
3,537
9,384
7,524
28
125
9,259
0
38,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
32,975
221
Minions Killed
368
0
Camps Cleared
0
1,166,358
Distance Traveled
1,189,006
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,695
391
8
1
0
269,851
0
W
Ra
6,426
536
100
8
0
252,063
4
L
Cupid
5,015
418
36
3
0
221,305
2
W
Heimdallr
7,036
586
93
8
0
216,732
1
L
Nu Wa
6,029
502
69
6
0
206,784
1
L
Arachne
6,159
513
78
7
0
269,633
3
W
Loki
6,542
545
80
7
0
275,382
5
L
Shiva
4,947
412
30
3
0
198,785
0
W
Baron Samedi
6,426
536
24
2
0
230,031
8
W
Erlang Shen
6,545
545
71
6
0
214,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role