Player Matchup

Hachiman
Hachiman
Dimoleontas_1
Hachiman
Level 126
God Stats
5W - 5L
1,384 SR
Queue Stats
496W - 530L
1,410 Elo+
Party 3
Achilles
Achilles
Kabochaa
Achilles
Level 88
God Stats
1W - 1L
1,242 SR
Queue Stats
85W - 59L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
MiscarriageLmao
Ao Kuang
Level 27
God Stats
3W - 0L
1,724 SR
Queue Stats
30W - 14L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
Paniskliropsilos
Heimdallr
Level 67
God Stats
4W - 1L
1,431 SR
Queue Stats
98W - 99L
1,408 Elo+
Party 3
Rama
Rama
Paradargyn
Rama
Level 88
God Stats
1W - 0L
1,649 SR
Queue Stats
104W - 81L
1,451 Elo+
Party 2
Team Averages
Level 79
1,486 SR
1,471 Elo+

VS

Team Averages
Level 72
1,521 SR
1,409 Elo+
Geb
Geb
B7U3B4RR3N
Geb
Level 117
God Stats
2W - 1L
1,817 SR
Queue Stats
160W - 198L
1,441 Elo+
Solo
Chiron
Chiron
Twitch_InSaNee
Chiron
Level 28
God Stats
1W - 1L
1,638 SR
Queue Stats
17W - 22L
1,433 Elo+
Party 1
Izanami
Izanami
cheesecake79
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iKnowULikeitHard
Morgan Le Fay
Level 64
God Stats
1W - 3L
1,261 SR
Queue Stats
34W - 44L
1,412 Elo+
Party 1
Zeus
Zeus
yael-3004
Zeus
Level 124
God Stats
1W - 1L
1,390 SR
Queue Stats
49W - 48L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dimoleontas_1
Hachiman
20
1 / 3 / 18
13,084
654
20,875
16,161
7,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Kabochaa
Achilles
20
3 / 4 / 13
12,598
630
14,013
24,639
23,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
20
12 / 5 / 7
16,861
843
23,949
31,567
26,182
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
18
2 / 6 / 12
12,051
603
14,401
18,933
9,093
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

20
6 / 5 / 12
13,914
696
22,809
20,094
15,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 14
12,423
621
12,835
30,607
41,812
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

1
0 / 0 / 0
4,852
243
0
0
0
Izanami
cheesecake79
Izanami
19
1 / 7 / 8
11,185
559
10,951
21,331
11,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
iKnowULikeitHard
Morgan Le Fay
20
8 / 7 / 8
13,238
662
24,965
26,828
17,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
20
12 / 5 / 8
14,301
715
43,230
24,449
15,102
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
61
24
Kills
23
23
Deaths
24
62
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
5
14
1.8
W
Hachiman
Dimoleontas_1
Hachiman
1
3
18
3.33
W
Achilles
Kabochaa
Achilles
3
4
13
2.38
W
Ao Kuang
12
5
7
3.1
W
Heimdallr
2
6
12
1.33
W
6
5
12
2.4
L
0
0
0
0
L
Izanami
cheesecake79
Izanami
1
7
8
0.71
L
Morgan Le Fay
iKnowULikeitHard
Morgan Le Fay
8
7
8
1.71
L
Zeus
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,047
Damage
91,981
111,394
Taken
103,215
81,616
Mitigated
86,444
46,350
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,835
536
1,018
3,895
30,607
41,812
0
5,372
25,235
20,733
0
W
Hachiman
Dimoleontas_1
Hachiman
20,875
8,183
1,131
3,473
16,161
7,397
3,569
13,460
2,701
0
56,399
W
Achilles
Kabochaa
Achilles
14,013
1,931
2,214
6,662
24,639
23,462
335
15,146
9,493
0
32,432
W
Ao Kuang
23,949
6,330
5,495
15,850
31,567
26,182
659
21,012
10,555
37,970
0
W
Heimdallr
14,401
5,594
2,068
3,928
18,933
9,093
501
15,014
3,919
0
32,892
W
22,809
12,619
1,421
4,108
20,094
15,482
3,156
16,398
3,696
0
46,536
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
cheesecake79
Izanami
10,951
6,173
2,420
1,996
21,331
11,808
0
4,196
17,135
0
27,394
L
Morgan Le Fay
iKnowULikeitHard
Morgan Le Fay
24,965
5,120
3,742
5,721
26,828
17,722
0
4,889
21,939
47,353
0
L
Zeus
43,230
2,832
2,133
6,922
24,449
15,102
0
9,492
14,957
76,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,508
Gold Earned
55,999
215
Minions Killed
172
0
Camps Cleared
0
1,687,023
Distance Traveled
1,256,100
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,423
621
13
1
0
316,153
5
W
Hachiman
13,084
654
64
3
0
331,979
0
W
Achilles
12,598
630
25
1
0
375,452
0
W
Ao Kuang
16,861
843
38
2
0
332,867
0
W
Heimdallr
12,051
603
36
2
0
347,486
0
W
Rama
13,914
696
52
3
0
299,239
0
L
Chiron
4,852
243
0
0
0
0
0
L
Izanami
11,185
559
34
2
0
295,579
5
L
Morgan Le Fay
13,238
662
52
3
0
313,881
0
L
Zeus
14,301
715
73
4
0
330,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role