Player Matchup

Anhur
Anhur
Bronze V
Kinzza Badd
Anhur
Bronze V
Level 86
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 3L
1,457 MMR
Solo
Chaac
Chaac
Silver I
SSaisBrokenChair
Chaac
Silver I
Level 107
God Stats
14W - 15L
1,474 SR
Queue Stats
15W - 18L
1,415 MMR
Solo
Ah Puch
Ah Puch
Gold III
xQCxBuZzKilleR
Ah Puch
Gold III
Level 145
God Stats
5W - 7L
1,484 SR
Queue Stats
115W - 129L
1,437 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,428 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,604 SR
1,476 MMR
Chronos
Chronos
Gold III
AdaptingxOP
Chronos
Gold III
Level 159
God Stats
3W - 1L
1,689 SR
Queue Stats
34W - 31L
1,510 MMR
Solo
Hercules
Hercules
Bronze III
LeonDTS
Hercules
Bronze III
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,447 MMR
Solo
Fenrir
Fenrir
Gold II
x1PumpBoosie
Fenrir
Gold II
Level 123
God Stats
16W - 16L
1,623 SR
Queue Stats
273W - 273L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
8,341
596
6,863
14,231
4,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 3
8,554
611
17,718
13,678
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 2
9,306
665
14,608
11,838
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
GebBastetAh Muzen CabKumbhakarnaShiva

VS

Bans
AtlasKhepriGaneshaAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AdaptingxOP
Chronos
16
1 / 1 / 13
10,147
725
10,274
15,612
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
LeonDTS
Hercules
16
4 / 1 / 12
10,426
745
8,393
21,955
20,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
16
13 / 2 / 4
11,469
819
17,377
19,189
9,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
18
18
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
AdaptingxOP
Chronos
1
1
13
7.5
L
1
9
3
0.28
W
Hercules
LeonDTS
Hercules
4
1
12
10
L
1
4
3
0.63
W
Fenrir
13
2
4
7.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
36,044
39,747
Taken
56,756
21,028
Mitigated
37,643
5,697
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AdaptingxOP
Chronos
10,274
3,800
0
7,498
15,612
7,361
2,775
5,107
10,149
63,502
0
L
6,863
1,881
30
671
14,231
4,850
0
3,130
11,101
0
15,797
W
Hercules
LeonDTS
Hercules
8,393
1,692
0
5,136
21,955
20,339
202
4,799
16,829
313
16,656
L
17,718
4,657
0
3,074
13,678
11,513
0
5,055
8,623
0
26,157
W
Fenrir
17,377
4,253
185
3,545
19,189
9,943
126
5,380
13,390
0
41,408
L
14,608
131
0
1,922
11,838
4,665
0
2,593
9,245
44,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
32,042
120
Minions Killed
176
2
Camps Cleared
10
683,019
Distance Traveled
883,968
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,147
725
110
8
5
277,842
5
L
Anhur
8,341
596
20
1
0
197,100
1
W
Hercules
10,426
745
25
2
0
297,469
4
L
Chaac
8,554
611
22
2
1
246,472
1
W
Fenrir
11,469
819
41
3
5
308,657
4
L
Ah Puch
9,306
665
78
6
1
239,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role