Player Matchup

Cupid
Cupid
Checho150
Cupid
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 658L
1,181 Elo+
Solo
Gilgamesh
Gilgamesh
ChrisYTPRO
Gilgamesh
Level 68
God Stats
2W - 1L
1,843 SR
Queue Stats
76W - 104L
1,397 Elo+
Party 2
Sol
Sol
josebacilarte
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,516 Elo+
Party 2
Team Averages
Level 66
1,614 SR
1,365 Elo+

VS

Team Averages
Level 99
1,614 SR
1,534 Elo+
Shiva
Shiva
ForEien
Shiva
Level 129
God Stats
25W - 22L
1,559 SR
Queue Stats
450W - 479L
1,489 Elo+
Solo
Anubis
Anubis
GołodupiecMarek
Anubis
Level 126
God Stats
1W - 1L
1,452 SR
Queue Stats
165W - 169L
1,572 Elo+
Party 1
Cernunnos
Cernunnos
PanSebaICieNieMa
Cernunnos
Level 41
God Stats
6W - 2L
1,831 SR
Queue Stats
60W - 48L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Checho150
Cupid
16
4 / 8 / 1
12,100
637
16,282
22,460
7,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ChrisYTPRO
Gilgamesh
16
2 / 5 / 4
11,990
631
19,690
28,559
20,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 7 / 5
11,902
626
23,355
26,273
6,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ForEien
Shiva
19
9 / 1 / 10
14,200
747
28,012
32,224
36,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 4 / 8
13,999
737
24,060
20,170
18,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
18
2 / 2 / 13
12,902
679
17,706
20,726
11,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
20
20
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
Checho150
Cupid
4
8
1
0.56
L
Gilgamesh
ChrisYTPRO
Gilgamesh
2
5
4
0.8
W
Shiva
ForEien
Shiva
9
1
10
14
W
9
4
8
3.25
W
Cernunnos
2
2
13
4.25
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,327
Damage
69,778
77,292
Taken
73,120
34,778
Mitigated
66,833
17,423
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Checho150
Cupid
16,282
7,870
685
6,228
22,460
7,688
0
6,370
16,090
0
42,513
L
Gilgamesh
ChrisYTPRO
Gilgamesh
19,690
5,740
0
1,449
28,559
20,480
0
9,441
19,118
0
43,933
W
Shiva
ForEien
Shiva
28,012
5,920
254
7,878
32,224
36,116
604
7,384
24,840
0
57,932
W
24,060
980
0
6,952
20,170
18,792
80
8,239
11,931
63,044
0
W
Cernunnos
17,706
9,859
0
8,993
20,726
11,925
2,092
8,573
12,153
0
54,849
L
23,355
7,700
0
9,061
26,273
6,610
173
8,815
17,458
60,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
41,101
189
Minions Killed
209
5
Camps Cleared
12
980,911
Distance Traveled
995,016
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,100
637
50
3
2
304,272
1
L
Gilgamesh
11,990
631
50
3
2
362,683
1
W
Shiva
14,200
747
50
3
5
365,231
2
W
Anubis
13,999
737
89
5
6
302,231
3
W
Cernunnos
12,902
679
70
4
1
327,554
4
L
Sol
11,902
626
89
5
1
313,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role