Player Matchup

Geb
Geb
BeGateinIt
Geb
Level 160
God Stats
3W - 2L
1,538 SR
Queue Stats
213W - 200L
1,528 Elo+
Party 2
Atlas
Atlas
Djenticles
Atlas
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
N9NETYME
Baba Yaga
Level 160
God Stats
3W - 2L
1,638 SR
Queue Stats
111W - 117L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skycolombia
Cu Chulainn
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 77L
1,469 Elo+
Solo
Hun Batz
Hun Batz
shorty118
Hun Batz
Level 139
God Stats
3W - 1L
1,646 SR
Queue Stats
87W - 82L
1,524 Elo+
Party 2
Team Averages
Level 128
1,564 SR
1,509 Elo+

VS

Team Averages
Level 92
1,480 SR
1,500 Elo+
Pele
Pele
ExoticBananas
Pele
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 111L
1,450 Elo+
Party 3
Kukulkan
Kukulkan
FadelessRise813
Kukulkan
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 100L
1,450 Elo+
Party 3
Ne Zha
Ne Zha
OldKingCole420
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,578 Elo+
Party 1
Bacchus
Bacchus
poIock93
Bacchus
Level 157
God Stats
10W - 12L
1,402 SR
Queue Stats
836W - 803L
1,485 Elo+
Solo
Janus
Janus
xREDRUM-TACTICSx
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
9,175
918
7,633
13,120
13,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
14
2 / 3 / 15
9,058
906
7,008
13,412
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
N9NETYME
Baba Yaga
18
10 / 2 / 12
10,859
1,086
12,439
7,892
4,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Skycolombia
Cu Chulainn
16
7 / 5 / 11
9,474
947
14,827
15,017
10,578
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
shorty118
Hun Batz
16
4 / 3 / 11
9,160
916
10,324
12,323
6,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
7,666
767
4,815
9,915
5,154
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
5 / 4 / 8
8,688
869
11,502
10,193
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 8
7,027
703
9,654
12,610
6,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
poIock93
Bacchus
14
1 / 4 / 13
7,769
777
8,955
12,682
17,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 7 / 7
9,659
966
12,075
12,628
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
60
24
Kills
16
16
Deaths
24
61
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Atlas
2
3
15
3.17
L
1
4
8
1.25
L
Kukulkan
5
4
8
2.25
W
Baba Yaga
N9NETYME
Baba Yaga
10
2
12
8
L
1
5
8
1
W
Cu Chulainn
Skycolombia
Cu Chulainn
7
5
11
2.5
L
Bacchus
poIock93
Bacchus
1
4
13
1.88
W
Hun Batz
shorty118
Hun Batz
4
3
11
3.17
L
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,231
Damage
47,001
61,764
Taken
58,028
49,936
Mitigated
41,170
17,997
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,633
413
1,080
2,924
13,120
13,417
490
4,897
7,971
14,922
0
W
Atlas
7,008
1,719
1,838
2,179
13,412
15,191
607
8,246
4,741
12,218
0
L
4,815
816
953
1,569
9,915
5,154
0
5,485
4,430
0
11,309
L
Kukulkan
11,502
1,834
1,476
2,195
10,193
5,673
0
4,504
5,689
22,546
0
W
Baba Yaga
N9NETYME
Baba Yaga
12,439
457
328
3,212
7,892
4,382
1,411
3,801
4,010
32,154
0
L
9,654
2,936
1,102
4,053
12,610
6,286
0
5,520
7,090
0
16,648
W
Cu Chulainn
Skycolombia
Cu Chulainn
14,827
4,083
771
1,619
15,017
10,578
29
6,571
8,212
0
22,263
L
Bacchus
poIock93
Bacchus
8,955
950
853
2,361
12,682
17,662
0
5,121
7,561
11,614
0
W
Hun Batz
shorty118
Hun Batz
10,324
1,716
2,137
1,909
12,323
6,368
1,538
7,783
4,298
0
18,511
L
12,075
330
1,302
1,250
12,628
6,395
0
6,450
6,178
24,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
40,809
108
Minions Killed
95
0
Camps Cleared
0
1,000,506
Distance Traveled
907,022
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,175
918
12
1
0
197,901
1
W
Atlas
9,058
906
7
1
0
186,089
0
L
Pele
7,666
767
13
1
0
194,828
5
L
Kukulkan
8,688
869
34
3
0
191,341
1
W
Baba Yaga
10,859
1,086
47
5
0
221,730
0
L
Ne Zha
7,027
703
8
1
0
174,438
0
W
Cu Chulainn
9,474
947
14
1
0
187,857
3
L
Bacchus
7,769
777
7
1
0
183,426
1
W
Hun Batz
9,160
916
28
3
0
206,929
0
L
Janus
9,659
966
33
3
0
162,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role