Player Matchup

Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
pickabanana
Odin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,619 Elo+
Solo
Neith
Neith
sayX23X
Neith
Level 128
God Stats
14W - 13L
1,557 SR
Queue Stats
503W - 544L
1,530 Elo+
Party 1
Cupid
Cupid
senpaihentai007
Cupid
Level 99
God Stats
5W - 8L
1,543 SR
Queue Stats
433W - 466L
1,530 Elo+
Party 1
Team Averages
Level 119
1,520 SR
1,536 Elo+

VS

Team Averages
Level 121
1,441 SR
1,535 Elo+
Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
STARFISH3132
Agni
Level 158
God Stats
1W - 1L
1,480 SR
Queue Stats
11W - 11L
1,515 Elo+
Party 2
Anhur
Anhur
Simissile1883
Anhur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,535 Elo+
Party 2
Tyr
Tyr
imcaptainb
Tyr
Level 86
God Stats
4W - 3L
1,519 SR
Queue Stats
145W - 136L
1,572 Elo+
Party 3
Susano
Susano
v3xGambit
Susano
Level 123
God Stats
0W - 1L
1,205 SR
Queue Stats
198W - 159L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 0 / 15
8,797
977
12,192
7,518
3,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
 
Geb
12
0 / 3 / 11
7,750
861
2,581
13,797
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 2 / 13
7,943
883
5,382
12,046
11,218
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
sayX23X
Neith
16
9 / 1 / 6
9,151
1,017
11,295
8,333
4,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 1 / 8
8,701
967
8,259
9,571
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 1 / 1
5,932
659
2,012
3,097
1,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 1
6,327
703
8,532
7,804
2,894
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 3
7,142
794
3,908
7,050
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 3
6,750
750
5,632
12,693
10,808
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
v3xGambit
Susano
13
3 / 6 / 0
7,653
850
11,885
11,552
4,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
19
Kills
7
7
Deaths
19
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
15
10.5
W
Geb
 
Geb
0
3
11
1.83
L
Olorun
 
Olorun
1
1
1
1.5
L
0
5
1
0.1
L
2
2
3
1.75
L
1
5
3
0.5
W
1
2
13
3.75
W
Neith
sayX23X
Neith
9
1
6
12
W
6
1
8
10
L
Susano
v3xGambit
Susano
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,709
Damage
31,969
51,265
Taken
42,196
37,620
Mitigated
22,629
19,824
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,192
1,275
2,336
1,607
7,518
3,817
920
1,761
5,757
31,906
0
W
Geb
 
Geb
2,581
34
700
1,714
13,797
13,789
182
1,867
11,930
3,640
0
L
Olorun
 
Olorun
2,012
226
1,372
882
3,097
1,142
0
1,149
1,948
5,426
0
L
8,532
93
605
493
7,804
2,894
0
1,979
5,825
19,763
0
L
3,908
2,133
215
1,456
7,050
2,811
0
2,514
4,536
0
15,066
L
5,632
393
805
998
12,693
10,808
0
5,176
7,517
0
8,195
W
5,382
647
1,205
2,400
12,046
11,218
619
3,549
8,497
0
12,812
W
Neith
sayX23X
Neith
11,295
2,609
1,359
2,918
8,333
4,003
1,098
1,415
6,918
0
20,202
W
8,259
4,955
2,358
3,227
9,571
4,793
1,050
1,952
7,619
0
17,458
L
Susano
v3xGambit
Susano
11,885
1,303
651
1,862
11,552
4,974
0
3,955
7,597
0
17,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
33,804
107
Minions Killed
78
0
Camps Cleared
0
889,930
Distance Traveled
693,300
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,797
977
51
6
0
165,973
0
W
Geb
7,750
861
7
1
0
171,091
4
L
Olorun
5,932
659
8
1
0
69,176
2
L
Agni
6,327
703
18
2
0
152,376
1
L
Anhur
7,142
794
33
4
0
154,862
0
L
Tyr
6,750
750
5
1
0
156,309
1
W
Odin
7,943
883
16
2
0
183,379
0
W
Neith
9,151
1,017
12
1
0
188,096
0
W
Cupid
8,701
967
21
2
0
181,391
0
L
Susano
7,653
850
14
2
0
160,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role