Player Matchup

The Morrigan
The Morrigan
BAAKURYTA
The Morrigan
Level 128
God Stats
3W - 4L
1,493 SR
Queue Stats
44W - 60L
1,419 Elo+
Party 2
Loki
Loki
L2 AtomicBoy
Loki
Level 145
God Stats
172W - 146L
1,572 SR
Queue Stats
206W - 181L
1,573 Elo+
Party 2
Anhur
Anhur
SourishPond894
Anhur
Level 26
God Stats
5W - 6L
1,558 SR
Queue Stats
45W - 36L
1,589 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TTV_Togas
Cu Chulainn
Level 40
God Stats
1W - 3L
1,413 SR
Queue Stats
22W - 30L
1,487 Elo+
Solo
Fenrir
Fenrir
ll Baber81 ll
Fenrir
Level 140
God Stats
0W - 2L
1,810 SR
Queue Stats
36W - 35L
1,520 Elo+
Party 2
Team Averages
Level 96
1,569 SR
1,518 Elo+

VS

Team Averages
Level 86
1,599 SR
1,511 Elo+
Olorun
Olorun
BBGDev
Olorun
Level 143
God Stats
4W - 5L
1,594 SR
Queue Stats
192W - 186L
1,568 Elo+
Party 1
Khepri
Khepri
CoolingWall3041
Khepri
Level 110
God Stats
6W - 5L
1,835 SR
Queue Stats
92W - 92L
1,515 Elo+
Party 1
Arachne
Arachne
DatCookieDoe123
Arachne
Level 109
God Stats
9W - 10L
1,402 SR
Queue Stats
234W - 203L
1,592 Elo+
Party 1
Osiris
Osiris
Esley_77
Osiris
Level 33
God Stats
12W - 3L
1,737 SR
Queue Stats
30W - 22L
1,469 Elo+
Solo
Neith
Neith
uffyy
Neith
Level 37
God Stats
17W - 19L
1,425 SR
Queue Stats
31W - 36L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BAAKURYTA
The Morrigan
14
3 / 6 / 0
8,605
430
12,813
12,927
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 0 / 0
5,193
260
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
3 / 6 / 0
9,319
466
11,768
16,664
5,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
TTV_Togas
Cu Chulainn
16
1 / 2 / 1
9,522
476
12,638
24,827
29,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
0 / 5 / 4
7,737
387
8,352
24,207
19,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BBGDev
Olorun
17
6 / 2 / 3
10,792
540
12,820
20,443
10,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 8
8,692
435
3,328
13,308
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 1 / 4
9,981
499
12,060
16,533
8,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Esley_77
Osiris
16
1 / 0 / 2
10,335
517
19,868
20,704
19,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
uffyy
Neith
15
4 / 1 / 2
9,894
495
8,712
13,477
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
19
19
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BAAKURYTA
The Morrigan
3
6
0
0.5
W
Olorun
BBGDev
Olorun
6
2
3
3.75
W
1
3
8
1.67
W
7
1
4
9
W
Osiris
Esley_77
Osiris
1
0
2
2
L
0
0
0
0
L
3
6
0
0.5
L
Cu Chulainn
TTV_Togas
Cu Chulainn
1
2
1
0.75
L
0
5
4
0.4
W
Neith
uffyy
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,571
Damage
56,788
78,625
Taken
84,465
61,443
Mitigated
56,172
12,022
Healing
33,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BAAKURYTA
The Morrigan
12,813
3,091
0
1,319
12,927
6,080
0
4,657
8,270
68,461
3,181
W
Olorun
BBGDev
Olorun
12,820
8,832
1,475
11,815
20,443
10,746
4,574
4,441
15,751
100,481
0
W
3,328
344
0
665
13,308
11,516
147
1,305
11,849
21,998
0
W
12,060
7,897
0
5,434
16,533
8,200
789
2,481
13,870
0
86,663
W
Osiris
Esley_77
Osiris
19,868
10,764
0
10,574
20,704
19,665
690
1,521
19,080
0
102,473
L
0
0
0
0
0
0
0
0
0
0
0
L
11,768
7,411
0
4,321
16,664
5,807
0
2,282
14,382
0
58,662
L
Cu Chulainn
TTV_Togas
Cu Chulainn
12,638
3,199
0
3,576
24,827
29,903
0
1,295
23,532
0
92,467
L
8,352
2,397
0
2,806
24,207
19,653
0
7,914
16,293
0
36,073
W
Neith
uffyy
Neith
8,712
3,475
0
3,187
13,477
6,045
600
1,013
12,464
0
77,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
49,694
394
Minions Killed
591
0
Camps Cleared
0
1,357,223
Distance Traveled
1,927,334
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,605
430
99
5
0
319,171
1
W
Olorun
10,792
540
147
7
0
317,529
3
W
Khepri
8,692
435
29
1
0
376,934
6
W
Arachne
9,981
499
110
6
0
465,838
1
W
Osiris
10,335
517
182
9
0
427,004
2
L
Loki
5,193
260
0
0
0
3,078
0
L
Anhur
9,319
466
82
4
0
277,650
3
L
Cu Chulainn
9,522
476
163
8
0
361,801
3
L
Fenrir
7,737
387
50
3
0
395,523
2
W
Neith
9,894
495
123
6
0
340,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role