Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
SilentHorizons
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,627 Elo+
Party 3
Neith
Neith
SniffWolf
Neith
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 32L
1,477 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
juggernut180162
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 3
Cabrakan
Cabrakan
zXstevefrenchXz
Cabrakan
Level 104
God Stats
14W - 12L
1,511 SR
Queue Stats
495W - 468L
1,568 Elo+
Party 3
Team Averages
Level 75
1,502 SR
1,580 Elo+

VS

Team Averages
Level 49
1,594 SR
1,531 Elo+
Thanatos
Thanatos
Basicly Legacy
Thanatos
Level 103
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 2L
1,669 Elo+
Solo
Sol
Sol
XD_Dark_King_XD_
Sol
Level 80
God Stats
2W - 1L
1,757 SR
Queue Stats
31W - 26L
1,481 Elo+
Party 1
Hera
Hera
eddard13
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,382 Elo+
Party 1
King Arthur
King Arthur
fedor13378
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
salus13
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
17 / 1 / 22
13,486
963
20,205
13,077
7,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
SilentHorizons
Xing Tian
17
4 / 3 / 28
11,367
812
11,522
22,220
28,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
SniffWolf
Neith
16
5 / 8 / 12
10,695
764
13,394
17,125
6,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
juggernut180162
Ah Muzen Cab
16
3 / 3 / 22
10,227
731
8,769
9,843
4,581
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
20
11 / 2 / 26
12,757
911
16,530
34,518
39,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 7 / 6
9,720
694
9,795
12,476
6,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 5 / 8
10,221
730
20,027
16,373
7,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
3 / 10 / 4
9,706
693
16,368
13,451
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
fedor13378
King Arthur
15
2 / 9 / 6
8,996
643
5,348
18,278
11,376
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
salus13
Ne Zha
15
3 / 11 / 7
9,330
666
17,035
20,536
10,170
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
46
40
Kills
15
17
Deaths
42
110
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
17
1
22
28
L
Thanatos
4
7
6
1
W
Xing Tian
SilentHorizons
Xing Tian
4
3
28
6
W
Neith
SniffWolf
Neith
5
8
12
1.38
L
3
5
8
1.4
L
Hera
3
10
4
0.5
L
King Arthur
fedor13378
King Arthur
2
9
6
0.56
W
Ah Muzen Cab
juggernut180162
Ah Muzen Cab
3
3
22
4.67
L
Ne Zha
salus13
Ne Zha
3
11
7
0.59
W
Cabrakan
11
2
26
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,420
Damage
68,573
96,783
Taken
81,114
86,850
Mitigated
41,479
33,828
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,205
3,165
4,640
4,126
13,077
7,429
1,343
5,375
7,702
59,347
0
L
Thanatos
9,795
2,251
1,146
5,347
12,476
6,061
195
6,385
6,091
0
13,067
W
Xing Tian
SilentHorizons
Xing Tian
11,522
1,486
1,784
2,840
22,220
28,221
1,048
10,126
12,094
19,150
0
W
Neith
SniffWolf
Neith
13,394
5,116
993
3,563
17,125
6,907
2,421
6,274
10,851
0
25,586
L
20,027
5,969
706
6,400
16,373
7,571
812
8,014
8,359
45,773
0
L
Hera
16,368
4,905
253
694
13,451
6,301
451
9,515
3,936
30,263
0
L
King Arthur
fedor13378
King Arthur
5,348
753
0
45
18,278
11,376
132
12,733
5,545
0
12,140
W
Ah Muzen Cab
juggernut180162
Ah Muzen Cab
8,769
3,812
0
885
9,843
4,581
2,434
4,587
5,256
0
26,873
L
Ne Zha
salus13
Ne Zha
17,035
4,696
957
3,827
20,536
10,170
468
11,610
8,926
0
29,585
W
Cabrakan
16,530
2,065
700
14,297
34,518
39,712
731
10,033
24,485
24,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,532
Gold Earned
47,973
150
Minions Killed
134
0
Camps Cleared
0
1,261,563
Distance Traveled
1,063,993
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,486
963
72
5
0
271,181
3
L
Thanatos
9,720
694
7
1
0
234,240
0
W
Xing Tian
11,367
812
15
1
0
269,494
0
W
Neith
10,695
764
24
2
0
235,417
0
L
Sol
10,221
730
64
5
0
210,044
3
L
Hera
9,706
693
19
1
0
211,687
0
L
King Arthur
8,996
643
17
1
0
194,724
0
W
Ah Muzen Cab
10,227
731
25
2
0
230,055
0
L
Ne Zha
9,330
666
27
2
0
213,298
1
W
Cabrakan
12,757
911
14
1
0
255,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role