Player Matchup

Vamana
Vamana
 
Vamana
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DrYeske
Hou Yi
Level 160
God Stats
5W - 14L
1,343 SR
Queue Stats
372W - 401L
1,428 Elo+
Solo
Loki
Loki
rangersheir
Loki
Level 39
God Stats
3W - 4L
1,514 SR
Queue Stats
183W - 166L
1,516 Elo+
Solo
Team Averages
Level 99
1,472 SR
1,489 Elo+

VS

Team Averages
Level 97
1,546 SR
1,431 Elo+
Agni
Agni
AuroraLight
Agni
Level 143
God Stats
5W - 2L
1,654 SR
Queue Stats
136W - 122L
1,498 Elo+
Solo
Neith
Neith
FeralSkunk
Neith
Level 68
God Stats
17W - 18L
1,488 SR
Queue Stats
154W - 179L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
HairlineDocta
Kuzenbo
Level 85
God Stats
16W - 14L
1,586 SR
Queue Stats
364W - 358L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
MonsterGR18
Cu Chulainn
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 81L
1,344 Elo+
Solo
Awilix
Awilix
RexHardy
Awilix
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 124L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 1 / 0
7,093
507
3,387
10,550
8,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
 
Janus
12
0 / 2 / 0
6,726
480
2,272
6,890
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
 
Cthulhu
8
0 / 3 / 0
5,662
404
3,891
12,547
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
DrYeske
Hou Yi
10
0 / 2 / 0
5,888
421
4,426
7,526
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 2 / 0
5,970
426
2,758
10,359
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
8,500
607
7,138
5,306
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
2 / 1 / 2
6,928
495
5,136
9,052
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
11
1 / 0 / 4
7,120
509
5,164
7,522
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
MonsterGR18
Cu Chulainn
14
0 / 0 / 2
8,209
586
6,548
8,499
5,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
RexHardy
Awilix
13
4 / 1 / 1
7,718
551
6,030
8,368
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Janus
 
Janus
0
2
0
0
L
Cthulhu
 
Cthulhu
0
3
0
0
W
3
0
3
4.5
L
Hou Yi
DrYeske
Hou Yi
0
2
0
0
W
Neith
2
1
2
3
W
Kuzenbo
1
0
4
3
W
Cu Chulainn
MonsterGR18
Cu Chulainn
0
0
2
1
W
Awilix
RexHardy
Awilix
4
1
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,734
Damage
30,016
47,872
Taken
38,747
26,298
Mitigated
19,671
10,293
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,387
1,508
0
3,473
10,550
8,636
0
606
9,902
0
56,305
L
Janus
 
Janus
2,272
181
0
500
6,890
2,557
0
3,482
3,144
58,156
0
L
Cthulhu
 
Cthulhu
3,891
421
203
1,261
12,547
9,108
0
4,400
8,121
21,108
0
W
7,138
1,254
0
472
5,306
2,201
195
2,177
3,129
65,962
0
L
Hou Yi
DrYeske
Hou Yi
4,426
1,205
0
1,342
7,526
2,746
0
1,990
5,526
0
39,028
W
Neith
5,136
3,034
0
5,110
9,052
3,309
1,069
1,548
7,504
0
43,382
W
Kuzenbo
5,164
1,663
0
3,366
7,522
5,365
40
1,406
6,116
33,125
0
W
Cu Chulainn
MonsterGR18
Cu Chulainn
6,548
2,379
0
1,400
8,499
5,582
0
0
8,499
0
72,496
W
Awilix
RexHardy
Awilix
6,030
2,247
0
1,191
8,368
3,214
0
1,032
7,336
0
58,263
L
2,758
880
0
3,514
10,359
3,251
0
1,432
8,877
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
38,475
345
Minions Killed
479
0
Camps Cleared
0
1,241,906
Distance Traveled
1,408,606
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,093
507
110
8
0
244,231
4
L
Janus
6,726
480
91
7
0
241,695
2
L
Cthulhu
5,662
404
18
1
0
244,881
3
W
Agni
8,500
607
132
9
0
301,159
5
L
Hou Yi
5,888
421
70
5
0
225,689
1
W
Neith
6,928
495
90
6
0
219,565
8
W
Kuzenbo
7,120
509
31
2
0
266,751
5
W
Cu Chulainn
8,209
586
138
10
0
283,304
6
W
Awilix
7,718
551
88
6
0
337,827
2
L
Loki
5,970
426
56
4
0
285,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role