Player Matchup

Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DR4KT5633
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,210 Elo+
Solo
Raijin
Raijin
Flight Weights
Raijin
Level 104
God Stats
2W - 0L
1,719 SR
Queue Stats
31W - 28L
1,287 Elo+
Solo
Artemis
Artemis
MacGruberr19
Artemis
Level 87
God Stats
12W - 6L
1,631 SR
Queue Stats
124W - 123L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SWDoubs17
Ah Muzen Cab
Level 107
God Stats
7W - 7L
1,647 SR
Queue Stats
40W - 43L
1,440 Elo+
Solo
Team Averages
Level 84
1,599 SR
1,382 Elo+

VS

Team Averages
Level 71
1,505 SR
1,514 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Blummie
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,481 Elo+
Party 1
Charybdis
Charybdis
Ethan-_3965
Charybdis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,600 Elo+
Party 1
Cerberus
Cerberus
GORDOFREDO137
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 89L
1,508 Elo+
Solo
Freya
Freya
kalifa7039
Freya
Level 70
God Stats
101W - 106L
1,525 SR
Queue Stats
216W - 229L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 2 / 4
9,465
1,052
6,508
13,550
17,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
DR4KT5633
Danzaburou
15
3 / 4 / 7
9,727
1,081
9,230
11,241
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 9
9,700
1,078
17,324
9,032
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MacGruberr19
Artemis
16
1 / 2 / 10
9,843
1,094
10,512
7,353
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
SWDoubs17
Ah Muzen Cab
16
2 / 2 / 8
9,960
1,107
11,801
8,043
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

273

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 3 / 7
9,727
1,081
9,815
11,413
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Blummie
Arachne
15
5 / 2 / 4
9,973
1,108
11,690
16,686
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Ethan-_3965
Charybdis
14
1 / 6 / 6
9,262
1,029
10,311
13,486
5,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
GORDOFREDO137
Cerberus
13
0 / 0 / 0
7,568
841
91
735
366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
15
6 / 3 / 3
10,374
1,153
12,290
16,191
7,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
14
Kills
13
13
Deaths
14
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
4
3.5
L
Baron Samedi
 
Baron Samedi
1
3
7
1.5
L
Arachne
Blummie
Arachne
5
2
4
3.5
W
Danzaburou
DR4KT5633
Danzaburou
3
4
7
1.63
L
Charybdis
Ethan-_3965
Charybdis
1
6
6
0.67
W
3
3
9
2.5
L
Cerberus
GORDOFREDO137
Cerberus
0
0
0
0
W
Artemis
MacGruberr19
Artemis
1
2
10
3
W
Ah Muzen Cab
SWDoubs17
Ah Muzen Cab
2
2
8
3
L
Freya
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,375
Damage
44,197
49,219
Taken
58,511
34,666
Mitigated
28,424
7,774
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,508
2,177
518
2,037
13,550
17,741
0
4,829
8,721
0
13,726
L
Baron Samedi
 
Baron Samedi
9,815
527
1,241
1,596
11,413
6,523
0
4,181
7,232
33,083
0
L
Arachne
Blummie
Arachne
11,690
8,218
0
1,704
16,686
8,504
0
4,363
12,323
0
15,747
W
Danzaburou
DR4KT5633
Danzaburou
9,230
3,350
188
1,852
11,241
5,728
0
7,320
3,921
0
22,024
L
Charybdis
Ethan-_3965
Charybdis
10,311
5,222
0
878
13,486
5,096
0
4,855
8,631
0
23,126
W
17,324
2,205
0
30
9,032
3,581
0
2,119
6,913
27,674
0
L
Cerberus
GORDOFREDO137
Cerberus
91
0
0
81
735
366
0
314
421
133
0
W
Artemis
MacGruberr19
Artemis
10,512
5,637
0
0
7,353
3,714
0
4,399
2,954
0
31,304
W
Ah Muzen Cab
SWDoubs17
Ah Muzen Cab
11,801
4,996
0
3,149
8,043
3,902
0
3,529
4,514
0
51,304
L
Freya
12,290
3,750
0
3,473
16,191
7,935
0
3,611
12,580
32,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
46,904
223
Minions Killed
158
8
Camps Cleared
4
815,041
Distance Traveled
656,481
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,465
1,052
13
1
0
173,883
3
L
Baron Samedi
9,727
1,081
76
8
1
151,131
0
L
Arachne
9,973
1,108
12
1
1
179,833
0
W
Danzaburou
9,727
1,081
37
4
2
151,716
2
L
Charybdis
9,262
1,029
32
4
2
145,333
1
W
Raijin
9,700
1,078
27
3
3
150,496
0
L
Cerberus
7,568
841
1
0
0
15,099
0
W
Artemis
9,843
1,094
50
6
3
159,789
0
W
Ah Muzen Cab
9,960
1,107
96
11
0
179,157
0
L
Freya
10,374
1,153
37
4
0
165,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role