Player Matchup

Cthulhu
Cthulhu
Doctor Lizahrd
Cthulhu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 29L
1,459 Elo+
Party 2
Geb
Geb
Doctor Maus
Geb
Level 140
God Stats
1W - 0L
1,685 SR
Queue Stats
18W - 10L
1,588 Elo+
Party 2
Vulcan
Vulcan
Jordy6779
Vulcan
Level 143
God Stats
1W - 0L
1,106 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 2
Neith
Neith
Nachowedgie
Neith
Level 6
God Stats
1W - 0L
1,064 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Virusfree4
Ao Kuang
Level 25
God Stats
33W - 36L
1,443 SR
Queue Stats
324W - 309L
1,389 Elo+
Solo
Team Averages
Level 93
1,360 SR
1,437 Elo+

VS

Team Averages
Level 41
1,468 SR
1,348 Elo+
Anubis
Anubis
Darkelite28
Anubis
Level 24
God Stats
1W - 2L
1,288 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 1
Chronos
Chronos
Medimessiah8536
Chronos
Level 27
God Stats
0W - 2L
1,257 SR
Queue Stats
8W - 14L
1,255 Elo+
Solo
Medusa
Medusa
elgeeked
Medusa
Level 24
God Stats
2W - 3L
1,509 SR
Queue Stats
52W - 67L
1,371 Elo+
Party 1
Loki
Loki
milo-gbp6
Loki
Level 107
God Stats
23W - 15L
1,570 SR
Queue Stats
188W - 215L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
paquitokany
Sylvanus
Level 24
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 2L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,545
777
7,129
9,540
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 8
8,830
803
5,983
8,084
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Jordy6779
Vulcan
15
4 / 0 / 5
8,451
768
14,463
4,062
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
7,346
668
3,012
6,138
2,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Virusfree4
Ao Kuang
15
4 / 1 / 5
8,500
773
6,950
9,206
4,148
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 4 / 1
7,147
650
3,872
8,550
4,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 2
7,449
677
6,485
10,458
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
elgeeked
Medusa
13
2 / 2 / 0
7,347
668
3,875
8,208
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
1 / 1 / 0
7,654
696
2,757
7,128
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
paquitokany
Sylvanus
12
0 / 5 / 0
6,934
630
3,725
10,241
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
13
Kills
4
4
Deaths
13
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
1
0.13
W
2
0
9
6.5
W
3
1
8
7
W
Vulcan
Jordy6779
Vulcan
4
0
5
6.5
L
1
1
2
2
W
0
2
1
0.25
W
Ao Kuang
Virusfree4
Ao Kuang
4
1
5
6.5
L
Medusa
elgeeked
Medusa
2
2
0
1
L
Loki
1
1
0
1
L
Sylvanus
paquitokany
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,537
Damage
20,714
37,030
Taken
44,585
22,920
Mitigated
24,271
9,255
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,872
88
0
1,673
8,550
4,287
0
6,909
1,641
17,719
0
W
7,129
378
616
3,289
9,540
7,768
224
4,303
5,237
15,129
0
W
5,983
588
0
1,991
8,084
6,672
486
2,270
5,814
17,834
0
W
Vulcan
Jordy6779
Vulcan
14,463
5,154
0
0
4,062
1,875
464
1,130
2,932
35,009
0
L
6,485
2,248
0
2,515
10,458
4,172
0
8,758
1,700
28,779
0
W
3,012
1,322
0
256
6,138
2,457
2,861
3,660
2,478
0
17,851
W
Ao Kuang
Virusfree4
Ao Kuang
6,950
2,701
226
2,877
9,206
4,148
647
2,719
6,487
34,625
0
L
Medusa
elgeeked
Medusa
3,875
2,110
0
1,533
8,208
3,511
0
6,223
1,985
0
12,447
L
Loki
2,757
546
0
520
7,128
3,139
950
4,297
2,831
0
25,781
L
Sylvanus
paquitokany
Sylvanus
3,725
397
642
1,367
10,241
9,162
0
8,338
1,903
8,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
36,531
187
Minions Killed
174
0
Camps Cleared
0
1,103,947
Distance Traveled
1,005,263
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,147
650
36
3
0
190,616
0
W
Cthulhu
8,545
777
24
2
0
225,433
1
W
Geb
8,830
803
11
1
0
239,864
2
W
Vulcan
8,451
768
50
5
0
236,641
0
L
Chronos
7,449
677
55
5
0
215,300
0
W
Neith
7,346
668
47
4
0
178,142
0
W
Ao Kuang
8,500
773
55
5
0
223,867
3
L
Medusa
7,347
668
23
2
0
155,368
2
L
Loki
7,654
696
47
4
0
249,582
1
L
Sylvanus
6,934
630
13
1
0
194,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role