Player Matchup

Scylla
Scylla
Platinum II
EI Coo Cooi
Scylla
Platinum II
Level 155
God Stats
10W - 13L
1,597 SR
Queue Stats
117W - 130L
1,970 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
Sir ClapsAll
Baron Samedi
Platinum IV
Level 158
God Stats
2W - 2L
1,446 SR
Queue Stats
178W - 191L
1,692 MMR
Party 1
Izanami
Izanami
Platinum V
TheAvenger73
Izanami
Platinum V
Level 157
God Stats
2W - 1L
1,307 SR
Queue Stats
28W - 27L
1,776 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,450 SR
1,813 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,482 SR
1,785 MMR
Neith
Neith
Gold II
Kanye Weast3323
Neith
Gold II
Level 127
God Stats
16W - 13L
1,612 SR
Queue Stats
56W - 48L
1,740 MMR
Party 2
Sol
Sol
Platinum II
free h0le
Sol
Platinum II
Level 101
God Stats
16W - 10L
1,761 SR
Queue Stats
38W - 28L
2,027 MMR
Party 2
Nox
Nox
Bronze III
thomasboys3106
Nox
Bronze III
Level 47
God Stats
0W - 1L
1,074 SR
Queue Stats
59W - 108L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 2 / 7
9,580
798
9,585
10,457
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Sir ClapsAll
Baron Samedi
14
2 / 1 / 9
8,842
737
11,290
9,649
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TheAvenger73
Izanami
15
5 / 0 / 6
9,449
787
10,037
12,251
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah Muzen CabAtlasBastetAchillesThoth

VS

Bans
PersephoneGebAresGilgameshShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,180
682
7,999
10,115
4,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 1
7,745
645
9,818
13,355
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 4 / 2
7,138
595
3,535
11,183
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
2
7
3.75
L
2
3
1
0.83
W
Baron Samedi
Sir ClapsAll
Baron Samedi
2
1
9
6.5
W
Izanami
TheAvenger73
Izanami
5
0
6
8
L
1
4
1
0.38
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,912
Damage
21,352
32,357
Taken
34,653
15,775
Mitigated
14,117
15,060
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,585
234
0
3,564
10,457
3,683
242
3,406
7,051
35,196
0
L
7,999
1,875
0
2,339
10,115
4,179
0
5,167
4,948
0
37,468
W
Baron Samedi
Sir ClapsAll
Baron Samedi
11,290
511
2,261
4,951
9,649
6,708
580
4,539
5,110
30,348
0
W
Izanami
TheAvenger73
Izanami
10,037
6,348
0
4,284
12,251
5,384
2,028
5,959
6,292
0
49,898
L
9,818
3,356
0
2,689
13,355
5,381
0
8,309
5,046
23,582
0
L
3,535
270
0
613
11,183
4,557
0
7,549
3,634
16,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
23,063
165
Minions Killed
117
8
Camps Cleared
3
676,554
Distance Traveled
639,169
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,580
798
53
4
1
224,739
2
L
Neith
8,180
682
53
4
0
209,725
3
W
Baron Samedi
8,842
737
38
3
1
226,511
1
W
Izanami
9,449
787
74
6
6
225,304
2
L
Sol
7,745
645
38
3
3
214,601
3
L
Nox
7,138
595
26
2
0
214,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role