Player Matchup

Baron Samedi
Baron Samedi
Diamond V
AClubS4mmich
Baron Samedi
Diamond V
Level 159
God Stats
12W - 7L
1,878 SR
Queue Stats
62W - 29L
2,207 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
Steelecurtain
Gilgamesh
Diamond V
Level 157
God Stats
2W - 2L
1,586 SR
Queue Stats
58W - 22L
2,207 MMR
Party 2
Jormungandr
Jormungandr
Platinum V
The Man 958
Jormungandr
Platinum V
Level 157
God Stats
1W - 1L
1,630 SR
Queue Stats
22W - 8L
1,933 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,698 SR
2,115 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,719 SR
1,938 MMR
Fenrir
Fenrir
Platinum II
Jhonatan_jr222
Fenrir
Platinum II
Level 104
God Stats
1W - 1L
1,750 SR
Queue Stats
34W - 32L
1,970 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
SantiYepes22
Cthulhu
Platinum III
Level 113
God Stats
2W - 1L
1,908 SR
Queue Stats
36W - 39L
1,889 MMR
Party 1
Discordia
Discordia
Platinum III
lax joker
Discordia
Platinum III
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 36L
1,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AClubS4mmich
Baron Samedi
15
3 / 0 / 3
9,386
670
10,591
9,330
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Steelecurtain
Gilgamesh
14
2 / 1 / 4
8,928
638
9,365
13,429
10,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
The Man 958
Jormungandr
15
1 / 0 / 5
9,520
680
10,292
8,714
9,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ah Muzen CabShivaThothBastetAtlas

VS

Bans
ArtioGebAchillesMulanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,941
567
4,411
11,429
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
SantiYepes22
Cthulhu
11
0 / 3 / 1
7,871
562
7,316
14,372
15,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
lax joker
Discordia
14
1 / 2 / 0
8,752
625
10,148
7,060
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AClubS4mmich
Baron Samedi
3
0
3
4.5
L
0
1
1
0.5
L
Cthulhu
SantiYepes22
Cthulhu
0
3
1
0.17
W
Gilgamesh
Steelecurtain
Gilgamesh
2
1
4
4
W
Jormungandr
The Man 958
Jormungandr
1
0
5
3.5
L
Discordia
lax joker
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,248
Damage
21,875
31,473
Taken
32,861
25,790
Mitigated
27,190
14,466
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AClubS4mmich
Baron Samedi
10,591
1,030
2,609
5,392
9,330
5,595
559
6,066
2,840
45,704
0
L
4,411
1,594
0
1,499
11,429
8,348
0
6,912
4,293
0
7,080
L
Cthulhu
SantiYepes22
Cthulhu
7,316
477
638
1,537
14,372
15,785
0
8,806
5,205
22,777
0
W
Gilgamesh
Steelecurtain
Gilgamesh
9,365
3,455
0
4,161
13,429
10,557
476
7,028
5,895
0
28,975
W
Jormungandr
The Man 958
Jormungandr
10,292
2,492
606
1,698
8,714
9,638
13
4,396
4,058
32,845
0
L
Discordia
lax joker
Discordia
10,148
0
0
141
7,060
3,057
0
4,445
2,432
47,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,834
Gold Earned
24,564
155
Minions Killed
136
10
Camps Cleared
3
825,333
Distance Traveled
783,793
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,386
670
84
6
8
242,370
3
L
Fenrir
7,941
567
5
0
1
274,041
3
L
Cthulhu
7,871
562
36
3
2
243,589
6
W
Gilgamesh
8,928
638
41
3
1
280,706
3
W
Jormungandr
9,520
680
30
2
1
302,257
2
L
Discordia
8,752
625
95
7
0
266,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role