Player Matchup

Artio
Artio
FloorFire4500
Artio
Level 46
God Stats
3W - 1L
1,507 SR
Queue Stats
30W - 40L
1,358 Elo+
Party 2
Yu Huang
Yu Huang
JohnThicc623
Yu Huang
Level 57
God Stats
8W - 12L
1,376 SR
Queue Stats
347W - 324L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
MindedTadpole73
Gilgamesh
Level 69
God Stats
5W - 4L
1,504 SR
Queue Stats
58W - 49L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
SmashNash32
Guan Yu
Level 29
God Stats
6W - 7L
1,469 SR
Queue Stats
113W - 121L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
XxHoIidayxX
Hou Yi
Level 91
God Stats
5W - 2L
1,722 SR
Queue Stats
121W - 118L
1,479 Elo+
Party 2
Team Averages
Level 58
1,516 SR
1,465 Elo+

VS

Team Averages
Level 54
1,436 SR
1,445 Elo+
Chang'e
Chang'e
JJ_jackie
Chang'e
Level 29
God Stats
8W - 4L
1,534 SR
Queue Stats
45W - 53L
1,454 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JamminQjaf
Tsukuyomi
Level 120
God Stats
1W - 1L
1,555 SR
Queue Stats
278W - 263L
1,524 Elo+
Party 3
Chaac
Chaac
Joseph56295
Chaac
Level 46
God Stats
1W - 3L
1,669 SR
Queue Stats
120W - 127L
1,444 Elo+
Solo
Medusa
Medusa
Ms_AntoinetteOwO
Medusa
Level 37
God Stats
1W - 4L
1,149 SR
Queue Stats
99W - 115L
1,451 Elo+
Solo
Khepri
Khepri
MzHeavenlyHash
Khepri
Level 40
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 9L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 5
8,479
530
3,877
14,690
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
JohnThicc623
Yu Huang
17
5 / 1 / 5
9,749
609
9,974
8,287
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MindedTadpole73
Gilgamesh
13
2 / 1 / 5
7,896
494
4,922
11,290
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
SmashNash32
Guan Yu
16
3 / 1 / 0
9,329
583
10,414
12,569
9,155
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
14
4 / 3 / 5
8,671
542
13,180
14,460
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JJ_jackie
Chang'e
2
1 / 0 / 0
5,134
321
478
502
132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JamminQjaf
Tsukuyomi
14
4 / 5 / 4
8,472
530
8,518
13,102
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 1
7,558
472
7,351
19,683
12,944
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 5 / 2
7,242
453
12,147
15,281
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 4
7,008
438
4,898
14,573
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
19
Kills
10
10
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
Chang'e
JJ_jackie
Chang'e
1
0
0
1
L
Tsukuyomi
JamminQjaf
Tsukuyomi
4
5
4
1.2
W
Yu Huang
JohnThicc623
Yu Huang
5
1
5
7.5
L
0
4
1
0.13
W
Gilgamesh
MindedTadpole73
Gilgamesh
2
1
5
4.5
L
4
5
2
1
L
1
5
4
0.6
W
Guan Yu
SmashNash32
Guan Yu
3
1
0
3
W
Hou Yi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
33,392
61,296
Taken
63,141
37,245
Mitigated
39,738
15,275
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,877
838
360
2,770
14,690
13,326
145
1,777
12,913
22,919
0
L
Chang'e
JJ_jackie
Chang'e
478
0
38
38
502
132
0
186
316
2,230
0
L
Tsukuyomi
JamminQjaf
Tsukuyomi
8,518
2,275
0
878
13,102
5,287
30
2,744
10,358
0
59,763
W
Yu Huang
JohnThicc623
Yu Huang
9,974
927
0
1,182
8,287
3,659
1,226
429
7,822
79,058
0
L
7,351
1,698
0
4,998
19,683
12,944
283
2,667
17,016
0
58,414
W
Gilgamesh
MindedTadpole73
Gilgamesh
4,922
1,901
0
670
11,290
4,892
0
911
10,319
0
49,487
L
12,147
6,499
0
3,324
15,281
6,124
696
4,101
11,180
0
46,896
L
4,898
356
0
1,634
14,573
15,251
40
4,153
10,420
26,882
0
W
Guan Yu
SmashNash32
Guan Yu
10,414
895
238
3,344
12,569
9,155
145
0
12,569
0
71,067
W
Hou Yi
13,180
9,299
0
6,711
14,460
6,213
871
2,163
12,297
0
70,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
35,414
458
Minions Killed
283
0
Camps Cleared
0
1,551,798
Distance Traveled
1,109,815
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,479
530
34
2
0
303,240
1
L
Chang'e
5,134
321
7
0
0
17,521
1
L
Tsukuyomi
8,472
530
90
6
0
285,936
5
W
Yu Huang
9,749
609
129
8
0
314,647
1
L
Chaac
7,558
472
92
6
0
292,130
2
W
Gilgamesh
7,896
494
76
5
0
364,139
2
L
Medusa
7,242
453
62
4
0
256,486
2
L
Khepri
7,008
438
32
2
0
257,742
7
W
Guan Yu
9,329
583
126
8
0
320,746
1
W
Hou Yi
8,671
542
93
6
0
249,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role