Player Matchup

Medusa
Medusa
ChuckaDuck96
Medusa
Level 99
God Stats
0W - 1L
1,271 SR
Queue Stats
29W - 61L
1,246 Elo+
Party 2
Baron Samedi
Baron Samedi
ITz CHAOS6898
Baron Samedi
Level 69
God Stats
2W - 5L
1,573 SR
Queue Stats
46W - 50L
1,505 Elo+
Solo
Fenrir
Fenrir
KamiKrazy47
Fenrir
Level 113
God Stats
0W - 2L
1,158 SR
Queue Stats
57W - 86L
1,330 Elo+
Party 2
Cerberus
Cerberus
PSYCHO K1LLS
Cerberus
Level 126
God Stats
0W - 1L
1,830 SR
Queue Stats
46W - 37L
1,446 Elo+
Solo
Achilles
Achilles
PunchitPungent
Achilles
Level 65
God Stats
0W - 7L
1,286 SR
Queue Stats
32W - 71L
1,351 Elo+
Party 2
Team Averages
Level 94
1,423 SR
1,376 Elo+

VS

Team Averages
Level 93
1,531 SR
1,391 Elo+
Gilgamesh
Gilgamesh
BlaingNova64
Gilgamesh
Level 123
God Stats
1W - 0L
1,624 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 1
Izanami
Izanami
Cobra423
Izanami
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
IceKing749
Skadi
Level 63
God Stats
2W - 5L
1,532 SR
Queue Stats
13W - 27L
1,364 Elo+
Party 1
Athena
Athena
Used Napkin24
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
jerzywegohard
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 3 / 0
8,187
744
6,381
9,566
4,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ITz CHAOS6898
Baron Samedi
12
0 / 1 / 0
6,956
632
4,384
5,442
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
1 / 5 / 2
7,810
710
4,875
12,107
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
PSYCHO K1LLS
Cerberus
15
1 / 3 / 2
8,135
740
7,356
17,536
11,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
13
0 / 5 / 1
7,426
675
3,917
13,720
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlaingNova64
Gilgamesh
15
6 / 1 / 7
9,075
825
16,110
11,553
10,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Cobra423
Izanami
15
1 / 0 / 10
8,355
760
6,811
6,427
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
15
3 / 1 / 3
8,765
797
4,764
5,760
2,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 12
9,333
848
7,631
11,741
11,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
jerzywegohard
Kukulkan
15
4 / 1 / 4
8,679
789
10,331
6,207
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
16
17
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlaingNova64
Gilgamesh
6
1
7
9.5
L
Medusa
2
3
0
0.67
W
Izanami
Cobra423
Izanami
1
0
10
6
L
Baron Samedi
ITz CHAOS6898
Baron Samedi
0
1
0
0
W
Skadi
3
1
3
4.5
L
Fenrir
1
5
2
0.4
L
Cerberus
PSYCHO K1LLS
Cerberus
1
3
2
0.67
L
Achilles
0
5
1
0.1
W
2
1
12
8
W
Kukulkan
jerzywegohard
Kukulkan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
45,647
58,371
Taken
41,688
38,108
Mitigated
28,975
12,559
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlaingNova64
Gilgamesh
16,110
4,943
508
1,806
11,553
10,041
0
3,384
8,169
0
23,380
L
Medusa
6,381
2,032
0
0
9,566
4,288
2,145
3,544
6,022
0
25,360
W
Izanami
Cobra423
Izanami
6,811
5,689
0
1,858
6,427
2,791
3,763
1,576
4,851
0
23,412
L
Baron Samedi
ITz CHAOS6898
Baron Samedi
4,384
162
2,057
2,071
5,442
3,805
0
2,697
2,745
15,365
0
W
Skadi
4,764
2,102
0
371
5,760
2,301
970
1,218
4,542
0
33,532
L
Fenrir
4,875
968
0
919
12,107
5,834
765
2,692
9,415
0
20,382
L
Cerberus
PSYCHO K1LLS
Cerberus
7,356
355
60
3,977
17,536
11,253
150
6,887
10,649
26,974
0
L
Achilles
3,917
967
511
2,964
13,720
12,928
309
2,142
11,578
0
12,949
W
7,631
1,736
109
3,228
11,741
11,200
200
2,124
9,617
21,671
0
W
Kukulkan
jerzywegohard
Kukulkan
10,331
1,126
0
596
6,207
2,642
798
3,438
2,769
23,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
44,207
198
Minions Killed
194
0
Camps Cleared
0
1,013,387
Distance Traveled
1,124,852
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,075
825
21
2
0
243,263
1
L
Medusa
8,187
744
50
5
0
210,042
1
W
Izanami
8,355
760
49
4
0
194,579
1
L
Baron Samedi
6,956
632
27
2
0
156,896
0
W
Skadi
8,765
797
53
5
0
226,554
0
L
Fenrir
7,810
710
33
3
0
214,774
0
L
Cerberus
8,135
740
70
6
0
233,435
1
L
Achilles
7,426
675
18
2
0
198,240
0
W
Athena
9,333
848
34
3
0
242,046
1
W
Kukulkan
8,679
789
37
3
0
218,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role