Player Matchup

Cupid
Cupid
CallmeUseless
Cupid
Level 24
God Stats
3W - 2L
1,660 SR
Queue Stats
44W - 15L
1,706 Elo+
Party 1
Thor
Thor
CanWeAllGetAlong
Thor
Level 23
God Stats
3W - 1L
1,486 SR
Queue Stats
26W - 7L
1,943 Elo+
Party 1
Nox
Nox
HammondMain
Nox
Level 105
God Stats
8W - 2L
1,947 SR
Queue Stats
148W - 43L
1,747 Elo+
Party 1
Team Averages
Level 51
1,698 SR
1,798 Elo+

VS

Team Averages
Level 81
1,650 SR
1,662 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
FerCov-
Zhong Kui
Level 109
God Stats
2W - 1L
1,699 SR
Queue Stats
14W - 9L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
WizardFromTx
Sun Wukong
Level 28
God Stats
1W - 0L
1,750 SR
Queue Stats
38W - 5L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
7,751
775
7,486
10,584
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 7
8,193
819
5,835
10,731
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 5
7,096
710
7,478
7,876
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
8 / 3 / 2
8,653
865
13,464
9,880
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
FerCov-
Zhong Kui
12
2 / 3 / 7
7,752
775
5,390
8,548
6,009
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
WizardFromTx
Sun Wukong
11
1 / 3 / 7
7,089
709
5,910
9,593
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
8
Kills
11
11
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
3
2
3
L
4
6
4
1
L
2
1
7
5.5
W
Zhong Kui
FerCov-
Zhong Kui
2
3
7
1.83
L
2
4
5
1.13
W
Sun Wukong
WizardFromTx
Sun Wukong
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
24,764
29,191
Taken
28,021
14,887
Mitigated
16,923
3,077
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,464
8,656
0
3,499
9,880
4,428
631
2,463
7,417
0
35,123
L
7,486
3,877
0
420
10,584
3,999
0
2,110
8,298
0
26,511
L
5,835
1,241
0
2,657
10,731
7,600
0
1,936
8,521
0
16,279
W
Zhong Kui
FerCov-
Zhong Kui
5,390
475
0
3,184
8,548
6,009
613
2,576
5,972
25,297
0
L
7,478
741
0
0
7,876
3,288
0
1,702
6,074
20,559
0
W
Sun Wukong
WizardFromTx
Sun Wukong
5,910
952
0
2,956
9,593
6,486
0
2,577
7,016
0
14,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
23,494
97
Minions Killed
108
5
Camps Cleared
4
534,426
Distance Traveled
503,250
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,653
865
56
6
3
153,862
3
L
Cupid
7,751
775
43
4
1
157,754
2
L
Thor
8,193
819
21
2
2
194,182
2
W
Zhong Kui
7,752
775
46
5
1
160,013
1
L
Nox
7,096
710
33
3
2
182,490
4
W
Sun Wukong
7,089
709
6
1
0
189,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role