Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BobFrikinRoss
Kuzenbo
Level 107
God Stats
3W - 3L
1,658 SR
Queue Stats
254W - 189L
1,604 Elo+
Party 1
He Bo
He Bo
FrikinBoston
He Bo
Level 78
God Stats
13W - 7L
1,830 SR
Queue Stats
426W - 312L
1,585 Elo+
Party 1
Xbalanque
Xbalanque
TylerLogic
Xbalanque
Level 80
God Stats
25W - 15L
1,600 SR
Queue Stats
432W - 334L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
WillFrikinSmith
Cthulhu
Level 68
God Stats
20W - 8L
1,668 SR
Queue Stats
215W - 150L
1,593 Elo+
Party 1
Team Averages
Level 89
1,651 SR
1,567 Elo+

VS

Team Averages
Level 130
1,569 SR
1,560 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CitizenSniiips
Atlas
Level 146
God Stats
1W - 0L
1,705 SR
Queue Stats
72W - 71L
1,468 Elo+
Solo
Medusa
Medusa
Holidaywar
Medusa
Level 68
God Stats
1W - 2L
1,304 SR
Queue Stats
172W - 164L
1,523 Elo+
Solo
Chiron
Chiron
MrTacó
Chiron
Level 129
God Stats
1W - 0L
1,589 SR
Queue Stats
26W - 15L
1,649 Elo+
Party 2
Da Ji
Da Ji
PotterTheHarryO
Da Ji
Level 147
God Stats
4W - 1L
1,746 SR
Queue Stats
47W - 31L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 7 / 8
8,267
827
7,600
17,934
18,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
14
2 / 4 / 12
8,186
819
6,768
15,212
21,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
1 / 7 / 9
7,499
750
8,681
13,138
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TylerLogic
Xbalanque
14
6 / 8 / 3
8,636
864
15,009
17,320
8,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 4 / 10
8,771
877
9,346
14,533
15,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 3 / 19
8,814
881
10,138
12,840
13,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 2 / 22
10,236
1,024
12,566
11,956
13,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Holidaywar
Medusa
17
5 / 2 / 17
9,557
956
11,837
10,488
4,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
MrTacó
Chiron
17
12 / 3 / 14
10,255
1,026
21,337
12,947
7,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 4 / 14
9,305
931
11,267
11,069
5,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
116
14
Kills
30
30
Deaths
14
42
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
8
0.86
W
Jormungandr
 
Jormungandr
2
3
19
3.83
L
Kuzenbo
2
4
12
2
W
3
2
22
7
L
1
7
9
0.79
W
Medusa
Holidaywar
Medusa
5
2
17
6.75
W
Chiron
MrTacó
Chiron
12
3
14
6.33
W
8
4
14
3.75
L
Xbalanque
TylerLogic
Xbalanque
6
8
3
0.94
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,404
Damage
67,145
78,137
Taken
59,300
69,897
Mitigated
44,741
15,596
Healing
23,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,600
1,300
969
1,275
17,934
18,088
0
3,689
14,245
495
19,248
W
Jormungandr
 
Jormungandr
10,138
4,043
2,344
1,968
12,840
13,004
866
4,487
8,353
24,135
0
L
Kuzenbo
6,768
2,111
1,310
2,982
15,212
21,509
76
4,198
11,014
12,989
0
W
12,566
5,888
2,797
2,361
11,956
13,956
238
4,379
7,577
24,445
0
L
8,681
158
691
1,099
13,138
6,126
35
4,248
8,890
16,327
0
W
Medusa
Holidaywar
Medusa
11,837
6,922
674
3,824
10,488
4,833
2,183
3,731
6,757
0
26,378
W
Chiron
MrTacó
Chiron
21,337
9,572
2,954
3,147
12,947
7,295
2,915
7,564
5,383
0
38,263
W
11,267
3,027
2,247
1,117
11,069
5,653
1,762
4,940
6,129
0
15,693
L
Xbalanque
TylerLogic
Xbalanque
15,009
2,430
1,705
3,022
17,320
8,479
186
5,255
12,065
0
21,353
L
9,346
340
1,561
982
14,533
15,695
0
5,314
9,219
14,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
48,167
82
Minions Killed
116
0
Camps Cleared
0
825,339
Distance Traveled
972,561
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,267
827
26
3
0
153,681
0
W
Jormungandr
8,814
881
31
3
0
169,337
3
L
Kuzenbo
8,186
819
5
1
0
185,533
1
W
Atlas
10,236
1,024
19
2
0
176,466
0
L
He Bo
7,499
750
20
2
0
154,801
2
W
Medusa
9,557
956
28
3
0
233,556
0
W
Chiron
10,255
1,026
32
3
0
205,545
1
W
Da Ji
9,305
931
6
1
0
187,657
1
L
Xbalanque
8,636
864
19
2
0
147,976
0
L
Cthulhu
8,771
877
12
1
0
183,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role