Player Matchup

Cthulhu
Cthulhu
Devli_Dog214
Cthulhu
Level 49
God Stats
4W - 15L
1,193 SR
Queue Stats
115W - 132L
1,397 Elo+
Party 2
Arachne
Arachne
ImprovedWarrior
Arachne
Level 38
God Stats
13W - 7L
1,388 SR
Queue Stats
62W - 55L
1,472 Elo+
Solo
Amaterasu
Amaterasu
KtheKing24
Amaterasu
Level 45
God Stats
213W - 192L
1,343 SR
Queue Stats
239W - 247L
1,306 Elo+
Solo
Sol
Sol
Shmegolis
Sol
Level 39
God Stats
13W - 31L
1,342 SR
Queue Stats
23W - 36L
1,407 Elo+
Solo
Medusa
Medusa
rightiouskiller6
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 194L
1,316 Elo+
Party 2
Team Averages
Level 46
1,353 SR
1,380 Elo+

VS

Team Averages
Level 74
1,419 SR
1,398 Elo+
Anubis
Anubis
Darkar50K
Anubis
Level 103
God Stats
60W - 54L
1,435 SR
Queue Stats
547W - 531L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
ELIZALDE01
Nu Wa
Level 109
God Stats
15W - 38L
1,114 SR
Queue Stats
518W - 497L
1,415 Elo+
Party 1
Cupid
Cupid
OsquiHood
Cupid
Level 27
God Stats
39W - 30L
1,555 SR
Queue Stats
128W - 99L
1,415 Elo+
Party 1
Arachne
Arachne
Slim ch33zy
Arachne
Level 47
God Stats
34W - 25L
1,516 SR
Queue Stats
72W - 91L
1,364 Elo+
Solo
Cerberus
Cerberus
angelhdz31_
Cerberus
Level 86
God Stats
5W - 6L
1,472 SR
Queue Stats
72W - 68L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Devli_Dog214
Cthulhu
5
0 / 0 / 0
3,037
607
1,723
2,963
1,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

3
0 / 2 / 0
2,789
558
66
2,302
706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
KtheKing24
Amaterasu
6
0 / 1 / 0
3,170
634
1,530
4,235
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
2 / 2 / 0
3,671
734
2,338
3,256
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 0 / 0
2,617
523
195
196
38
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darkar50K
Anubis
7
1 / 0 / 0
4,003
801
2,456
2,767
1,189
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
6
1 / 2 / 1
3,620
724
1,489
3,146
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
OsquiHood
Cupid
5
1 / 0 / 0
3,243
649
1,004
2,233
694
Arachne
Slim ch33zy
Arachne
6
2 / 0 / 0
3,986
797
1,325
2,055
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
angelhdz31_
Cerberus
5
0 / 0 / 1
3,466
693
1,296
2,578
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
5
5
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Darkar50K
Anubis
1
0
0
1
L
Cthulhu
Devli_Dog214
Cthulhu
0
0
0
0
W
Nu Wa
1
2
1
0.75
L
0
2
0
0
L
Amaterasu
KtheKing24
Amaterasu
0
1
0
0
W
Cupid
OsquiHood
Cupid
1
0
0
1
L
2
2
0
1
W
Arachne
Slim ch33zy
Arachne
2
0
0
2
W
Cerberus
angelhdz31_
Cerberus
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,852
Damage
7,570
12,952
Taken
12,779
4,723
Mitigated
4,835
3,328
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Darkar50K
Anubis
2,456
225
0
1,938
2,767
1,189
234
0
2,767
22,802
0
L
Cthulhu
Devli_Dog214
Cthulhu
1,723
138
0
171
2,963
1,417
0
1,103
1,860
12,392
0
W
Nu Wa
1,489
851
0
320
3,146
1,114
0
1,983
1,163
13,183
0
L
66
66
0
552
2,302
706
0
121
2,181
0
7,842
L
Amaterasu
KtheKing24
Amaterasu
1,530
650
0
2,030
4,235
1,661
0
2,456
1,779
0
14,497
W
Cupid
OsquiHood
Cupid
1,004
774
156
1,208
2,233
694
0
914
1,319
0
13,317
L
2,338
866
0
492
3,256
901
35
1,313
1,767
17,236
0
W
Arachne
Slim ch33zy
Arachne
1,325
962
0
278
2,055
647
0
355
1,700
0
16,629
W
Cerberus
angelhdz31_
Cerberus
1,296
31
130
1,416
2,578
1,191
0
809
1,769
10,744
0
L
195
102
0
83
196
38
0
72
124
0
2,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,284
Gold Earned
18,318
73
Minions Killed
144
0
Camps Cleared
0
379,360
Distance Traveled
482,723
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,003
801
47
9
0
83,859
0
L
Cthulhu
3,037
607
9
2
0
106,735
1
W
Nu Wa
3,620
724
18
4
0
88,383
0
L
Arachne
2,789
558
16
3
0
69,177
0
L
Amaterasu
3,170
634
14
3
0
89,312
2
W
Cupid
3,243
649
26
5
0
76,378
0
L
Sol
3,671
734
26
5
0
88,515
0
W
Arachne
3,986
797
39
8
0
133,632
0
W
Cerberus
3,466
693
14
3
0
100,471
2
L
Medusa
2,617
523
8
2
0
25,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role