Player Matchup

Cthulhu
Cthulhu
Pomdeter04
Cthulhu
Level 60
God Stats
2W - 0L
1,574 SR
Queue Stats
34W - 50L
1,301 Elo+
Party 1
Anubis
Anubis
SasakiKojiro4248
Anubis
Level 59
God Stats
6W - 1L
1,656 SR
Queue Stats
41W - 50L
1,492 Elo+
Solo
Neith
Neith
nathdv77
Neith
Level 84
God Stats
3W - 0L
1,797 SR
Queue Stats
34W - 43L
1,311 Elo+
Party 1
Team Averages
Level 68
1,676 SR
1,368 Elo+

VS

Team Averages
Level 30
1,501 SR
1,422 Elo+
Poseidon
Poseidon
Birreico
Poseidon
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Escardi
Fenrir
Level 18
God Stats
1W - 3L
1,287 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 2
Medusa
Medusa
violanalgas
Medusa
Level 30
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 13L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pomdeter04
Cthulhu
19
9 / 2 / 15
14,418
759
19,451
21,981
30,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 3 / 10
14,329
754
23,450
19,525
10,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
nathdv77
Neith
17
6 / 5 / 18
13,642
718
23,238
17,334
7,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Birreico
Poseidon
15
2 / 11 / 5
11,398
600
7,041
20,373
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Escardi
Fenrir
16
3 / 9 / 5
12,213
643
9,926
29,131
20,051
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
17
4 / 6 / 2
12,346
650
17,632
21,650
7,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
26
Kills
9
10
Deaths
26
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Birreico
Poseidon
2
11
5
0.41
L
Fenrir
Escardi
Fenrir
3
9
5
0.61
W
Cthulhu
Pomdeter04
Cthulhu
9
2
15
8.25
W
11
3
10
5.33
W
Neith
nathdv77
Neith
6
5
18
3
L
Medusa
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,139
Damage
34,599
58,840
Taken
71,154
48,732
Mitigated
33,270
19,611
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Birreico
Poseidon
7,041
743
0
118
20,373
5,291
0
12,580
7,475
31,491
0
L
Fenrir
Escardi
Fenrir
9,926
2,136
0
1,257
29,131
20,051
0
16,751
11,598
0
19,128
W
Cthulhu
Pomdeter04
Cthulhu
19,451
1,518
530
4,245
21,981
30,383
239
3,275
18,706
52,894
0
W
23,450
1,705
0
9,689
19,525
10,388
1,265
1,848
16,461
79,697
0
W
Neith
nathdv77
Neith
23,238
14,372
0
5,147
17,334
7,961
1,133
2,531
14,803
0
48,580
L
Medusa
17,632
7,245
0
1,302
21,650
7,928
0
12,144
9,114
0
54,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
35,957
224
Minions Killed
136
12
Camps Cleared
1
924,548
Distance Traveled
913,730
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,398
600
54
3
1
244,046
0
L
Fenrir
12,213
643
14
1
0
330,223
2
W
Cthulhu
14,418
759
66
3
4
355,960
4
W
Anubis
14,329
754
113
6
7
287,364
2
W
Neith
13,642
718
45
2
1
281,224
0
L
Medusa
12,346
650
68
4
0
339,461
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role