Player Matchup

Rama
Rama
BeefMoo
Rama
Level 102
God Stats
5W - 8L
1,821 SR
Queue Stats
120W - 142L
1,473 Elo+
Solo
Scylla
Scylla
EBrother
Scylla
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 45L
1,447 Elo+
Solo
Cthulhu
Cthulhu
NinjaKiller100
Cthulhu
Level 58
God Stats
1W - 0L
1,862 SR
Queue Stats
3W - 6L
1,448 Elo+
Solo
Bastet
Bastet
TUROCH
Bastet
Level 81
God Stats
3W - 3L
1,907 SR
Queue Stats
71W - 48L
1,429 Elo+
Solo
Amaterasu
Amaterasu
grumg
Amaterasu
Level 66
God Stats
1W - 2L
1,307 SR
Queue Stats
15W - 12L
1,457 Elo+
Solo
Team Averages
Level 81
1,679 SR
1,451 Elo+

VS

Team Averages
Level 75
1,550 SR
1,539 Elo+
Gilgamesh
Gilgamesh
Futsunushiares
Gilgamesh
Level 51
God Stats
13W - 14L
1,473 SR
Queue Stats
51W - 61L
1,401 Elo+
Solo
Bellona
Bellona
Plaguerism1011
Bellona
Level 58
God Stats
5W - 2L
1,745 SR
Queue Stats
6W - 4L
1,582 Elo+
Solo
Ratatoskr
Ratatoskr
SOBMobster
Ratatoskr
Level 124
God Stats
0W - 1L
1,637 SR
Queue Stats
41W - 50L
1,627 Elo+
Party 1
Sol
Sol
SimSimara
Sol
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,605 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
swimminginjeans
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,394 SR
Queue Stats
87W - 84L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BeefMoo
Rama
16
7 / 2 / 3
10,053
591
8,591
9,208
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
EBrother
Scylla
16
2 / 0 / 7
9,199
541
6,333
5,267
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 1 / 7
8,643
508
8,650
13,777
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
TUROCH
Bastet
14
4 / 3 / 6
8,467
498
9,710
16,030
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
grumg
Amaterasu
15
3 / 5 / 1
9,311
548
8,154
18,202
14,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Futsunushiares
Gilgamesh
9
0 / 6 / 2
6,473
381
3,555
17,189
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 2
9,396
553
12,149
14,199
14,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
SOBMobster
Ratatoskr
14
6 / 5 / 2
8,988
529
7,980
13,895
5,221
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 1
7,931
467
4,344
11,378
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
swimminginjeans
Morgan Le Fay
14
2 / 3 / 1
8,566
504
6,426
7,819
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
11
11
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
BeefMoo
Rama
7
2
3
4.25
W
Scylla
EBrother
Scylla
2
0
7
5.5
L
Gilgamesh
Futsunushiares
Gilgamesh
0
6
2
0.17
W
5
1
7
8.5
L
3
2
2
2
L
Ratatoskr
SOBMobster
Ratatoskr
6
5
2
1.4
L
0
5
1
0.1
W
Bastet
TUROCH
Bastet
4
3
6
2.33
W
Amaterasu
grumg
Amaterasu
3
5
1
0.7
L
Morgan Le Fay
swimminginjeans
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,438
Damage
34,454
62,484
Taken
64,480
39,166
Mitigated
34,553
21,913
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BeefMoo
Rama
8,591
6,884
0
4,006
9,208
4,292
2,886
2,079
7,129
0
77,724
W
Scylla
EBrother
Scylla
6,333
521
0
1,877
5,267
2,054
450
1,292
3,975
71,336
0
L
Gilgamesh
Futsunushiares
Gilgamesh
3,555
1,115
0
3,303
17,189
8,042
204
5,839
11,350
0
16,432
W
8,650
963
46
2,873
13,777
12,567
0
3,868
9,909
24,325
0
L
12,149
5,688
0
4,822
14,199
14,392
0
1,510
12,689
0
70,843
L
Ratatoskr
SOBMobster
Ratatoskr
7,980
2,478
0
4,187
13,895
5,221
0
2,499
11,396
0
67,510
L
4,344
1,136
0
2,916
11,378
3,466
3,317
2,534
8,844
57,584
0
W
Bastet
TUROCH
Bastet
9,710
2,417
0
6,322
16,030
6,187
0
3,024
13,006
0
53,363
W
Amaterasu
grumg
Amaterasu
8,154
3,941
0
6,789
18,202
14,066
948
507
17,695
272
71,384
L
Morgan Le Fay
swimminginjeans
Morgan Le Fay
6,426
453
0
1,107
7,819
3,432
0
2,873
4,946
57,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
41,354
498
Minions Killed
456
0
Camps Cleared
0
1,635,475
Distance Traveled
1,561,814
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,053
591
124
7
0
301,034
5
W
Scylla
9,199
541
137
8
0
331,998
5
L
Gilgamesh
6,473
381
23
1
0
283,375
1
W
Cthulhu
8,643
508
29
2
0
339,457
2
L
Bellona
9,396
553
143
8
0
307,379
2
L
Ratatoskr
8,988
529
97
6
0
366,470
2
L
Sol
7,931
467
99
6
0
291,206
3
W
Bastet
8,467
498
68
4
0
334,686
0
W
Amaterasu
9,311
548
140
8
0
328,300
4
L
Morgan Le Fay
8,566
504
94
6
0
313,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role