Player Matchup

Neith
Neith
BIG Poppa Th0r
Neith
Level 41
God Stats
0W - 1L
1,739 SR
Queue Stats
36W - 29L
1,325 Elo+
Solo
Tiamat
Tiamat
Rexy Mane
Tiamat
Level 8
God Stats
1W - 2L
1,539 SR
Queue Stats
5W - 10L
1,016 Elo+
Party 1
Bellona
Bellona
inky mane
Bellona
Level 38
God Stats
2W - 2L
1,678 SR
Queue Stats
3W - 13L
1,016 Elo+
Party 1
Team Averages
Level 29
1,652 SR
1,119 Elo+

VS

Team Averages
Level 85
1,365 SR
1,383 Elo+
Ra
Ra
BoistMeef
Ra
Level 124
God Stats
1W - 2L
1,239 SR
Queue Stats
67W - 73L
1,502 Elo+
Party 2
Apollo
Apollo
GetSpaceWeed
Apollo
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 33L
1,351 Elo+
Party 2
Atlas
Atlas
Keystone Brad
Atlas
Level 65
God Stats
6W - 10L
1,355 SR
Queue Stats
30W - 45L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
10,538
620
10,634
11,341
5,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Rexy Mane
Tiamat
15
2 / 5 / 6
10,303
606
9,936
12,519
9,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
inky mane
Bellona
16
4 / 0 / 3
11,077
652
5,356
12,339
12,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
11,436
673
14,284
15,261
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
16
4 / 2 / 5
11,448
673
6,620
13,052
6,191
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 5
11,473
675
10,543
15,072
21,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
10
10
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
1
4
7
1.13
W
Apollo
4
2
5
3.25
W
5
2
5
3.75
L
Tiamat
Rexy Mane
Tiamat
2
5
6
1
L
Bellona
inky mane
Bellona
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
31,447
36,199
Taken
43,385
26,998
Mitigated
35,919
4,816
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,634
4,286
661
2,208
11,341
5,398
1,241
8,046
3,295
0
35,878
W
14,284
901
2,544
5,854
15,261
7,832
306
4,035
11,226
70,787
0
W
Apollo
6,620
2,638
0
3,449
13,052
6,191
2,201
3,488
9,564
0
45,062
W
10,543
3,648
0
1,875
15,072
21,896
0
3,196
11,876
29,973
0
L
Tiamat
Rexy Mane
Tiamat
9,936
896
0
1,271
12,519
9,014
30
8,433
4,086
32,612
0
L
Bellona
inky mane
Bellona
5,356
1,605
0
676
12,339
12,586
0
8,441
3,898
0
22,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
34,357
131
Minions Killed
217
1
Camps Cleared
14
977,081
Distance Traveled
914,270
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,538
620
61
4
1
289,535
6
W
Ra
11,436
673
124
7
6
319,282
1
W
Apollo
11,448
673
70
4
7
302,987
0
W
Atlas
11,473
675
23
1
1
292,001
3
L
Tiamat
10,303
606
45
3
0
305,664
2
L
Bellona
11,077
652
25
1
0
381,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role