Player Matchup

Ymir
Ymir
 
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DuttyBreakdown
Poseidon
Level 160
God Stats
7W - 2L
1,799 SR
Queue Stats
216W - 181L
1,576 Elo+
Party 1
Anhur
Anhur
fennec11
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 70L
1,344 Elo+
Solo
Team Averages
Level 139
1,600 SR
1,473 Elo+

VS

Team Averages
Level 108
1,602 SR
1,494 Elo+
Bastet
Bastet
Lakuse
Bastet
Level 97
God Stats
4W - 2L
1,662 SR
Queue Stats
10W - 14L
1,431 Elo+
Party 2
Merlin
Merlin
Solvius
Merlin
Level 124
God Stats
12W - 17L
1,490 SR
Queue Stats
121W - 144L
1,491 Elo+
Solo
Odin
Odin
oFILTHo
Odin
Level 102
God Stats
3W - 1L
1,654 SR
Queue Stats
117W - 109L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 2 / 0
7,935
794
5,269
12,268
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
10
0 / 5 / 2
6,055
606
9,633
9,892
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
fennec11
Anhur
9
0 / 5 / 4
6,374
637
2,893
8,308
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lakuse
Bastet
11
3 / 2 / 9
7,244
724
10,142
9,100
3,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Solvius
Merlin
13
5 / 1 / 5
8,040
804
9,203
4,849
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
oFILTHo
Odin
12
4 / 1 / 7
7,555
756
8,789
8,987
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
2
0
2
L
Poseidon
0
5
2
0.2
W
Bastet
Lakuse
Bastet
3
2
9
3.75
W
Merlin
Solvius
Merlin
5
1
5
7.5
L
Anhur
fennec11
Anhur
0
5
4
0.4
W
Odin
oFILTHo
Odin
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
28,134
30,468
Taken
22,936
19,084
Mitigated
10,112
2,196
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,269
860
0
1,430
12,268
11,744
0
4,830
7,295
13,626
0
L
Poseidon
9,633
1,611
0
500
9,892
3,396
0
2,676
7,044
30,667
0
W
Bastet
Lakuse
Bastet
10,142
2,048
0
894
9,100
3,789
20
7,026
2,074
0
20,905
W
Merlin
Solvius
Merlin
9,203
321
0
0
4,849
2,012
44
4,044
805
33,836
0
L
Anhur
fennec11
Anhur
2,893
1,617
0
266
8,308
3,944
0
1,975
6,130
0
5,605
W
Odin
oFILTHo
Odin
8,789
2,256
0
3,788
8,987
4,311
0
4,096
4,891
0
20,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,364
Gold Earned
22,839
95
Minions Killed
119
3
Camps Cleared
6
463,996
Distance Traveled
588,050
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,935
794
26
3
0
176,588
2
L
Poseidon
6,055
606
54
5
3
166,068
1
W
Bastet
7,244
724
22
2
3
208,911
3
W
Merlin
8,040
804
57
6
2
190,000
2
L
Anhur
6,374
637
15
2
0
121,340
1
W
Odin
7,555
756
40
4
1
189,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role