Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
COBALTSS0007
Fafnir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,492 Elo+
Solo
Neith
Neith
CzarGarrett
Neith
Level 86
God Stats
3W - 2L
1,362 SR
Queue Stats
200W - 212L
1,408 Elo+
Solo
Janus
Janus
GoldenAtomic
Janus
Level 65
God Stats
2W - 5L
1,503 SR
Queue Stats
164W - 166L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
bpdiabloflorida
Erlang Shen
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
591W - 613L
1,367 Elo+
Solo
Team Averages
Level 101
1,473 SR
1,433 Elo+

VS

Team Averages
Level 91
1,534 SR
1,414 Elo+
Loki
Loki
BackDoorPoacher
Loki
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,387 Elo+
Solo
Discordia
Discordia
DarkVaddeer
Discordia
Level 123
God Stats
7W - 7L
1,520 SR
Queue Stats
333W - 360L
1,393 Elo+
Party 1
Ganesha
Ganesha
DoctorNoSMW
Ganesha
Level 33
God Stats
3W - 2L
1,470 SR
Queue Stats
95W - 122L
1,426 Elo+
Solo
Merlin
Merlin
TheKingLeo25
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,406 Elo+
Solo
Ah Puch
Ah Puch
felipeajuda21
Ah Puch
Level 127
God Stats
10W - 8L
1,682 SR
Queue Stats
402W - 448L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 6 / 2
7,738
774
6,632
15,455
8,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fafnir
14
0 / 4 / 6
7,389
739
2,844
12,531
14,363
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 4
8,505
851
7,955
8,871
5,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 6 / 5
7,587
759
6,440
11,276
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
bpdiabloflorida
Erlang Shen
13
2 / 5 / 4
7,610
761
7,749
10,989
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 9
7,934
793
5,139
7,962
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
DarkVaddeer
Discordia
17
10 / 1 / 9
9,559
956
12,876
6,850
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
DoctorNoSMW
Ganesha
14
0 / 2 / 17
8,511
851
4,830
12,258
13,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
16
4 / 2 / 12
9,010
901
10,559
6,120
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
16
6 / 1 / 12
9,011
901
14,922
6,096
3,152
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
9
Kills
24
24
Deaths
10
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
2
0.67
W
4
4
9
2.13
L
Fafnir
0
4
6
0.75
L
3
3
4
1.67
W
Discordia
DarkVaddeer
Discordia
10
1
9
14.5
W
Ganesha
DoctorNoSMW
Ganesha
0
2
17
4.25
L
1
6
5
0.58
W
Merlin
4
2
12
5
L
Erlang Shen
bpdiabloflorida
Erlang Shen
2
5
4
0.8
W
Ah Puch
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
48,326
59,122
Taken
39,286
40,299
Mitigated
26,203
12,955
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,632
596
863
2,757
15,455
8,005
0
10,612
4,843
0
17,564
W
5,139
1,025
592
1,033
7,962
3,481
350
871
6,986
0
6,807
L
Fafnir
2,844
168
987
1,896
12,531
14,363
117
8,683
3,848
6,653
0
L
7,955
1,970
270
1,624
8,871
5,009
985
6,214
2,657
0
18,123
W
Discordia
DarkVaddeer
Discordia
12,876
1,384
1,869
2,427
6,850
3,099
372
843
5,835
21,663
0
W
Ganesha
DoctorNoSMW
Ganesha
4,830
250
2,250
3,293
12,258
13,784
140
4,023
7,513
13,520
0
L
6,440
196
898
753
11,276
4,811
405
9,447
1,829
19,165
0
W
Merlin
10,559
1,071
798
561
6,120
2,687
511
1,574
4,234
24,748
0
L
Erlang Shen
bpdiabloflorida
Erlang Shen
7,749
2,264
758
2,149
10,989
8,111
0
8,231
2,758
0
11,184
W
Ah Puch
14,922
1,600
1,270
1,749
6,096
3,152
306
1,317
4,628
28,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
44,025
118
Minions Killed
106
0
Camps Cleared
0
917,050
Distance Traveled
893,245
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,738
774
17
2
0
158,110
0
W
Loki
7,934
793
1
0
0
167,449
0
L
Fafnir
7,389
739
7
1
0
193,920
0
L
Neith
8,505
851
36
4
0
184,073
1
W
Discordia
9,559
956
19
2
0
193,185
0
W
Ganesha
8,511
851
0
0
0
191,774
1
L
Janus
7,587
759
47
5
0
184,418
0
W
Merlin
9,010
901
42
4
0
164,621
0
L
Erlang Shen
7,610
761
11
1
0
196,529
1
W
Ah Puch
9,011
901
44
4
0
176,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role