Player Matchup

Kali
Kali
AldjiaZ
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,353 Elo+
Party 2
Amaterasu
Amaterasu
Ipavon
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,289 Elo+
Party 3
Hachiman
Hachiman
Rubendros
Hachiman
Level 87
God Stats
6W - 7L
1,506 SR
Queue Stats
80W - 74L
1,537 Elo+
Party 3
Tiamat
Tiamat
Thortine
Tiamat
Level 54
God Stats
5W - 3L
1,444 SR
Queue Stats
45W - 64L
1,343 Elo+
Party 2
Yu Huang
Yu Huang
ilgrandehercule
Yu Huang
Level 66
God Stats
2W - 5L
1,359 SR
Queue Stats
16W - 17L
1,515 Elo+
Party 3
Team Averages
Level 56
1,462 SR
1,408 Elo+

VS

Team Averages
Level 34
1,557 SR
1,422 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Artsiboi
Bacchus
Level 17
God Stats
2W - 1L
1,486 SR
Queue Stats
3W - 11L
1,338 Elo+
Party 4
King Arthur
King Arthur
SADES_Neon
King Arthur
Level 65
God Stats
53W - 51L
1,564 SR
Queue Stats
381W - 408L
1,415 Elo+
Party 1
Agni
Agni
TaaOnMunEka
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,396 Elo+
Party 4
Charybdis
Charybdis
Ultimate9889
Charybdis
Level 38
God Stats
2W - 0L
1,736 SR
Queue Stats
11W - 18L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AldjiaZ
Kali
11
0 / 5 / 1
6,645
391
3,878
14,327
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Ipavon
Amaterasu
12
0 / 3 / 1
7,232
425
1,734
9,707
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Rubendros
Hachiman
14
4 / 2 / 0
8,620
507
13,344
13,305
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Thortine
Tiamat
11
0 / 5 / 3
6,627
390
5,368
8,886
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
13
1 / 3 / 2
7,825
460
7,187
10,477
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 0 / 4
9,379
552
5,746
7,669
5,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Artsiboi
Bacchus
13
3 / 0 / 8
7,999
471
5,043
11,115
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
SADES_Neon
King Arthur
14
4 / 1 / 2
8,203
483
5,765
12,381
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
4 / 2 / 5
8,740
514
10,163
10,410
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Ultimate9889
Charybdis
14
4 / 2 / 6
8,830
519
9,853
12,317
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
17
18
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
4
4
L
Kali
AldjiaZ
Kali
0
5
1
0.1
W
Bacchus
Artsiboi
Bacchus
3
0
8
7
L
Amaterasu
Ipavon
Amaterasu
0
3
1
0.17
L
Hachiman
Rubendros
Hachiman
4
2
0
2
W
King Arthur
SADES_Neon
King Arthur
4
1
2
5
W
4
2
5
3.25
L
Tiamat
Thortine
Tiamat
0
5
3
0.3
W
Charybdis
Ultimate9889
Charybdis
4
2
6
3.5
L
Yu Huang
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,511
Damage
36,570
56,702
Taken
53,892
27,175
Mitigated
32,956
13,143
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,746
3,195
675
3,034
7,669
5,884
1,115
1,121
6,548
0
65,524
L
Kali
AldjiaZ
Kali
3,878
1,931
123
2,693
14,327
5,768
0
1,869
12,458
0
42,753
W
Bacchus
Artsiboi
Bacchus
5,043
594
0
791
11,115
12,454
0
1,265
9,850
18,221
0
L
Amaterasu
Ipavon
Amaterasu
1,734
705
0
2,354
9,707
6,828
0
1,592
8,115
0
33,386
L
Hachiman
Rubendros
Hachiman
13,344
7,418
0
6,179
13,305
4,916
468
4,453
8,852
0
72,723
W
King Arthur
SADES_Neon
King Arthur
5,765
1,321
0
5,020
12,381
5,571
646
3,370
9,011
0
60,717
W
10,163
1,164
0
458
10,410
4,023
245
2,926
7,484
56,886
0
L
Tiamat
Thortine
Tiamat
5,368
551
0
1,150
8,886
5,568
0
3,440
5,446
28,804
0
W
Charybdis
Ultimate9889
Charybdis
9,853
5,496
0
3,791
12,317
5,024
137
3,873
8,444
0
59,670
L
Yu Huang
7,187
950
0
644
10,477
4,095
840
3,852
6,625
58,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,949
Gold Earned
43,151
376
Minions Killed
430
0
Camps Cleared
0
1,585,757
Distance Traveled
1,552,837
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,379
552
128
8
0
356,908
1
L
Kali
6,645
391
68
4
0
334,488
3
W
Bacchus
7,999
471
22
1
0
261,107
1
L
Amaterasu
7,232
425
66
4
0
332,963
1
L
Hachiman
8,620
507
102
6
0
300,195
3
W
King Arthur
8,203
483
80
5
0
337,311
0
W
Agni
8,740
514
99
6
0
330,468
3
L
Tiamat
6,627
390
43
3
0
303,074
1
W
Charybdis
8,830
519
101
6
0
267,043
1
L
Yu Huang
7,825
460
97
6
0
315,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role