Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
O CO0KIE M0NST4
Awilix
Level 105
God Stats
3W - 0L
1,528 SR
Queue Stats
76W - 76L
1,417 Elo+
Party 1
Vulcan
Vulcan
Reggenoeforeva
Vulcan
Level 127
God Stats
2W - 0L
1,713 SR
Queue Stats
167W - 128L
1,479 Elo+
Party 1
Team Averages
Level 112
1,580 SR
1,465 Elo+

VS

Team Averages
Level 88
1,613 SR
1,411 Elo+
Shiva
Shiva
AlexKilling
Shiva
Level 120
God Stats
2W - 2L
1,562 SR
Queue Stats
14W - 26L
1,363 Elo+
Solo
Olorun
Olorun
BriskLettuce529
Olorun
Level 57
God Stats
8W - 7L
1,540 SR
Queue Stats
50W - 58L
1,433 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lil Yesh
Ah Muzen Cab
Level 87
God Stats
1W - 4L
1,738 SR
Queue Stats
39W - 46L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 2 / 5
7,744
774
5,807
9,096
9,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 0 / 9
7,572
757
4,581
6,705
2,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 0 / 6
8,305
831
12,316
7,784
3,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,695
670
4,991
10,887
7,788
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
7,108
711
5,685
9,154
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Lil Yesh
Ah Muzen Cab
10
0 / 1 / 0
6,400
640
4,811
9,009
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
5
3.25
L
0
7
2
0.14
L
2
3
0
0.67
L
Ah Muzen Cab
Lil Yesh
Ah Muzen Cab
0
1
0
0
W
2
0
9
6.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,704
Damage
15,487
23,585
Taken
29,050
16,398
Mitigated
15,332
4,061
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,807
1,551
0
1,008
9,096
9,675
444
2,058
7,038
15,833
0
L
4,991
615
116
1,007
10,887
7,788
0
6,403
4,330
0
17,620
L
5,685
2,196
272
1,279
9,154
3,930
0
6,118
2,920
14,829
2,068
L
Ah Muzen Cab
Lil Yesh
Ah Muzen Cab
4,811
1,977
0
3,249
9,009
3,614
51
5,429
3,450
0
21,887
W
4,581
1,416
824
925
6,705
2,975
679
1,168
5,537
0
12,521
W
12,316
3,172
62
1,242
7,784
3,748
903
1,963
5,821
38,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
20,203
133
Minions Killed
101
8
Camps Cleared
1
601,835
Distance Traveled
517,161
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,744
774
39
4
2
177,838
2
L
Shiva
6,695
670
30
3
1
155,369
2
L
Olorun
7,108
711
25
3
0
173,404
1
L
Ah Muzen Cab
6,400
640
46
5
0
188,388
2
W
Awilix
7,572
757
22
2
5
214,111
3
W
Vulcan
8,305
831
72
7
1
209,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role