Player Matchup

Sylvanus
Sylvanus
Diamond V
StuvzyTM
Sylvanus
Diamond V
Level 125
God Stats
6W - 4L
1,671 SR
Queue Stats
367W - 365L
1,865 MMR
Solo
Osiris
Osiris
Platinum II
adrianojr0
Osiris
Platinum II
Level 121
God Stats
9W - 9L
1,749 SR
Queue Stats
418W - 413L
1,909 MMR
Solo
Chang'e
Chang'e
Platinum III
smiteZer44
Chang'e
Platinum III
Level 87
God Stats
1W - 1L
1,292 SR
Queue Stats
391W - 364L
1,877 MMR
Solo
Ullr
Ullr
Diamond V
xeryv
Ullr
Diamond V
Level 148
God Stats
18W - 32L
1,470 SR
Queue Stats
483W - 467L
1,839 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
ΓιαννηςΑντετο
Heimdallr
Platinum III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
2,049 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,537 SR
1,908 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,613 SR
1,915 MMR
Hou Yi
Hou Yi
Platinum V
Arnauet_ElPika
Hou Yi
Platinum V
Level 143
God Stats
6W - 4L
1,630 SR
Queue Stats
34W - 34L
1,900 MMR
Solo
Amaterasu
Amaterasu
Platinum I
Mageways
Amaterasu
Platinum I
Level 126
God Stats
5W - 5L
1,535 SR
Queue Stats
764W - 770L
1,849 MMR
Solo
Khepri
Khepri
Platinum II
MaleKith_1991
Khepri
Platinum II
Level 159
God Stats
15W - 13L
1,557 SR
Queue Stats
519W - 513L
1,899 MMR
Solo
Janus
Janus
Platinum III
Z1N_OnlyJanus
Janus
Platinum III
Level 41
God Stats
16W - 14L
1,670 SR
Queue Stats
48W - 30L
1,965 MMR
Party 1
Loki
Loki
Platinum III
Z1N_OnlyLoki
Loki
Platinum III
Level 45
God Stats
26W - 15L
1,674 SR
Queue Stats
48W - 30L
1,965 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
StuvzyTM
Sylvanus
9
0 / 1 / 0
7,063
321
3,184
7,849
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
adrianojr0
Osiris
17
1 / 7 / 0
10,615
483
15,334
22,557
19,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
smiteZer44
Chang'e
17
0 / 2 / 0
9,938
452
3,978
15,409
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
xeryv
Ullr
17
1 / 5 / 0
10,347
470
8,202
17,051
6,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 1
8,606
391
10,488
15,790
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetAresCliodhnaJing Wei

VS

Bans
BakasuraGebThothNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 5
11,854
539
8,524
15,589
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Mageways
Amaterasu
20
4 / 1 / 7
12,839
584
16,746
27,432
27,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 0 / 6
10,981
499
3,712
11,649
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 0 / 2
13,208
600
9,379
7,015
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 0 / 7
12,878
585
8,312
15,445
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
20
20
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Amaterasu
Mageways
Amaterasu
4
1
7
7.5
W
0
0
6
3
L
Sylvanus
StuvzyTM
Sylvanus
0
1
0
0
W
9
0
2
10
W
5
0
7
8.5
L
Osiris
adrianojr0
Osiris
1
7
0
0.14
L
Chang'e
smiteZer44
Chang'e
0
2
0
0
L
Ullr
xeryv
Ullr
1
5
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,186
Damage
46,673
78,656
Taken
77,130
44,327
Mitigated
58,431
18,223
Healing
29,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,524
4,122
0
7,131
15,589
7,359
7,280
2,154
13,407
0
90,961
W
Amaterasu
Mageways
Amaterasu
16,746
10,830
0
16,388
27,432
27,599
0
870
26,511
0
97,369
W
3,712
319
0
3,193
11,649
12,942
0
1,981
9,620
27,773
0
L
Sylvanus
StuvzyTM
Sylvanus
3,184
1,511
323
2,595
7,849
4,580
0
1,528
6,251
22,398
11,260
W
9,379
865
0
1,262
7,015
3,398
2,782
1,206
5,733
133,456
0
W
8,312
2,368
0
1,235
15,445
7,133
5,060
827
14,538
0
122,452
L
Osiris
adrianojr0
Osiris
15,334
9,033
0
6,654
22,557
19,761
402
2,361
20,079
0
99,691
L
Chang'e
smiteZer44
Chang'e
3,978
184
178
6,436
15,409
6,500
78
3,106
12,207
90,405
0
L
Ullr
xeryv
Ullr
8,202
3,819
0
1,332
17,051
6,836
0
1,528
15,497
0
92,995
L
10,488
5,091
0
705
15,790
6,650
0
4,116
11,531
0
74,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,569
Gold Earned
61,760
628
Minions Killed
692
0
Camps Cleared
0
1,675,092
Distance Traveled
2,256,263
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,854
539
131
6
0
388,023
2
W
Amaterasu
12,839
584
132
6
0
431,537
2
W
Khepri
10,981
499
39
2
0
467,051
6
L
Sylvanus
7,063
321
49
2
0
220,206
2
W
Janus
13,208
600
212
10
0
451,516
8
W
Loki
12,878
585
178
8
0
518,136
4
L
Osiris
10,615
483
163
7
0
363,990
7
L
Chang'e
9,938
452
159
7
0
376,533
1
L
Ullr
10,347
470
143
7
0
379,123
4
L
Heimdallr
8,606
391
114
5
0
335,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role