Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BaseKiller110
Hera
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,554 Elo+
Party 1
Pele
Pele
E3CH0
Pele
Level 160
God Stats
3W - 3L
1,849 SR
Queue Stats
129W - 120L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
OofMyBones8972
Aphrodite
Level 160
God Stats
2W - 1L
1,638 SR
Queue Stats
144W - 139L
1,559 Elo+
Party 1
Nike
Nike
xLockEmUpx
Nike
Level 143
God Stats
10W - 3L
1,826 SR
Queue Stats
249W - 209L
1,483 Elo+
Party 1
Team Averages
Level 148
1,663 SR
1,539 Elo+

VS

Team Averages
Level 110
1,625 SR
1,520 Elo+
Artio
Artio
 
Artio
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DarkCataclysim
He Bo
Level 68
God Stats
5W - 4L
1,748 SR
Queue Stats
242W - 226L
1,491 Elo+
Party 2
Osiris
Osiris
Il OrNsteiiN lI
Osiris
Level 157
God Stats
1W - 2L
1,692 SR
Queue Stats
168W - 171L
1,513 Elo+
Solo
Neith
Neith
KickingZulu
Neith
Level 68
God Stats
1W - 1L
1,683 SR
Queue Stats
107W - 93L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 2 / 22
11,156
858
14,991
11,864
5,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 2 / 18
10,357
797
14,736
9,455
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
E3CH0
Pele
19
16 / 4 / 15
12,412
955
23,301
14,933
6,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
OofMyBones8972
Aphrodite
17
1 / 2 / 26
10,175
783
7,024
9,477
4,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 20
10,400
800
11,113
16,202
13,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
4 / 8 / 3
10,044
773
4,653
23,040
27,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
 
Hel
15
2 / 4 / 3
8,589
661
2,702
13,834
8,587
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 8 / 1
8,984
691
10,678
14,305
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 9 / 6
8,697
669
12,770
15,041
9,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 5 / 4
10,248
788
14,279
14,202
6,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
29
34
Kills
12
14
Deaths
34
101
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
22
9
L
Artio
 
Artio
4
8
3
0.69
L
Hel
 
Hel
2
4
3
0.88
W
4
2
18
6.5
L
2
8
1
0.31
W
Pele
E3CH0
Pele
16
4
15
5.88
L
1
9
6
0.44
L
3
5
4
1
W
Aphrodite
OofMyBones8972
Aphrodite
1
2
26
7
W
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,165
Damage
45,082
61,931
Taken
80,422
34,837
Mitigated
57,225
29,250
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,991
4,738
482
2,679
11,864
5,706
3,531
3,076
8,788
0
44,569
L
Artio
 
Artio
4,653
286
1,846
3,642
23,040
27,519
0
6,633
16,407
11,667
0
L
Hel
 
Hel
2,702
53
6,092
6,319
13,834
8,587
0
4,011
9,823
4,149
0
W
14,736
3,534
1,416
1,461
9,455
3,681
1,404
4,147
5,308
24,127
0
L
10,678
271
551
743
14,305
4,868
0
3,516
10,789
26,684
0
W
Pele
E3CH0
Pele
23,301
5,262
1,414
3,967
14,933
6,995
2,597
3,623
11,310
0
43,178
L
12,770
3,835
0
244
15,041
9,325
0
4,590
10,451
0
17,154
L
14,279
4,679
0
1,500
14,202
6,926
306
3,010
11,192
0
49,969
W
Aphrodite
OofMyBones8972
Aphrodite
7,024
948
9,233
5,481
9,477
4,968
763
2,955
6,522
17,071
0
W
11,113
2,028
1,337
1,780
16,202
13,487
448
4,232
11,970
0
16,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,500
Gold Earned
46,562
154
Minions Killed
112
0
Camps Cleared
0
1,308,604
Distance Traveled
1,054,578
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,156
858
46
4
0
277,529
0
L
Artio
10,044
773
7
1
0
228,781
1
L
Hel
8,589
661
3
0
0
228,387
0
W
Hera
10,357
797
18
1
0
269,365
2
L
He Bo
8,984
691
41
3
0
209,799
0
W
Pele
12,412
955
38
3
0
246,885
0
L
Osiris
8,697
669
6
0
0
169,130
1
L
Neith
10,248
788
55
4
0
218,481
3
W
Aphrodite
10,175
783
36
3
0
260,822
0
W
Nike
10,400
800
16
1
0
254,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role