Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
StuddChuddly
Mulan
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 3
Cthulhu
Cthulhu
Tyuru
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 3
Cliodhna
Cliodhna
loulew
Cliodhna
Level 69
God Stats
3W - 6L
1,327 SR
Queue Stats
95W - 130L
1,417 Elo+
Party 2
Team Averages
Level 72
1,465 SR
1,403 Elo+

VS

Team Averages
Level 74
1,508 SR
1,430 Elo+
Neith
Neith
Dartopz
Neith
Level 87
God Stats
8W - 8L
1,826 SR
Queue Stats
399W - 443L
1,474 Elo+
Solo
Vamana
Vamana
Keloooooooo
Vamana
Level 85
God Stats
3W - 2L
1,720 SR
Queue Stats
303W - 301L
1,441 Elo+
Solo
King Arthur
King Arthur
Vickslayer
King Arthur
Level 64
God Stats
2W - 2L
1,351 SR
Queue Stats
33W - 36L
1,434 Elo+
Solo
Scylla
Scylla
WittyKitten8204
Scylla
Level 69
God Stats
7W - 13L
1,355 SR
Queue Stats
316W - 321L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
thagonzz
Baron Samedi
Level 67
God Stats
1W - 1L
1,290 SR
Queue Stats
135W - 142L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 6 / 1
9,922
451
13,179
13,038
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
 
Izanami
14
0 / 7 / 4
9,044
411
10,918
16,972
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 3 / 2
9,667
439
10,204
19,500
16,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Tyuru
Cthulhu
14
3 / 5 / 2
9,906
450
10,221
20,857
20,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
loulew
Cliodhna
16
2 / 7 / 2
10,326
469
12,231
24,651
10,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dartopz
Neith
19
8 / 1 / 3
11,894
541
15,403
17,622
8,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
19
8 / 1 / 12
12,143
552
27,971
26,214
16,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Vickslayer
King Arthur
18
3 / 2 / 4
11,212
510
9,009
15,913
15,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
7 / 3 / 9
11,221
510
12,222
12,814
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
thagonzz
Baron Samedi
16
2 / 2 / 12
11,055
503
7,262
15,886
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
9
Kills
28
28
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
1
0.42
L
Izanami
 
Izanami
0
7
4
0.29
W
Neith
Dartopz
Neith
8
1
3
9.5
W
Vamana
8
1
12
14
L
2
3
2
1
L
Cthulhu
Tyuru
Cthulhu
3
5
2
0.8
W
King Arthur
Vickslayer
King Arthur
3
2
4
2.5
W
7
3
9
3.83
L
Cliodhna
loulew
Cliodhna
2
7
2
0.43
W
Baron Samedi
thagonzz
Baron Samedi
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,753
Damage
71,867
95,018
Taken
88,449
61,023
Mitigated
69,967
21,610
Healing
21,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,179
2,837
0
1,996
13,038
5,951
494
5,356
7,682
79,249
0
L
Izanami
 
Izanami
10,918
6,917
0
4,658
16,972
7,609
840
1,462
15,510
0
71,873
W
Neith
Dartopz
Neith
15,403
8,657
0
7,797
17,622
8,829
1,363
4,337
13,285
0
113,060
W
Vamana
27,971
16,461
0
6,712
26,214
16,577
0
7,267
18,947
0
128,528
L
10,204
1,645
0
5,747
19,500
16,563
494
3,120
16,380
0
52,974
L
Cthulhu
Tyuru
Cthulhu
10,221
1,006
1,092
3,471
20,857
20,262
0
4,776
16,081
27,030
0
W
King Arthur
Vickslayer
King Arthur
9,009
1,627
0
500
15,913
15,759
737
677
15,236
0
71,705
W
12,222
1,236
0
1,681
12,814
5,985
770
5,920
6,894
78,519
0
L
Cliodhna
loulew
Cliodhna
12,231
1,418
0
4,646
24,651
10,638
0
4,770
19,881
0
101,346
W
Baron Samedi
thagonzz
Baron Samedi
7,262
1,865
1,293
3,912
15,886
22,817
100
6,067
9,819
41,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,865
Gold Earned
57,525
515
Minions Killed
629
0
Camps Cleared
0
1,910,215
Distance Traveled
2,108,144
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,922
451
147
7
0
385,589
2
L
Izanami
9,044
411
116
5
0
352,584
0
W
Neith
11,894
541
158
7
0
409,540
11
W
Vamana
12,143
552
159
7
0
505,705
1
L
Mulan
9,667
439
85
4
0
397,680
0
L
Cthulhu
9,906
450
42
2
0
395,973
2
W
King Arthur
11,212
510
129
6
0
399,091
7
W
Scylla
11,221
510
135
6
0
407,793
6
L
Cliodhna
10,326
469
125
6
0
378,389
2
W
Baron Samedi
11,055
503
48
2
0
386,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role