Player Matchup

Izanami
Izanami
Pufxfs
Izanami
Level 102
God Stats
4W - 1L
1,595 SR
Queue Stats
140W - 125L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Shade54
Baron Samedi
Level 92
God Stats
18W - 9L
1,758 SR
Queue Stats
116W - 106L
1,539 Elo+
Solo
Arachne
Arachne
TimeKillz
Arachne
Level 69
God Stats
3W - 7L
1,500 SR
Queue Stats
77W - 69L
1,558 Elo+
Solo
Fafnir
Fafnir
vortek060
Fafnir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 141L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
zero56
Zhong Kui
Level 107
God Stats
7W - 4L
1,373 SR
Queue Stats
353W - 350L
1,523 Elo+
Solo
Team Averages
Level 94
1,545 SR
1,550 Elo+

VS

Team Averages
Level 106
1,577 SR
1,526 Elo+
Bellona
Bellona
CogBoy
Bellona
Level 125
God Stats
1W - 2L
1,673 SR
Queue Stats
232W - 226L
1,564 Elo+
Solo
Sobek
Sobek
DatchXO
Sobek
Level 108
God Stats
2W - 2L
1,602 SR
Queue Stats
315W - 354L
1,471 Elo+
Party 1
Mercury
Mercury
MiniScopes
Mercury
Level 39
God Stats
3W - 5L
1,180 SR
Queue Stats
151W - 156L
1,546 Elo+
Solo
Scylla
Scylla
Thanatoxx
Scylla
Level 144
God Stats
16W - 8L
1,638 SR
Queue Stats
160W - 151L
1,559 Elo+
Solo
Xbalanque
Xbalanque
papuJR23
Xbalanque
Level 114
God Stats
0W - 1L
1,790 SR
Queue Stats
148W - 159L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pufxfs
Izanami
16
2 / 5 / 8
10,213
464
15,313
19,102
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Shade54
Baron Samedi
16
4 / 4 / 8
10,394
472
13,890
12,189
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TimeKillz
Arachne
20
10 / 1 / 7
12,305
559
15,411
24,002
11,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
vortek060
Fafnir
16
3 / 1 / 14
11,682
531
11,125
22,193
27,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
zero56
Zhong Kui
19
5 / 4 / 10
12,168
553
21,606
21,993
17,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CogBoy
Bellona
16
3 / 5 / 6
11,127
506
11,014
27,551
31,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
DatchXO
Sobek
14
2 / 6 / 8
10,290
468
8,131
26,116
31,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
MiniScopes
Mercury
16
3 / 5 / 5
10,572
481
10,235
21,666
10,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Thanatoxx
Scylla
19
6 / 2 / 3
11,939
543
17,024
13,365
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
papuJR23
Xbalanque
15
1 / 6 / 7
9,950
452
14,973
18,246
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
24
Kills
15
15
Deaths
24
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
CogBoy
Bellona
3
5
6
1.2
L
Sobek
DatchXO
Sobek
2
6
8
1
L
Mercury
MiniScopes
Mercury
3
5
5
1.1
W
Izanami
Pufxfs
Izanami
2
5
8
1.2
W
Baron Samedi
Shade54
Baron Samedi
4
4
8
2
L
Scylla
Thanatoxx
Scylla
6
2
3
3.75
W
Arachne
TimeKillz
Arachne
10
1
7
13.5
L
Xbalanque
papuJR23
Xbalanque
1
6
7
0.75
W
Fafnir
vortek060
Fafnir
3
1
14
10
W
Zhong Kui
zero56
Zhong Kui
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,345
Damage
61,377
99,479
Taken
106,944
72,745
Mitigated
86,451
40,605
Healing
20,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CogBoy
Bellona
11,014
4,193
0
6,379
27,551
31,319
1,552
14,499
12,334
0
69,716
L
Sobek
DatchXO
Sobek
8,131
981
0
5,401
26,116
31,728
0
10,248
15,868
29,261
0
L
Mercury
MiniScopes
Mercury
10,235
4,012
0
2,768
21,666
10,111
0
7,966
13,700
0
89,728
W
Izanami
Pufxfs
Izanami
15,313
9,389
0
5,538
19,102
8,829
2,427
6,622
12,480
0
106,703
W
Baron Samedi
Shade54
Baron Samedi
13,890
1,204
2,937
2,688
12,189
6,500
1,256
2,637
9,552
88,691
0
L
Scylla
Thanatoxx
Scylla
17,024
1,452
0
1,984
13,365
5,922
960
7,061
6,304
98,322
0
W
Arachne
TimeKillz
Arachne
15,411
10,419
0
9,352
24,002
11,717
108
3,869
20,097
0
128,585
L
Xbalanque
papuJR23
Xbalanque
14,973
6,131
0
3,734
18,246
7,371
2,810
7,276
10,970
0
82,272
W
Fafnir
vortek060
Fafnir
11,125
2,616
3,547
5,792
22,193
27,778
609
6,816
15,377
32,366
0
W
Zhong Kui
zero56
Zhong Kui
21,606
1,818
134
10,617
21,993
17,921
474
5,211
16,782
99,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,762
Gold Earned
53,878
664
Minions Killed
581
0
Camps Cleared
0
2,005,000
Distance Traveled
2,076,916
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,127
506
126
6
0
396,215
2
L
Sobek
10,290
468
33
2
0
417,301
5
L
Mercury
10,572
481
132
6
0
459,260
7
W
Izanami
10,213
464
161
7
0
378,764
3
W
Baron Samedi
10,394
472
143
7
0
379,390
4
L
Scylla
11,939
543
175
8
0
416,287
2
W
Arachne
12,305
559
160
7
0
478,376
5
L
Xbalanque
9,950
452
115
5
0
387,853
3
W
Fafnir
11,682
531
29
1
0
395,559
2
W
Zhong Kui
12,168
553
171
8
0
372,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role