Player Matchup

Izanami
Izanami
FlowerOfHell
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 2
Discordia
Discordia
GlideFast
Discordia
Level 77
God Stats
8W - 14L
1,523 SR
Queue Stats
65W - 79L
1,376 Elo+
Solo
Mulan
Mulan
TheEmpressYuri
Mulan
Level 124
God Stats
31W - 33L
1,563 SR
Queue Stats
105W - 97L
1,591 Elo+
Party 2
Team Averages
Level 83
1,529 SR
1,375 Elo+

VS

Team Averages
Level 93
1,510 SR
1,350 Elo+
Thanatos
Thanatos
FrznHrt66
Thanatos
Level 66
God Stats
2W - 4L
1,475 SR
Queue Stats
29W - 58L
1,348 Elo+
Party 1
Zeus
Zeus
MCWeedinteuch
Zeus
Level 124
God Stats
5W - 7L
1,556 SR
Queue Stats
30W - 70L
1,292 Elo+
Party 1
Cerberus
Cerberus
Persa91
Cerberus
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 171L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlowerOfHell
Izanami
15
0 / 6 / 4
10,651
592
6,636
16,499
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
GlideFast
Discordia
17
1 / 3 / 7
11,656
648
17,603
13,661
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 1
12,617
701
19,976
21,021
17,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FrznHrt66
Thanatos
18
3 / 2 / 6
12,244
680
9,326
12,148
5,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 3 / 3
12,358
687
20,454
16,907
7,492
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Persa91
Cerberus
17
4 / 4 / 7
13,363
742
13,374
24,904
29,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
12
12
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
FlowerOfHell
Izanami
0
6
4
0.33
W
Thanatos
FrznHrt66
Thanatos
3
2
6
3
L
Discordia
GlideFast
Discordia
1
3
7
1.5
W
5
3
3
2.17
W
Cerberus
Persa91
Cerberus
4
4
7
1.88
L
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,215
Damage
43,154
51,181
Taken
53,959
30,829
Mitigated
42,465
8,105
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FlowerOfHell
Izanami
6,636
4,450
0
1,713
16,499
6,815
515
11,798
4,701
0
30,633
W
Thanatos
FrznHrt66
Thanatos
9,326
1,584
0
5,409
12,148
5,786
909
4,422
7,178
0
26,822
L
Discordia
GlideFast
Discordia
17,603
2,008
0
3,159
13,661
6,138
603
9,676
3,985
58,441
0
W
20,454
2,494
0
3,120
16,907
7,492
981
4,128
12,155
69,347
0
W
Cerberus
Persa91
Cerberus
13,374
1,626
236
4,147
24,904
29,187
403
8,551
15,190
30,251
0
L
19,976
4,933
0
3,233
21,021
17,876
719
13,238
7,783
0
55,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
37,965
195
Minions Killed
195
8
Camps Cleared
8
924,720
Distance Traveled
935,463
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,651
592
55
3
1
284,039
0
W
Thanatos
12,244
680
26
1
2
337,816
5
L
Discordia
11,656
648
84
5
5
296,788
3
W
Zeus
12,358
687
111
6
5
271,081
3
W
Cerberus
13,363
742
58
3
1
326,566
2
L
Mulan
12,617
701
56
3
2
343,893
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role