Player Matchup

Set
Set
ICYCOLETRAIN
Set
Level 159
God Stats
1W - 1L
1,323 SR
Queue Stats
23W - 18L
1,566 Elo+
Party 2
Ganesha
Ganesha
Klayt0n19
Ganesha
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,405 Elo+
Solo
Ra
Ra
Pazoose
Ra
Level 125
God Stats
2W - 2L
1,450 SR
Queue Stats
176W - 190L
1,425 Elo+
Solo
Nemesis
Nemesis
Wualo259
Nemesis
Level 127
God Stats
2W - 3L
1,779 SR
Queue Stats
171W - 171L
1,504 Elo+
Solo
Neith
Neith
lolz73
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,347 Elo+
Party 2
Team Averages
Level 111
1,510 SR
1,449 Elo+

VS

Team Averages
Level 96
1,602 SR
1,542 Elo+
Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FTB Snickers
Horus
Level 143
God Stats
2W - 3L
1,616 SR
Queue Stats
117W - 111L
1,480 Elo+
Solo
Janus
Janus
Limones9500
Janus
Level 109
God Stats
4W - 2L
1,893 SR
Queue Stats
285W - 309L
1,516 Elo+
Solo
Ganesha
Ganesha
countyorga
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 5 / 10
12,728
909
25,232
19,574
11,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Klayt0n19
Ganesha
19
0 / 2 / 34
10,424
745
12,332
22,791
31,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 4 / 21
10,947
782
12,365
16,262
9,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Wualo259
Nemesis
19
10 / 3 / 24
11,799
843
20,229
15,679
13,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
lolz73
Neith
18
12 / 3 / 13
11,573
827
18,109
12,483
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 9 / 4
10,072
719
6,449
16,717
7,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
 
Jormungandr
18
5 / 5 / 8
9,955
711
13,855
18,915
23,378
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 9 / 3
7,720
551
8,229
20,868
24,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 10 / 3
10,417
744
21,677
20,785
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
countyorga
Ganesha
18
0 / 6 / 10
9,921
709
8,715
22,626
28,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
42
39
Kills
14
17
Deaths
39
102
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
9
4
0.56
L
Jormungandr
 
Jormungandr
5
5
8
1.8
L
0
9
3
0.17
W
15
5
10
4
W
Ganesha
Klayt0n19
Ganesha
0
2
34
8.5
L
6
10
3
0.75
W
2
4
21
3.13
W
Nemesis
Wualo259
Nemesis
10
3
24
7.33
L
Ganesha
countyorga
Ganesha
0
6
10
0.83
W
Neith
lolz73
Neith
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,267
Damage
58,925
86,789
Taken
99,911
73,966
Mitigated
90,269
44,439
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,449
2,655
834
1,019
16,717
7,653
303
4,364
12,353
0
10,134
L
Jormungandr
 
Jormungandr
13,855
2,105
1,329
1,648
18,915
23,378
33
5,561
13,354
27,835
0
L
8,229
4,282
3,504
3,477
20,868
24,069
189
4,359
16,509
0
14,036
W
25,232
12,861
2,896
7,026
19,574
11,968
1,459
8,801
10,773
0
40,485
W
Ganesha
Klayt0n19
Ganesha
12,332
1,021
1,489
3,719
22,791
31,619
1,115
11,628
11,163
21,770
0
L
21,677
1,433
890
2,416
20,785
7,165
90
4,060
16,725
41,048
0
W
12,365
1,579
12,001
6,451
16,262
9,439
1,498
9,806
6,456
37,806
0
W
Nemesis
Wualo259
Nemesis
20,229
11,015
1,983
4,051
15,679
13,637
2,245
7,749
7,930
0
32,972
L
Ganesha
countyorga
Ganesha
8,715
815
1,317
2,323
22,626
28,004
115
6,353
16,273
21,707
0
W
Neith
lolz73
Neith
18,109
6,546
1,324
3,499
12,483
7,303
1,251
6,263
6,220
0
30,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,471
Gold Earned
48,085
146
Minions Killed
106
0
Camps Cleared
0
1,243,605
Distance Traveled
1,052,308
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,072
719
8
1
0
210,890
0
L
Jormungandr
9,955
711
25
2
0
224,728
4
L
Horus
7,720
551
17
1
0
206,837
0
W
Set
12,728
909
29
2
0
228,868
3
W
Ganesha
10,424
745
0
0
0
256,025
2
L
Janus
10,417
744
52
4
0
182,921
0
W
Ra
10,947
782
51
4
0
274,761
6
W
Nemesis
11,799
843
33
2
0
253,507
0
L
Ganesha
9,921
709
4
0
0
226,932
0
W
Neith
11,573
827
33
2
0
230,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role