Player Matchup

Ra
Ra
Flyre72
Ra
Level 160
God Stats
15W - 22L
1,528 SR
Queue Stats
348W - 361L
1,397 Elo+
Party 2
Artio
Artio
Lukitaaabb
Artio
Level 55
God Stats
1W - 4L
1,215 SR
Queue Stats
40W - 55L
1,439 Elo+
Solo
Thor
Thor
PusisteUnaPapa
Thor
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 69L
1,528 Elo+
Solo
Tiamat
Tiamat
StevenMorrissey
Tiamat
Level 142
God Stats
1W - 4L
1,440 SR
Queue Stats
72W - 76L
1,488 Elo+
Party 2
Apollo
Apollo
willrifshadow
Apollo
Level 31
God Stats
1W - 1L
1,298 SR
Queue Stats
56W - 51L
1,271 Elo+
Solo
Team Averages
Level 87
1,396 SR
1,425 Elo+

VS

Team Averages
Level 55
1,541 SR
1,616 Elo+
Skadi
Skadi
C33SPED3S
Skadi
Level 69
God Stats
27W - 22L
1,579 SR
Queue Stats
531W - 531L
1,547 Elo+
Solo
Medusa
Medusa
Mazzarii
Medusa
Level 129
God Stats
8W - 10L
1,624 SR
Queue Stats
176W - 188L
1,514 Elo+
Solo
Ymir
Ymir
SigoInvictus
Ymir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 14L
1,739 Elo+
Party 1
Freya
Freya
VendoPackdePé
Freya
Level 43
God Stats
39W - 15L
1,500 SR
Queue Stats
131W - 42L
1,739 Elo+
Party 1
Bastet
Bastet
XannyM
Bastet
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 48L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,793
517
9,331
12,581
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
0 / 3 / 1
6,502
382
2,245
15,099
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 4 / 2
8,756
515
8,772
16,925
8,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 2
7,626
449
8,017
10,949
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 1
8,970
528
5,188
9,265
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C33SPED3S
Skadi
16
1 / 2 / 1
8,842
520
2,880
8,361
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Medusa
Mazzarii
Medusa
15
4 / 1 / 4
9,054
533
10,634
11,363
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 11
9,246
544
10,415
9,881
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 2 / 3
10,440
614
15,183
17,402
7,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
XannyM
Bastet
13
0 / 3 / 9
7,810
459
6,078
14,259
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
19
19
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
C33SPED3S
Skadi
1
2
1
0.75
L
1
4
2
0.5
L
Artio
0
3
1
0.17
W
Medusa
Mazzarii
Medusa
4
1
4
6
L
5
4
2
1.5
W
3
0
11
8.5
L
1
6
2
0.33
W
11
2
3
6.25
W
Bastet
XannyM
Bastet
0
3
9
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,553
Damage
45,190
64,819
Taken
61,266
40,061
Mitigated
30,826
16,095
Healing
27,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
C33SPED3S
Skadi
2,880
664
0
3,892
8,361
3,089
1,563
1,063
7,298
0
81,467
L
9,331
581
334
4,357
12,581
6,962
0
2,254
10,327
78,346
0
L
Artio
2,245
311
745
4,195
15,099
13,602
0
9,027
6,072
16,742
0
W
Medusa
Mazzarii
Medusa
10,634
4,554
0
3,863
11,363
4,922
493
5,048
6,315
0
77,461
L
8,772
1,729
0
750
16,925
8,005
0
6,026
10,899
0
61,224
W
10,415
2,333
0
2,261
9,881
10,021
0
4,027
5,854
33,143
0
L
8,017
1,181
0
1,834
10,949
7,551
0
6,569
4,380
55,376
0
W
15,183
5,780
0
10,371
17,402
7,375
495
6,361
11,041
75,697
0
W
Bastet
XannyM
Bastet
6,078
1,616
0
6,800
14,259
5,419
0
3,094
11,165
0
57,161
L
5,188
2,858
0
3,880
9,265
3,941
0
1,722
7,543
0
71,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
45,392
477
Minions Killed
516
0
Camps Cleared
0
1,551,897
Distance Traveled
1,666,182
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,842
520
154
9
0
323,829
6
L
Ra
8,793
517
145
9
0
334,495
9
L
Artio
6,502
382
23
1
0
260,800
0
W
Medusa
9,054
533
110
6
0
328,929
6
L
Thor
8,756
515
81
5
0
345,965
4
W
Ymir
9,246
544
44
3
0
341,445
6
L
Tiamat
7,626
449
92
5
0
298,535
4
W
Freya
10,440
614
114
7
0
311,199
5
W
Bastet
7,810
459
94
6
0
360,780
1
L
Apollo
8,970
528
136
8
0
312,102
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role